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mirror of https://github.com/AltarikMC/Launcher synced 2024-11-21 06:09:51 +01:00

Merge pull request #359 from AltarikMC/dev

2.1.1
This commit is contained in:
Quentin Legot 2024-01-14 18:07:46 +01:00 committed by GitHub
commit c62847163a
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GPG Key ID: 4AEE18F83AFDEB23
9 changed files with 2056 additions and 924 deletions

29
.eslintrc.cjs Normal file
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@ -0,0 +1,29 @@
module.exports = {
env: {
browser: true,
es2021: true
},
extends: [
'standard'
],
overrides: [
{
env: {
node: true
},
files: [
'.eslintrc.{js,cjs}'
],
parserOptions: {
sourceType: 'script'
}
}
],
parserOptions: {
ecmaVersion: 'latest',
sourceType: 'module'
},
plugins: [],
rules: {
}
}

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@ -1,9 +1,10 @@
{
"name": "altarik-launcher",
"author": "Altarik",
"version": "2.1.0",
"version": "2.1.1",
"description": "Altarik Launcher",
"main": "src/server/main.js",
"type": "module",
"homepage": "https://altarik.fr/",
"private": true,
"repository": "AltarikMC/Launcher",
@ -29,27 +30,32 @@
"publish": "electron-forge publish"
},
"devDependencies": {
"@electron-forge/cli": "^6.4.2",
"@electron-forge/maker-squirrel": "^6.4.2",
"@electron-forge/maker-zip": "^6.4.2",
"@electron-forge/plugin-auto-unpack-natives": "^6.4.2",
"@electron-forge/publisher-github": "^6.4.2",
"electron": "^27.0.4"
"@electron-forge/cli": "^7.1.0",
"@electron-forge/maker-squirrel": "^7.1.0",
"@electron-forge/maker-zip": "^7.2.0",
"@electron-forge/plugin-auto-unpack-natives": "^7.2.0",
"@electron-forge/publisher-github": "^7.2.0",
"electron": "28.1.3",
"eslint": "^8.56.0",
"eslint-config-standard": "^17.1.0",
"eslint-plugin-import": "^2.29.1",
"eslint-plugin-n": "^16.6.2",
"eslint-plugin-promise": "^6.0.0"
},
"dependencies": {
"decompress": "^4.2.1",
"electron-is-dev": "^2.0.0",
"electron-log": "^5.0.0",
"electron-log": "^5.0.3",
"electron-squirrel-startup": "^1.0.0",
"extract-zip": "^2.0.1",
"hasha": "^5.2.2",
"hasha": "^6.0.0",
"izitoast": "^1.4.0",
"minecraft-launcher-core": "^3.17.3",
"msmc": "^4.1.0",
"node-fetch": "^2.7.0",
"vue": "^3.3.8"
"node-fetch": "^3.0.0",
"vue": "^3.4.11"
},
"config": {
"forge": "./config.forge.js"
"forge": "./config.forge.cjs"
}
}

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@ -1,51 +1,47 @@
function handleSquirrelEvent(app) {
export default function handleSquirrelEvent (app) {
if (process.argv.length === 1) {
return false;
return false
}
const ChildProcess = require('child_process');
const path = require('path');
const ChildProcess = require('child_process')
const path = require('path')
const appFolder = path.resolve(process.execPath, '..');
const rootAtomFolder = path.resolve(appFolder, '..');
const updateDotExe = path.resolve(path.join(rootAtomFolder, 'Update.exe'));
const exeName = path.basename(process.execPath);
const appFolder = path.resolve(process.execPath, '..')
const rootAtomFolder = path.resolve(appFolder, '..')
const updateDotExe = path.resolve(path.join(rootAtomFolder, 'Update.exe'))
const exeName = path.basename(process.execPath)
const spawn = function (command, args) {
let spawnedProcess;
let spawnedProcess
try {
spawnedProcess = ChildProcess.spawn(command, args, {detached: true});
spawnedProcess = ChildProcess.spawn(command, args, { detached: true })
} catch (error) {}
return spawnedProcess;
};
return spawnedProcess
}
const spawnUpdate = function (args) {
return spawn(updateDotExe, args);
};
return spawn(updateDotExe, args)
}
const squirrelEvent = process.argv[1];
const squirrelEvent = process.argv[1]
switch (squirrelEvent) {
case '--squirrel-install':
case '--squirrel-updated':
spawnUpdate(['--createShortcut', exeName]);
spawnUpdate(['--createShortcut', exeName])
setTimeout(app.quit, 1000);
return true;
setTimeout(app.quit, 1000)
return true
case '--squirrel-uninstall':
spawnUpdate(['--removeShortcut', exeName]);
spawnUpdate(['--removeShortcut', exeName])
setTimeout(app.quit, 1000);
return true;
setTimeout(app.quit, 1000)
return true
case '--squirrel-obsolete':
app.quit();
return true;
app.quit()
return true
}
}
module.exports = {
handleSquirrelEvent
}

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@ -1,19 +1,24 @@
const { app, BrowserWindow, Menu, ipcMain, autoUpdater, dialog } = require('electron')
const logger = require('electron-log')
const { join } = require('path')
const updater = require('./updater.js')
let updaterInstance = new updater.Updater(app, autoUpdater, dialog, logger, showNotification)
import { app, BrowserWindow, Menu, ipcMain, autoUpdater, dialog } from 'electron'
import isDev from 'electron-is-dev'
import logger from 'electron-log'
import { join, dirname } from 'path'
import Updater from './updater.js'
import electronStartup from 'electron-squirrel-startup'
import install from './install.js'
import Mc from './minecraft.js'
import { minimizeWindow, closeWindow } from './menubar.js'
import { fileURLToPath } from 'url'
const updaterInstance = new Updater(app, autoUpdater, dialog, logger, showNotification)
updaterInstance.configUpdater()
if (require('electron-squirrel-startup')) {
require("./install.js").handleSquirrelEvent(app)
app.quit()
return
}
const minecraft = require('./minecraft.js')
const minecraft = new Mc()
minecraft.showNotification = showNotification
const iconPath = join(__dirname, "icon.ico")
const __filename = fileURLToPath(import.meta.url)
const __dirname = dirname(__filename)
const iconPath = join(__dirname, 'icon.ico')
let win = null
function createWindow () {
@ -28,18 +33,43 @@ function createWindow () {
},
frame: false
})
//Menu.setApplicationMenu(null)
if (!isDev) {
Menu.setApplicationMenu(null)
}
win.loadFile('src/client/checkingUpdate.html')
win.on("close", () => {
win.on('close', () => {
app.quit()
})
}
const { setWindow, minimizeWindow, closeWindow } = require("./menubar.js");
function showNotification (title, body = '', clazz = 'info') {
win.webContents.send('notification', { title, body, class: clazz })
}
ipcMain.on('disconnect', () => {
minecraft.auth = null
win.loadFile('src/client/login.html').then(() => showNotification('Déconnecté', 'Vous avez été déconnecté de votre compte', 'success'))
})
ipcMain.on('pageReady', (event) => {
event.sender.send('nick', { name: minecraft.auth.name })
minecraft.getModsInformations(event)
})
ipcMain.on('checking-update', () => {
updaterInstance.checkForUpdates(win, showNotification)
})
function main () {
if (electronStartup) {
install.handleSquirrelEvent(app)
app.quit()
return
}
app.whenReady().then(() => {
createWindow()
setWindow(win)
})
app.on('window-all-closed', () => {
@ -62,37 +92,21 @@ app.on('activate', () => {
}
})
ipcMain.on("login", (event, args) => {
ipcMain.on('login', (event, args) => {
minecraft.login(event, win, args.user, args.pass)
})
ipcMain.on("microsoft-login", (event) => {
ipcMain.on('microsoft-login', (event) => {
minecraft.microsoftLogin(event, win)
})
ipcMain.on("invalidateData", event => {
ipcMain.on('invalidateData', event => {
minecraft.invalidateData(event)
})
ipcMain.on("launch", (event, args) => {
ipcMain.on('launch', (event, args) => {
minecraft.launch(event, args)
})
function showNotification(title, body="", clazz="info") {
win.webContents.send('notification', {title: title, body: body, class: clazz})
}
ipcMain.on("disconnect", () => {
minecraft.auth = null
win.loadFile('src/client/login.html').then(() => showNotification("Déconnecté", "Vous avez été déconnecté de votre compte", "success"))
})
ipcMain.on("pageReady", (event) => {
event.sender.send("nick", { name: minecraft.auth.name })
minecraft.getModsInformations(event)
})
ipcMain.on("checking-update", () => {
updaterInstance.checkForUpdates(win, showNotification)
})
main()

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@ -1,21 +1,9 @@
let win;
function setWindow(browserWindow) {
win = browserWindow;
}
function minimizeWindow(browserWindow = win) {
export function minimizeWindow (browserWindow) {
if (browserWindow.minimizable) {
browserWindow.minimize()
}
}
function closeWindow(browserWindow = win) {
export function closeWindow (browserWindow) {
browserWindow.close()
}
module.exports = {
setWindow,
minimizeWindow,
closeWindow
}

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@ -1,27 +1,26 @@
const isDev = require("electron-is-dev")
const { Authenticator, Client } = require("minecraft-launcher-core")
const fetch = require("node-fetch").default
const hasha = require("hasha")
const fs = require("fs")
const { join } = require("path")
const constants = require("constants")
const zip = require("extract-zip")
const logger = require("electron-log")
const { Auth, lst } = require("msmc")
const decompress = require("decompress")
const decompressTar = require("decompress-targz")
import isDev from 'electron-is-dev'
import mlc from 'minecraft-launcher-core'
import fetch from 'node-fetch'
import { hashFile } from 'hasha'
import fs from 'fs'
import { join } from 'path'
import zip from 'extract-zip'
import logger from 'electron-log'
import { Auth, lst } from 'msmc'
import decompress from 'decompress'
import decompressTar from 'decompress-targz'
const { Authenticator, Client } = mlc
class Minecraft {
appdata = process.env.APPDATA || (process.platform === "darwin" ? process.env.HOME + "/Library/Preferences" : process.env.HOME + "/.local/share")
localappdata = process.env.LOCALAPPDATA || (process.platform === "darwin" ? process.env.HOME + "/Library/Application Support/" : process.env.HOME + "/.config")
minecraftpath = join(this.appdata, ".altarik")
export default class Minecraft {
appdata = process.env.APPDATA || (process.platform === 'darwin' ? process.env.HOME + '/Library/Preferences' : process.env.HOME + '/.local/share')
localappdata = process.env.LOCALAPPDATA || (process.platform === 'darwin' ? process.env.HOME + '/Library/Application Support/' : process.env.HOME + '/.config')
minecraftpath = join(this.appdata, '.altarik')
launcher = new Client()
auth = null
modsList = undefined
showNotification = undefined
modsInformationsEndpoint = "https://launcher.altarik.fr"
modsInformationsEndpoint = 'https://launcher.altarik.fr'
setShowNotification (showNotification) {
this.showNotification = showNotification
@ -33,17 +32,17 @@ class Minecraft {
*/
login (event, win, username, password) {
this.auth = null
if(isDev || password.trim() !== "") {
if (isDev || password.trim() !== '') {
this.auth = Authenticator.getAuth(username, password)
this.auth.then(v => {
win.loadFile("src/client/index.html")
win.loadFile('src/client/index.html')
}).catch(() => {
event.sender.send("loginError")
event.sender.send('loginError')
logger.error("[MJ login] User haven't purchase the game")
this.showNotification("Erreur de connexion", "Vous ne possèdez pas de licence Minecraft sur ce compte", "error")
this.showNotification('Erreur de connexion', 'Vous ne possèdez pas de licence Minecraft sur ce compte', 'error')
})
} else {
this.showNotification("Erreur de connexion", "Veuillez renseignez un mot de passe", "warning")
this.showNotification('Erreur de connexion', 'Veuillez renseignez un mot de passe', 'warning')
}
}
@ -51,28 +50,28 @@ class Minecraft {
* Used to login through a Microsoft account
*/
microsoftLogin (event, win) {
const authManager = new Auth("select_account")
authManager.launch("electron").then(async xboxManager => {
const authManager = new Auth('select_account')
authManager.launch('electron').then(async xboxManager => {
xboxManager.getMinecraft().then(async token => {
if (!token.isDemo()) {
this.auth = token.mclc()
logger.info("[MS login] User has been connected successfully to them account")
win.loadFile("src/client/index.html")
logger.info('[MS login] User has been connected successfully to them account')
win.loadFile('src/client/index.html')
} else {
event.sender.send("loginError")
event.sender.send('loginError')
logger.error("[MS login] User haven't purchase the game")
this.showNotification("Erreur de connexion", "Vous ne possèdez pas de licence Minecraft sur ce compte", "error")
this.showNotification('Erreur de connexion', 'Vous ne possèdez pas de licence Minecraft sur ce compte', 'error')
}
}).catch(err => {
event.sender.send("loginError")
logger.error("[MS login] " + lst(err))
this.showNotification("Erreur de connexion à Mojang", lst(err), "error")
event.sender.send('loginError')
logger.error('[MS login] ' + lst(err))
this.showNotification('Erreur de connexion à Mojang', lst(err), 'error')
})
}).catch(err => {
event.sender.send("loginError")
if(err != "error.gui.closed") {
logger.error("[MS login] " + lst(err))
this.showNotification("Une erreur de connexion à Xbox est survenue", lst(err), "error")
event.sender.send('loginError')
if (err !== 'error.gui.closed') {
logger.error('[MS login] ' + lst(err))
this.showNotification('Une erreur de connexion à Xbox est survenue', lst(err), 'error')
}
})
}
@ -83,10 +82,10 @@ class Minecraft {
this.launcher.launch({
authorization: this.auth,
root: this.minecraftpath,
javaPath: javaPath,
javaPath,
version: {
number: chapter.minecraftVersion,
type: chapter.type | "release",
type: chapter.type | 'release',
custom: chapter.customVersion
},
memory: {
@ -98,40 +97,40 @@ class Minecraft {
this.close(event, -1)
}
})
this.launcher.on("debug", (e) => logger.info(`debug: ${e}`));
this.launcher.on("data", (e) => logger.info(`data: ${e}`));
this.launcher.on("progress", (e) => {
event.sender.send("progress", e)
this.launcher.on('debug', (e) => logger.info(`debug: ${e}`))
this.launcher.on('data', (e) => logger.info(`data: ${e}`))
this.launcher.on('progress', (e) => {
event.sender.send('progress', e)
logger.info(`progress ${e.type} :${e.task} / ${e.total}`)
})
this.launcher.on("arguments", (e) => {
event.sender.send("launch", e)
logger.info("launching the game")
this.launcher.on('arguments', (e) => {
event.sender.send('launch', e)
logger.info('launching the game')
logger.info(e)
})
this.launcher.on("close", (e) => {
this.launcher.on('close', (e) => {
this.close(event, e)
})
}).catch((err) => {
this.showNotification("Impossible de lancer le jeu", "Erreur inconnue", "error")
event.sender.send("close", 1)
logger.error("Unable to launch the game")
this.showNotification('Impossible de lancer le jeu', 'Erreur inconnue', 'error')
event.sender.send('close', 1)
logger.error('Unable to launch the game')
logger.error(err)
})
}).catch(err => {
this.showNotification("Impossible de lancer le jeu", "Impossible d'installer Java pour votre configuration", "error")
event.sender.send("close", 1)
logger.warn("Unable to install java")
this.showNotification('Impossible de lancer le jeu', "Impossible d'installer Java pour votre configuration", 'error')
event.sender.send('close', 1)
logger.warn('Unable to install java')
logger.warn(err)
})
}
close (event, code) {
event.sender.send("close", code)
event.sender.send('close', code)
if (code !== 0) {
logger.warn("Minecraft didn't close properly")
logger.warn(code)
this.showNotification("Une erreur est survenue", "Minecraft ne s'est pas fermé correctement", "error")
this.showNotification('Une erreur est survenue', "Minecraft ne s'est pas fermé correctement", 'error')
}
}
@ -139,45 +138,43 @@ class Minecraft {
fetch(this.modsInformationsEndpoint).then(response => {
if (response.ok) {
response.json().then(data => {
let folder = join(this.localappdata, "altarik-launcher", "data")
if(!fs.existsSync(folder))
fs.mkdirSync(folder, {recursive: true})
let file = join(folder, "launcher.json")
if(fs.existsSync(file))
fs.rmSync(file)
const folder = join(this.localappdata, 'altarik-launcher', 'data')
if (!fs.existsSync(folder)) { fs.mkdirSync(folder, { recursive: true }) }
const file = join(folder, 'launcher.json')
if (fs.existsSync(file)) { fs.rmSync(file) }
fs.writeFileSync(file, JSON.stringify(data))
event.sender.send("modsInformations", this.extractModsInformations(data))
event.sender.send('modsInformations', this.extractModsInformations(data))
}).catch(err => {
event.sender.send("modsInformations", this.extractModsFromFileSystem())
event.sender.send('modsInformations', this.extractModsFromFileSystem())
logger.warn(err)
logger.warn("An error occured while trying to connect to server")
logger.warn('An error occured while trying to connect to server')
})
} else {
logger.warn("Unable to connect to server")
logger.warn(err)
event.sender.send("modsInformations", this.extractModsFromFileSystem())
logger.warn('Unable to connect to server')
logger.warn(response.status)
event.sender.send('modsInformations', this.extractModsFromFileSystem())
}
}).catch(err => {
logger.warn("Unable to connect to server")
logger.warn('Unable to connect to server')
logger.warn(err)
event.sender.send("modsInformations", this.extractModsFromFileSystem())
event.sender.send('modsInformations', this.extractModsFromFileSystem())
})
}
extractModsFromFileSystem () {
let filepath = join(this.localappdata, "altarik-launcher/data/launcher.json")
const filepath = join(this.localappdata, 'altarik-launcher/data/launcher.json')
if (fs.existsSync(filepath)) {
let content = fs.readFileSync(filepath)
const content = fs.readFileSync(filepath)
if (content !== null) {
this.showNotification("Impossible de récupérer certaines informations en ligne", "utilisation des dernières données récupérées", "warning")
this.showNotification('Impossible de récupérer certaines informations en ligne', 'utilisation des dernières données récupérées', 'warning')
return this.extractModsInformations(JSON.parse(content))
} else {
this.showNotification("Impossible de récupérer certaines informations en ligne", "Veuillez réessayez en cliquant sur le bouton", "warning")
logger.error("Unable to get chapters informations from server or filesystem")
this.showNotification('Impossible de récupérer certaines informations en ligne', 'Veuillez réessayez en cliquant sur le bouton', 'warning')
logger.error('Unable to get chapters informations from server or filesystem')
return null
}
} else {
return null;
return null
}
}
@ -187,67 +184,64 @@ class Minecraft {
}
async extractMods (chapterId, event) {
return new Promise(async (resolve, reject) => {
const modsFolder = join(this.minecraftpath, "mods")
const shaderFolder = join(this.minecraftpath, "shaderpacks")
if(fs.existsSync(modsFolder))
fs.rmSync(modsFolder, { recursive: true })
if(fs.existsSync(shaderFolder))
fs.rmSync(shaderFolder, { recursive: true })
return new Promise((resolve, reject) => {
const modsFolder = join(this.minecraftpath, 'mods')
// const shaderFolder = join(this.minecraftpath, 'shaderpacks')
if (fs.existsSync(modsFolder)) { fs.rmSync(modsFolder, { recursive: true }) }
// if (fs.existsSync(shaderFolder)) { fs.rmSync(shaderFolder, { recursive: true }) }
for (const i in this.modsList) {
if (Number(i) === chapterId) {
const chapter = this.modsList[i]
for(let j in chapter.modspack.mods) {
event.sender.send("progress", {type: "mods", task: 0, total: chapter.modspack.mods.length })
let modpackFolder = join(this.minecraftpath, "modpack", chapter.title)
if(!fs.existsSync(modpackFolder))
fs.mkdirSync(modpackFolder, { recursive: true })
for (const j in chapter.modspack.mods) {
event.sender.send('progress', { type: 'mods', task: 0, total: chapter.modspack.mods.length })
const modpackFolder = join(this.minecraftpath, 'modpack', chapter.title)
if (!fs.existsSync(modpackFolder)) { fs.mkdirSync(modpackFolder, { recursive: true }) }
const path = join(modpackFolder, `modpack${j}.zip`)
try {
fs.accessSync(path, constants.W_OK)
let sha1 = await hasha.fromFile(path, {algorithm: "sha1"})
fs.accessSync(path, fs.W_OK)
hashFile(path, { algorithm: 'sha1' }).then(sha1 => {
if (sha1 === chapter.modspack.sha1sum[j]) {
await this.unzipMods(path).catch(err => {
this.unzipMods(path).catch(err => {
reject(err)
})
} else {
logger.warn(`sha1sum ${sha1} don't correspond to ${chapter.modspack.sha1sum[j]} of mods ${path}`)
await this.downloadAndExtractMods(chapter.modspack.mods[j], path).catch(err => {
this.downloadAndExtractMods(chapter.modspack.mods[j], path).catch(err => {
reject(err)
})
}
event.sender.send("progress", {type: "mods", task: Number(j)+1, total: chapter.modspack.mods.length })
}).catch(err => {
reject(new Error('Can obtain md5 hash of file ' + path + ': ' + err))
})
event.sender.send('progress', { type: 'mods', task: Number(j) + 1, total: chapter.modspack.mods.length })
} catch (err) {
try {
await this.downloadAndExtractMods(chapter.modspack.mods[j], path)
} catch(e) {
reject({ err, e })
return
}
this.downloadAndExtractMods(chapter.modspack.mods[j], path).catch(err => {
reject(err)
})
}
}
resolve(chapter)
return
}
}
reject("didn't found the correct chapter" + chapter)
reject(new Error("didn't found the correct chapter" + chapterId))
})
}
downloadMods (link, path) {
return new Promise((resolve, reject) => {
fetch(link).then(response => {
if (response.ok) {
if(fs.existsSync(path))
fs.rmSync(path)
if (fs.existsSync(path)) { fs.rmSync(path) }
const dest = fs.createWriteStream(path)
response.body.pipe(dest)
response.body.on("end", () => {
logger.log("download completed");
resolve("download completed")
response.body.on('end', () => {
logger.log('download completed')
resolve('download completed')
})
dest.on('error', () => {
reject(new Error('An error appenned when using stream'))
})
dest.on("error", () => {
reject("An error appenned when using stream")
});
} else {
reject(response.status)
}
@ -258,21 +252,19 @@ class Minecraft {
}
async unzipMods (zipLocation, outLocation = this.minecraftpath) {
return new Promise(async (resolve, reject) => {
return new Promise((resolve, reject) => {
logger.info(`unzipping ${zipLocation} file to ${outLocation}`)
zip(zipLocation, { dir: outLocation }).then(() => {
resolve()
}).catch(err => {
logger.error(`failed to unzip file`)
logger.error('failed to unzip file')
reject(err)
})
})
}
async extractTar (tarLocation, outLocation = this.microsoftpath) {
return new Promise(async (resolve, reject) => {
return new Promise((resolve, reject) => {
logger.info(`Extracting targz ${tarLocation} file to ${outLocation}`)
decompress(tarLocation, outLocation, {
plugins: [
@ -281,14 +273,14 @@ class Minecraft {
}).then(() => {
resolve()
}).catch((e) => {
logger.error(`Failed to extract targz file`)
logger.error('Failed to extract targz file')
reject(e)
})
})
}
async downloadAndExtractMods (link, path) {
return new Promise(async (resolve, reject) => {
return new Promise((resolve, reject) => {
this.downloadMods(link, path).then(() => {
this.unzipMods(path).then(() => {
resolve()
@ -302,35 +294,39 @@ class Minecraft {
}
async extractJava (chapterId, event) {
return new Promise(async (resolve, reject) => {
const runtime = join(this.minecraftpath, "runtime")
if(this.modsList[chapterId].java.platform[process.platform] !== undefined
&& this.modsList[chapterId].java.platform[process.platform][process.arch] !== undefined) {
event.sender.send("progress", {type: "java", task: 0, total: 1 })
return new Promise((resolve, reject) => {
const runtime = join(this.minecraftpath, 'runtime')
if (this.modsList[chapterId].java.platform[process.platform] !== undefined &&
this.modsList[chapterId].java.platform[process.platform][process.arch] !== undefined) {
event.sender.send('progress', { type: 'java', task: 0, total: 1 })
const infos = this.modsList[chapterId].java.platform[process.platform][process.arch]
const jre = join(runtime, infos.name)
const downloadFolder = join(runtime, "download")
const downloadFolder = join(runtime, 'download')
const downloadFile = join(downloadFolder, `${infos.name}.zip`)
if(fs.existsSync(jre))
fs.rmSync(jre, { recursive: true })
if(!fs.existsSync(downloadFolder))
fs.mkdirSync(downloadFolder, { recursive: true })
if (fs.existsSync(jre)) { fs.rmSync(jre, { recursive: true }) }
if (!fs.existsSync(downloadFolder)) { fs.mkdirSync(downloadFolder, { recursive: true }) }
if (fs.existsSync(downloadFile)) {
let sha1 = await hasha.fromFile(downloadFile, {algorithm: "sha256"})
hashFile(downloadFile, { algorithm: 'sha256' }).then(sha1 => {
if (sha1 === infos.sha256sum) {
await this.extractJavaArchive(downloadFile, runtime)
let filename = process.platform == "win32" ? "java.exe" : "java"
resolve(join(jre, "bin", filename))
this.extractJavaArchive(downloadFile, runtime).then(() => {
const filename = process.platform === 'win32' ? 'java.exe' : 'java'
resolve(join(jre, 'bin', filename))
}).catch(err => {
reject(err)
})
} else {
logger.warn(`java sha256sum ${sha1} don't correspond to ${infos.sha256sum}`)
await this.downloadAndExtractJava(infos, downloadFolder, runtime).then(() => resolve(join(jre, "bin", process.platform === "win32" ? "java.exe" : "java"))).catch(err => reject(err))
this.downloadAndExtractJava(infos, downloadFolder, runtime).then(() => resolve(join(jre, 'bin', process.platform === 'win32' ? 'java.exe' : 'java'))).catch(err => reject(err))
}
}).catch(err => {
reject(err)
})
} else {
await this.downloadAndExtractJava(infos, downloadFolder, runtime).then(() => resolve(join(jre, "bin", process.platform === "win32" ? "java.exe" : "java"))).catch(err => reject(err))
this.downloadAndExtractJava(infos, downloadFolder, runtime).then(() => resolve(join(jre, 'bin', process.platform === 'win32' ? 'java.exe' : 'java'))).catch(err => reject(err))
}
event.sender.send("progress", {type: "java", task: 1, total: 1 })
event.sender.send('progress', { type: 'java', task: 1, total: 1 })
} else {
reject("There is not available version for this system")
reject(new Error('There is not available version for this system'))
}
})
}
@ -339,13 +335,13 @@ class Minecraft {
return new Promise((resolve, reject) => {
logger.info(`Downloading ${infos.name}`)
this.downloadMods(infos.link, join(downloadFolder, `${infos.name}.zip`)).then(() => {
logger.info(`download completed`)
logger.info('download completed')
this.extractJavaArchive(join(downloadFolder, `${infos.name}.zip`), runtimeFolder).then(() => {
logger.info(`File unzipped`)
logger.info('File unzipped')
resolve()
}).catch(err => {
let join_s = join(downloadFolder, `${infos.name}.zip`)
logger.info(`Failed to unzip ${join_s}`)
const joinS = join(downloadFolder, `${infos.name}.zip`)
logger.info(`Failed to unzip ${joinS}`)
reject(err)
})
}).catch(err => {
@ -356,7 +352,7 @@ class Minecraft {
}
async extractJavaArchive (zipLocation, outLocation) {
if(process.platform === "win32") {
if (process.platform === 'win32') {
await this.unzipMods(zipLocation, outLocation)
} else {
await this.extractTar(zipLocation, outLocation)
@ -364,22 +360,16 @@ class Minecraft {
}
invalidateData (event) {
logger.info("invalidate game data...")
const assets = join(this.minecraftpath, "assets")
const librairies = join(this.minecraftpath,"libraries")
const natives = join(this.minecraftpath, "natives")
const versions = join(this.minecraftpath, "versions")
if(fs.existsSync(assets))
fs.rmSync(assets, { recursive: true })
if(fs.existsSync(librairies))
fs.rmSync(librairies, { recursive: true })
if(fs.existsSync(natives))
fs.rmSync(natives, { recursive: true })
if(fs.existsSync(versions))
fs.rmSync(versions, { recursive: true })
logger.info("Game data invalidated")
event.sender.send("invalidated")
logger.info('invalidate game data...')
const assets = join(this.minecraftpath, 'assets')
const librairies = join(this.minecraftpath, 'libraries')
const natives = join(this.minecraftpath, 'natives')
const versions = join(this.minecraftpath, 'versions')
if (fs.existsSync(assets)) { fs.rmSync(assets, { recursive: true }) }
if (fs.existsSync(librairies)) { fs.rmSync(librairies, { recursive: true }) }
if (fs.existsSync(natives)) { fs.rmSync(natives, { recursive: true }) }
if (fs.existsSync(versions)) { fs.rmSync(versions, { recursive: true }) }
logger.info('Game data invalidated')
event.sender.send('invalidated')
}
}
module.exports = new Minecraft

View File

@ -1,10 +1,10 @@
const isDev = require('electron-is-dev')
const fetch = require('node-fetch').default
const pkg = require('../../package.json')
import isDev from 'electron-is-dev'
import fetch from 'node-fetch'
import pkg from '../../package.json' assert {type: 'json'}
const server = 'https://update.electronjs.org'
class Updater {
export default class Updater {
constructor (app, autoUpdater, dialog, logger, ipcMain) {
this.app = app
this.autoUpdater = autoUpdater
@ -14,9 +14,9 @@ class Updater {
}
configUpdater () {
this.logger.info(`electron version: ${process.versions['electron']}`)
this.logger.info(`chrome version: ${process.versions['chrome']}`)
this.logger.info(`Node version: ${process.versions['node']}`)
this.logger.info(`electron version: ${process.versions.electron}`)
this.logger.info(`chrome version: ${process.versions.chrome}`)
this.logger.info(`Node version: ${process.versions.node}`)
this.logger.info(`platform: ${process.platform}`)
this.logger.info(`arch: ${process.arch}`)
if (isDev) {
@ -27,38 +27,36 @@ class Updater {
// TODO : replace dialog by automatic restart
this.autoUpdater.on('update-downloaded', (_event, releaseNotes, releaseName) => {
this.logger.info(`update downloaded ${releaseName}`)
this.logger.info("Leaving application to install update...")
this.logger.info('Leaving application to install update...')
this.autoUpdater.quitAndInstall()
})
}
checkForUpdates (win, showNotification) {
if (isDev) {
win.loadFile('src/client/login.html')
return;
return
}
this.logger.info("Checking for update...")
this.logger.info('Checking for update...')
const feed = `${server}/${pkg.repository}/${process.platform}-${process.arch}/${this.app.getVersion()}`
if(process.platform != 'linux') {
if (process.platform !== 'linux') {
this.autoUpdater.setFeedURL(feed)
this.autoUpdater.on('error', message => {
this.displayError(win, showNotification, message)
})
this.autoUpdater.on('update-available', () => {
this.logger.info("update available, downloading...")
win.webContents.send("update-available")
this.logger.info('update available, downloading...')
win.webContents.send('update-available')
})
this.autoUpdater.on("update-not-available", () => {
this.logger.info("update not available")
this.autoUpdater.on('update-not-available', () => {
this.logger.info('update not available')
win.loadFile('src/client/login.html')
})
this.autoUpdater.checkForUpdates()
} else {
this.searchUpdateLinux(win, showNotification)
}
}
searchUpdateLinux (win, showNotification) {
@ -67,21 +65,21 @@ class Updater {
if (response.status === 200) {
response.json().then(json => {
if (json.tag_name !== pkg.version) {
let asset = json.assets.filter(el => el.browser_download_url.includes(".zip"))
const asset = json.assets.filter(el => el.browser_download_url.includes('.zip'))
if (asset.length === 1) {
let downloadUrl = asset[0].browser_download_url
win.webContents.send("please-download-update", { url: downloadUrl} )
this.logger.info("update available, please download")
const downloadUrl = asset[0].browser_download_url
win.webContents.send('please-download-update', { url: downloadUrl })
this.logger.info('update available, please download')
} else {
this.displayError(win, showNotification, "Can't find right asset in last update")
}
} else {
this.logger.info("update not available")
this.logger.info('update not available')
win.loadFile('src/client/login.html')
}
}).catch(err => this.displayError(win, showNotification, err))
} else {
this.displayError(win, showNotification, "Server unavailable")
this.displayError(win, showNotification, 'Server unavailable')
}
}).catch(err => this.displayError(win, showNotification, err))
}
@ -90,12 +88,7 @@ class Updater {
this.logger.error('There was a problem updating the application')
this.logger.error(errorMessage)
win.loadFile('src/client/login.html').then(() => {
showNotification("Une erreur est survenue lors de la vérification de la mise à jour", "Veuillez vérifier votre connexion internet et réessayer", "error")
showNotification('Une erreur est survenue lors de la vérification de la mise à jour', 'Veuillez vérifier votre connexion internet et réessayer', 'error')
})
}
}
module.exports = {
Updater
}

1682
yarn.lock

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