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<!DOCTYPE html>
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< html lang = "fr" >
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< head >
< meta charset = "UTF-8" >
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< title > Altarik Launcher< / title >
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< meta http-equiv = "Content-Security-Policy" content = "script-src 'self' 'unsafe-inline' 'unsafe-eval';" / >
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< link rel = "stylesheet" href = "../../node_modules/izitoast/dist/css/iziToast.min.css" >
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< link href = "assets/css/fonts.css" rel = "stylesheet" / >
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< link href = "assets/css/index.css" rel = "stylesheet" / >
< link href = "assets/css/menubar.css" rel = "stylesheet" / >
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<!-- <link rel="shortcut icon" type="image/png" href="assets/images/icon.png"/> -->
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< / head >
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< body >
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< div id = "vue" >
< div id = "menubar" >
< ul class = "left" >
< img src = "../../icon.ico" >
< / ul >
< ul class = "right" >
<!-- Mettre ce code en ligne pour éviter que chrome ne met un espace automatiquement entre les éléments -->
< li id = "minimize-btn" > < i class = "material-icons" > minimize< / i > < / li > <!-- <li id="max - unmax - btn"><i class="material - icons">crop_square</i></li> --> < li id = "close-btn" > < i class = "material-icons" > close< / i > < / li >
< / ul >
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< / div >
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< div id = "fullscreen" :style = "{ display: displayFullscreen }" >
< div @ click = "closeFullscreen" id = "close" > < i class = "material-icons" > close< / i > < / div >
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< div id = "settings" :style = "{ display: displaySettings }" >
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< h2 > Paramètres< / h2 >
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< span href = "" id = "disconnect-btn" @ click = "disconnectBtn" > Se déconnecter< / span >
< h4 > Allocation mémoire< / h4 >
< label for = "minMem" > mémoire minimale : < span id = "outputMinMem" > {{ minMemValue }}< / span > < / label > < br / >
< input type = "number" min = "1024" :max = "memMax" :step = "memStep" v-model = "minMemValue" class = "slider" id = "minMem" > < br / >
< label for = "maxMem" > mémoire maximale : < span id = "outputMaxMem" > {{ maxMemValue }}< / span > < / label > < br / >
< input type = "number" min = "1024" :max = "memMax" :step = "memStep" v-model = "maxMemValue" class = "slider" id = "maxMem" > < br / >
< h4 > Au secours, mon jeu ne démarre pas< / h4 >
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< button @ click = "invalidateData" :disabled = "invalidateButtonDisabled" > {{ invalidateButtonText }}< / button > < br / >
< span @ click = "credits" > Voir crédits< / span >
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< / div >
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< div id = "credits" :style = "{ display: displayCredits }" >
< div class = "content" >
< p > BSD 3-Clause License< / p >
< p > Copyright (c) 2021, Altarik< br / >
All rights reserved.< / p >
< p > Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:< / p >
< ol >
< li > Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.< / li >
< li > Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.< / li >
< li > Neither the name of the copyright holder nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.< / li >
< / ol >
< p > THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.< / p >
< / div >
< / div >
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< / div >
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< div id = "content" >
< div id = "sidebar" >
< h2 > Chapitres< / h2 >
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< div id = "sidebar-content" @ change = "modsInformations" >
< div v-if = "modsInformationsLoaded === false" > Une erreur est survenue lors de la récupération des informations, vérifiez votre connexion internet puis cliquez sur réessayez< / div >
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< div v-for = "(item, index) in modsInformations" v-else-if = "modsInformations.length !== 0" v-on:click = "changeSelectedChapter(index)" :class = "{ selected: isSelected(index) }" >
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< h3 > {{ item.title }}< / h3 >
< p > {{ item.description}}< / p >
< / div >
< div v-else > Chargement en cours< / div >
< / div >
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< / div >
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< div id = "media" >
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< div @ click = "options" title = "Paramètres" >
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< img src = "assets/images/settings.png" >
< / div >
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< div @ click = "discord" title = "Rejoingnez notre Discord" >
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< img src = "assets/images/discord.png" >
< / div >
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< div @ click = "web" title = "Visitez notre site web" >
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< img src = "assets/images/web.png" >
< / div >
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< / div >
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< div id = "main" >
< div id = "account" >
< div id = "nick" > {{ nick }}< / div > <!-- <img src=""> Head du joueur -->
< / div >
< button @ click = "launchBtnClick" id = "launch-btn" :disabled = "launchBtnDisable" >
< div id = "launch-text" :class = "[{hidden: launchBtnHidden}]" > {{ launchBtnText }}< / div >
< div id = "loading-message" :class = "[{hidden: loadingMessageHidden}]" > {{ loadingMessageText }}< / div >
< div id = "fullprogressbar" :class = "[{hidden: fullprogressbarHidden}]" > < div id = "progressbar" :style = "{ width: progressbarWidth + '%' }" > < / div > < / div >
< / button >
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< / div >
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< / div >
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< / div >
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< script src = "../../node_modules/izitoast/dist/js/iziToast.js" type = "text/javascript" > < / script >
< script src = "assets/js/preload.js" > < / script >
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< script src = "assets/js/index.js" > < / script >
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< / body >
< / html >