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https://github.com/AltarikMC/Launcher
synced 2024-11-22 06:19:50 +01:00
Update minecraft.js to make it work with last msmc update
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@ -7,7 +7,7 @@ const { join } = require('path')
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const constants = require("constants")
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const constants = require("constants")
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const zip = require('extract-zip')
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const zip = require('extract-zip')
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const logger = require('electron-log')
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const logger = require('electron-log')
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const msmc = require('msmc')
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const { auth, lst } = require('msmc')
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const decompress = require('decompress')
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const decompress = require('decompress')
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const decompressTar = require('decompress-targz')
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const decompressTar = require('decompress-targz')
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@ -49,34 +49,28 @@ class Minecraft {
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* Used to login through a Microsoft account
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* Used to login through a Microsoft account
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*/
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*/
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microsoftLogin(event, win) {
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microsoftLogin(event, win) {
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msmc.fastLaunch("electron",
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const authManager = new auth("select_account")
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(update) => {
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authManager.launch("electron").then(async xboxManager => {
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switch (update.type) {
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xboxManager.getMinecraft().then(async token => {
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case "Error":
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if(!token.isDemo()) {
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event.sender.send("loginError")
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this.auth = token.mclc()
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this.showNotification("Une erreur est survenue", update.data, "error")
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logger.error("MC-Account error:", update.data);
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break;
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}
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}).then(result => {
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if(msmc.errorCheck(result)) {
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event.sender.send("loginError")
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logger.error(result.reason)
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this.showNotification("Erreur de connexion", result.reason, "error")
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} else {
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if(!msmc.isDemoUser(result)) {
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this.auth = msmc.getMCLC().getAuth(result)
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win.loadFile('src/client/index.html')
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win.loadFile('src/client/index.html')
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} else {
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} else {
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event.sender.send("loginError")
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event.sender.send("loginError")
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logger.error("[MS login] User haven't purchase the game")
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logger.error("[MS login] User haven't purchase the game")
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this.showNotification("Erreur de connexion", "Vous ne possèdez pas de licence Minecraft sur ce compte", "error")
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this.showNotification("Erreur de connexion", "Vous ne possèdez pas de licence Minecraft sur ce compte", "error")
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}
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}
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}
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}).catch(err => {
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}).catch(reason => {
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event.sender.send("loginError")
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event.sender.send("loginError")
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logger.error(reason)
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logger.error("[MS login] " + lst(err))
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this.showNotification("Erreur de connexion", "Erreur inconnue", "error")
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this.showNotification("Erreur de connexion à Mojang", lst(err), "error")
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})
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}).catch(err => {
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event.sender.send("loginError")
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if(err != "error.gui.closed") {
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logger.error("[MS login] " + lst(err))
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this.showNotification("Une erreur de connexion à Xbox est survenue", lst(err), "error")
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}
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})
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})
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}
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}
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