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mirror of https://github.com/AltarikMC/Launcher synced 2024-11-22 06:19:50 +01:00

Lint: script more compliente with jslint

This commit is contained in:
Quentin Legot 2023-03-22 20:41:15 +01:00
parent a25e81017f
commit 1a05dd165c

View File

@ -1,21 +1,21 @@
const isDev = require('electron-is-dev')
const { Client, Authenticator } = require('minecraft-launcher-core')
const fetch = require('node-fetch').default
const hasha = require('hasha')
const fs = require('fs')
const { join } = require('path')
const isDev = require("electron-is-dev")
const { Authenticator, Client } = require("minecraft-launcher-core")
const fetch = require("node-fetch").default
const hasha = require("hasha")
const fs = require("fs")
const { join } = require("path")
const constants = require("constants")
const zip = require('extract-zip')
const logger = require('electron-log')
const { auth, lst } = require('msmc')
const decompress = require('decompress')
const decompressTar = require('decompress-targz')
const zip = require("extract-zip")
const logger = require("electron-log")
const { auth, lst } = require("msmc")
const decompress = require("decompress")
const decompressTar = require("decompress-targz")
class Minecraft {
appdata = process.env.APPDATA || (process.platform === 'darwin' ? process.env.HOME + '/Library/Preferences' : process.env.HOME + "/.local/share")
localappdata = process.env.LOCALAPPDATA || (process.platform === 'darwin' ? process.env.HOME + '/Library/Application Support/' : process.env.HOME + "/.config")
appdata = process.env.APPDATA || (process.platform === "darwin" ? process.env.HOME + "/Library/Preferences" : process.env.HOME + "/.local/share")
localappdata = process.env.LOCALAPPDATA || (process.platform === "darwin" ? process.env.HOME + "/Library/Application Support/" : process.env.HOME + "/.config")
minecraftpath = join(this.appdata, ".altarik")
launcher = new Client()
auth = null
@ -34,7 +34,7 @@ class Minecraft {
if(isDev || password.trim() !== "") {
this.auth = Authenticator.getAuth(username, password)
this.auth.then(v => {
win.loadFile('src/client/index.html')
win.loadFile("src/client/index.html")
}).catch(() => {
event.sender.send("loginError")
logger.error("[MJ login] User haven't purchase the game")
@ -54,7 +54,7 @@ class Minecraft {
xboxManager.getMinecraft().then(async token => {
if(!token.isDemo()) {
this.auth = token.mclc()
win.loadFile('src/client/index.html')
win.loadFile("src/client/index.html")
} else {
event.sender.send("loginError")
logger.error("[MS login] User haven't purchase the game")
@ -95,24 +95,24 @@ class Minecraft {
this.close(event, -1)
}
})
this.launcher.on('debug', (e) => logger.info(`debug: ${e}`));
this.launcher.on('data', (e) => logger.info(`data: ${e}`));
this.launcher.on('progress', (e) => {
this.launcher.on("debug", (e) => logger.info(`debug: ${e}`));
this.launcher.on("data", (e) => logger.info(`data: ${e}`));
this.launcher.on("progress", (e) => {
event.sender.send("progress", e)
logger.info(`progress ${e.type} :${e.task} / ${e.total}`)
})
this.launcher.on('arguments', (e) => {
this.launcher.on("arguments", (e) => {
event.sender.send("launch", e)
logger.info("launching the game")
logger.info(e)
})
this.launcher.on('close', (e) => {
this.launcher.on("close", (e) => {
this.close(event, e)
})
}).catch((err) => {
this.showNotification("Impossible de lancer le jeu", "Erreur inconnue", "error")
event.sender.send("close", 1)
logger.error('Unable to launch the game')
logger.error("Unable to launch the game")
logger.error(err)
})
}).catch(err => {
@ -121,7 +121,6 @@ class Minecraft {
logger.warn("Unable to install java")
logger.warn(err)
})
}
close(event, code) {
@ -144,21 +143,21 @@ class Minecraft {
if(fs.existsSync(file))
fs.rmSync(file)
fs.writeFileSync(file, JSON.stringify(data))
event.sender.send('modsInformations', this.extractModsInformations(data))
event.sender.send("modsInformations", this.extractModsInformations(data))
}).catch(err => {
event.sender.send('modsInformations', this.extractModsFromFileSystem())
event.sender.send("modsInformations", this.extractModsFromFileSystem())
logger.warn(err)
logger.warn("An error occured while trying to connect to server")
})
} else {
logger.warn("Unable to connect to server")
logger.warn(err)
event.sender.send('modsInformations', this.extractModsFromFileSystem())
event.sender.send("modsInformations", this.extractModsFromFileSystem())
}
}).catch(err => {
logger.warn("Unable to connect to server")
logger.warn(err)
event.sender.send('modsInformations', this.extractModsFromFileSystem())
event.sender.send("modsInformations", this.extractModsFromFileSystem())
})
}
@ -177,7 +176,6 @@ class Minecraft {
} else {
return null;
}
}
extractModsInformations(json) {
@ -204,7 +202,7 @@ class Minecraft {
const path = join(modpackFolder, `modpack${j}.zip`)
try {
fs.accessSync(path, constants.W_OK)
let sha1 = await hasha.fromFile(path, {algorithm: 'sha1'})
let sha1 = await hasha.fromFile(path, {algorithm: "sha1"})
if(sha1 === chapter.modspack.sha1sum[j]) {
await this.unzipMods(path).catch(err => {
reject(err)
@ -227,13 +225,11 @@ class Minecraft {
}
resolve(chapter)
return
}
}
reject("didn't found the correct chapter" + chapter)
})
}
downloadMods(link, path) {
return new Promise((resolve, reject) => {
fetch(link).then(response => {
@ -286,7 +282,6 @@ class Minecraft {
reject(e)
})
})
let data
}
async downloadAndExtractMods(link, path) {
@ -300,7 +295,6 @@ class Minecraft {
}).catch(err => {
reject(err)
})
})
}
@ -319,17 +313,17 @@ class Minecraft {
if(!fs.existsSync(downloadFolder))
fs.mkdirSync(downloadFolder, { recursive: true })
if(fs.existsSync(downloadFile)) {
let sha1 = await hasha.fromFile(downloadFile, {algorithm: 'sha256'})
let sha1 = await hasha.fromFile(downloadFile, {algorithm: "sha256"})
if(sha1 === infos.sha256sum) {
await this.extractJavaArchive(downloadFile, runtime)
let filename = process.platform == 'win32' ? 'java.exe' : 'java'
resolve(join(jre, 'bin', filename))
let filename = process.platform == "win32" ? "java.exe" : "java"
resolve(join(jre, "bin", filename))
} else {
logger.warn(`java sha256sum ${sha1} don't correspond to ${infos.sha256sum}`)
await this.downloadAndExtractJava(infos, downloadFolder, runtime).then(() => resolve(join(jre, 'bin', 'java.exe'))).catch(err => reject(err))
await this.downloadAndExtractJava(infos, downloadFolder, runtime).then(() => resolve(join(jre, "bin", "java.exe"))).catch(err => reject(err))
}
} else {
await this.downloadAndExtractJava(infos, downloadFolder, runtime).then(() => resolve(join(jre, 'bin', 'java.exe'))).catch(err => reject(err))
await this.downloadAndExtractJava(infos, downloadFolder, runtime).then(() => resolve(join(jre, "bin", "java.exe"))).catch(err => reject(err))
}
event.sender.send("progress", {type: "java", task: 1, total: 1 })
} else {
@ -347,7 +341,8 @@ class Minecraft {
logger.info(`File unzipped`)
resolve()
}).catch(err => {
logger.info(`Failed to unzip ${join(downloadFolder, `${infos.name}.zip`)}`)
let join_s = join(downloadFolder, `${infos.name}.zip`)
logger.info(`Failed to unzip ${join_s}`)
reject(err)
})
}).catch(err => {
@ -358,7 +353,7 @@ class Minecraft {
}
async extractJavaArchive(zipLocation, outLocation) {
if(process.platform === 'win32') {
if(process.platform === "win32") {
await this.unzipMods(zipLocation, outLocation)
} else {
await this.extractTar(zipLocation, outLocation)
@ -367,9 +362,9 @@ class Minecraft {
invalidateData(event) {
logger.info("invalidate game data...")
const assets = join(this.minecraftpath, 'assets')
const librairies = join(this.minecraftpath,'libraries')
const natives = join(this.minecraftpath, 'natives')
const assets = join(this.minecraftpath, "assets")
const librairies = join(this.minecraftpath,"libraries")
const natives = join(this.minecraftpath, "natives")
if(fs.existsSync(assets))
fs.rmdirSync(assets, { recursive: true })
if(fs.existsSync(librairies))