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mirror of https://github.com/AltarikMC/Launcher synced 2024-11-24 06:39:50 +01:00

Merge pull request #380 from AltarikMC/dev

2.1.6 - Fix mod extract not finish when game start
This commit is contained in:
Quentin Legot 2024-02-18 00:03:20 +01:00 committed by GitHub
commit c42d4c397d
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GPG Key ID: B5690EEEBB952194
2 changed files with 38 additions and 30 deletions

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@ -1,7 +1,7 @@
{ {
"name": "altarik-launcher", "name": "altarik-launcher",
"author": "Altarik", "author": "Altarik",
"version": "2.1.5", "version": "2.1.6",
"description": "Altarik Launcher", "description": "Altarik Launcher",
"main": "src/server/main.js", "main": "src/server/main.js",
"type": "module", "type": "module",

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@ -189,10 +189,14 @@ export default class Minecraft {
// const shaderFolder = join(this.minecraftpath, 'shaderpacks') // const shaderFolder = join(this.minecraftpath, 'shaderpacks')
if (fs.existsSync(modsFolder)) { fs.rmSync(modsFolder, { recursive: true }) } if (fs.existsSync(modsFolder)) { fs.rmSync(modsFolder, { recursive: true }) }
// if (fs.existsSync(shaderFolder)) { fs.rmSync(shaderFolder, { recursive: true }) } // if (fs.existsSync(shaderFolder)) { fs.rmSync(shaderFolder, { recursive: true }) }
let chapterFound = false
for (const i in this.modsList) { for (const i in this.modsList) {
if (Number(i) === chapterId) { if (Number(i) === chapterId) {
chapterFound = true
const chapter = this.modsList[i] const chapter = this.modsList[i]
const modsList = []
for (const j in chapter.modspack.mods) { for (const j in chapter.modspack.mods) {
modsList.push(new Promise((resolve, reject) => {
event.sender.send('progress', { type: 'mods', task: 0, total: chapter.modspack.mods.length }) event.sender.send('progress', { type: 'mods', task: 0, total: chapter.modspack.mods.length })
const modpackFolder = join(this.minecraftpath, 'modpack', chapter.title) const modpackFolder = join(this.minecraftpath, 'modpack', chapter.title)
if (!fs.existsSync(modpackFolder)) { fs.mkdirSync(modpackFolder, { recursive: true }) } if (!fs.existsSync(modpackFolder)) { fs.mkdirSync(modpackFolder, { recursive: true }) }
@ -201,30 +205,34 @@ export default class Minecraft {
fs.accessSync(path, fs.W_OK) fs.accessSync(path, fs.W_OK)
hashFile(path, { algorithm: 'sha1' }).then(sha1 => { hashFile(path, { algorithm: 'sha1' }).then(sha1 => {
if (sha1 === chapter.modspack.sha1sum[j]) { if (sha1 === chapter.modspack.sha1sum[j]) {
this.unzipMods(path).catch(err => { this.unzipMods(path)
reject(err) .then(() => resolve())
}) .catch(err => reject(err))
} else { } else {
logger.warn(`sha1sum ${sha1} don't correspond to ${chapter.modspack.sha1sum[j]} of mods ${path}`) logger.warn(`sha1sum ${sha1} don't correspond to ${chapter.modspack.sha1sum[j]} of mods ${path}`)
this.downloadAndExtractMods(chapter.modspack.mods[j], path).catch(err => { this.downloadAndExtractMods(chapter.modspack.mods[j], path).then(() => resolve()).catch(err => reject(err))
reject(err)
})
} }
}).catch(err => { }).catch(err => {
reject(new Error('Can obtain md5 hash of file ' + path + ': ' + err)) reject(new Error('Can obtain md5 hash of file ' + path + ': ' + err))
}) })
event.sender.send('progress', { type: 'mods', task: Number(j) + 1, total: chapter.modspack.mods.length }) event.sender.send('progress', { type: 'mods', task: Number(j) + 1, total: chapter.modspack.mods.length })
} catch (err) { } catch (err) {
this.downloadAndExtractMods(chapter.modspack.mods[j], path).catch(err => { this.downloadAndExtractMods(chapter.modspack.mods[j], path).then(() => resolve()).catch(err => {
reject(err)
})
}
}))
}
Promise.all(modsList).then(() => {
resolve(chapter)
}).catch(err => {
reject(err) reject(err)
}) })
} }
} }
resolve(chapter) if (chapterFound === false) {
return
}
}
reject(new Error("didn't found the correct chapter" + chapterId)) reject(new Error("didn't found the correct chapter" + chapterId))
}
}) })
} }