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Launcher/include/index.js

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JavaScript
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const os = require('os');
const launchBtn = document.querySelector('#launch-btn');
const fullProgressBar = document.querySelector('#fullprogressbar')
const progressBar = document.querySelector('#progressbar')
const loadingMessage = document.querySelector('#loading-message')
const disconnectBtn = document.querySelector('#disconnect-btn')
const minMem = document.querySelector('#minMem')
const maxMem = document.querySelector('#maxMem')
const outputMinMem = document.querySelector('#outputMinMem')
const outputMaxMem = document.querySelector('#outputMaxMem')
const totalMem = os.totalmem() / (1.049 * Math.pow(10, 6))
document.body.onload = (e) => {
minMem.max = totalMem
maxMem.max = totalMem
minMem.value = localStorage.getItem("minMem")
outputMinMem.innerHTML = minMem.value
maxMem.value = localStorage.getItem("maxMem")
outputMaxMem.innerHTML = maxMem.value
}
ipcRenderer.on("nick", (event, args) => {
console.log(args)
document.querySelector("#nick-span").innerHTML = args.name
})
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launchBtn.addEventListener("click", e => {
launchBtn.classList.add('hidden');
fullProgressBar.classList.remove('hidden');
loadingMessage.classList.remove('hidden');
if(Number(minMem.value) <= Number(maxMem.value)){
ipcRenderer.send('launch', {
minMem: minMem.value + "M",
maxMem: maxMem.value + "M"
})
launchBtn.disabled = true
localStorage.setItem("minMem", minMem.value)
localStorage.setItem("maxMem", maxMem.value)
} else{
ipcRenderer.send('notification', {
title: "Erreur de lancement",
body: "La mémoire minimale doit être inférieure ou égale à la mémoire maximale"
})
}
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})
ipcRenderer.on("progress", (e, args) => {
progressBar.style.width = (args.task / args.total) * 100 + "%"
loadingMessage.innerHTML = "Téléchargement de " + args.type + ": " + args.task + " sur " + args.total;
})
ipcRenderer.on("close", (e, args) => {
launchBtn.classList.remove('hidden');
fullProgressBar.classList.add('hidden');
loadingMessage.classList.add('hidden');
loadingMessage.innerHTML = "Chargement de Minecraft en cours..."
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progressBar.style.width = "0"
launchBtn.disabled = false
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})
ipcRenderer.on('launch', (e, args) => {
fullProgressBar.classList.add('hidden');
loadingMessage.classList.add('hidden');
})
disconnectBtn.addEventListener('click', e => {
ipcRenderer.send('disconnect')
})
minMem.addEventListener("input", (e) => {
outputMinMem.innerHTML = e.target.value
})
maxMem.addEventListener("input", (e) => {
outputMaxMem.innerHTML = e.target.value
})