minMem= "2G" maxMem = "4G" let launchBtn = document.querySelector('#launch-btn'); let fullProgressBar = document.querySelector('#fullprogressbar') let progressBar = document.querySelector('#progressbar') let loadingMessage = document.querySelector('#loading-message') let disconnectBtn = document.querySelector('#disconnect-btn') ipcRenderer.on("nick", (event, args) => { console.log(args) document.querySelector("#nick-span").innerHTML = args.name }) launchBtn.addEventListener("click", e => { launchBtn.classList.add('hidden'); fullProgressBar.classList.remove('hidden'); loadingMessage.classList.remove('hidden'); ipcRenderer.send('launch', { minMem: minMem, maxMem: maxMem }) launchBtn.disabled = true }) ipcRenderer.on("progress", (e, args) => { progressBar.style.width = (args.task / args.total) * 100 + "%" loadingMessage.innerHTML = "Téléchargement de " + args.type + ": " + args.task + " sur " + args.total; }) ipcRenderer.on("close", (e, args) => { launchBtn.classList.remove('hidden'); fullProgressBar.classList.add('hidden'); loadingMessage.classList.add('hidden'); loadingMessage.innerHTML = "Téléchargement de Minecraft en cours..." progressBar.style.width = "0" launchBtn.disabled = false }) disconnectBtn.addEventListener('click', e => { ipcRenderer.send('disconnect') })