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Launcher/include/index.js

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JavaScript
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minMem= "2G"
maxMem = "4G"
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let launchBtn = document.querySelector('#launch-btn');
let fullProgressBar = document.querySelector('#fullprogressbar')
let progressBar = document.querySelector('#progressbar')
let loadingMessage = document.querySelector('#loading-message')
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let disconnectBtn = document.querySelector('#disconnect-btn')
ipcRenderer.on("nick", (event, args) => {
console.log(args)
document.querySelector("#nick-span").innerHTML = args.name
})
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launchBtn.addEventListener("click", e => {
launchBtn.classList.add('hidden');
fullProgressBar.classList.remove('hidden');
loadingMessage.classList.remove('hidden');
ipcRenderer.send('launch', {
minMem: minMem,
maxMem: maxMem
})
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launchBtn.disabled = true
})
ipcRenderer.on("progress", (e, args) => {
progressBar.style.width = (args.task / args.total) * 100 + "%"
loadingMessage.innerHTML = "Téléchargement de " + args.type + ": " + args.task + " sur " + args.total;
})
ipcRenderer.on("close", (e, args) => {
launchBtn.classList.remove('hidden');
fullProgressBar.classList.add('hidden');
loadingMessage.classList.add('hidden');
loadingMessage.innerHTML = "Téléchargement de Minecraft en cours..."
progressBar.style.width = "0"
launchBtn.disabled = false
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})
disconnectBtn.addEventListener('click', e => {
ipcRenderer.send('disconnect')
})