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mirror of https://github.com/AltarikMC/Launcher synced 2024-11-25 06:49:51 +01:00
Launcher/main.js

158 lines
3.5 KiB
JavaScript

const { app, BrowserWindow, Menu, ipcMain, Notification } = require('electron')
const path = require('path')
const { Client, Authenticator } = require('minecraft-launcher-core')
if (handleSquirrelEvent()) {
return;
}
function handleSquirrelEvent() {
if (process.argv.length === 1) {
return false;
}
const ChildProcess = require('child_process');
const path = require('path');
const appFolder = path.resolve(process.execPath, '..');
const rootAtomFolder = path.resolve(appFolder, '..');
const updateDotExe = path.resolve(path.join(rootAtomFolder, 'Update.exe'));
const exeName = path.basename(process.execPath);
const spawn = function(command, args) {
let spawnedProcess, error;
try {
spawnedProcess = ChildProcess.spawn(command, args, {detached: true});
} catch (error) {}
return spawnedProcess;
};
const spawnUpdate = function(args) {
return spawn(updateDotExe, args);
};
const squirrelEvent = process.argv[1];
switch (squirrelEvent) {
case '--squirrel-install':
case '--squirrel-updated':
spawnUpdate(['--createShortcut', exeName]);
setTimeout(app.quit, 1000);
return true;
case '--squirrel-uninstall':
spawnUpdate(['--removeShortcut', exeName]);
setTimeout(app.quit, 1000);
return true;
case '--squirrel-obsolete':
app.quit();
return true;
}
};
const launcher = new Client();
const iconPath = path.join(__dirname, "icon.ico");
let win = null
let auth = null
let Minecraftpath = "game"
let clientPackage = "https://www.dropbox.com/s/ww6a052nzzgojdm/modpack.zip?dl=1"
let version = "1.16.4"
let versionFolder = "fabric-loader-0.10.8-1.16.4"
function createWindow () {
win = new BrowserWindow({
width: 1000,
minWidth: 900,
height: 600,
minHeight: 600,
icon: iconPath,
webPreferences: {
nodeIntegration: true,
enableRemoteModule: true
},
frame: false
})
Menu.setApplicationMenu(null)
win.loadFile('login.html')
}
app.whenReady().then(() => {
createWindow()
})
app.on('window-all-closed', () => {
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', () => {
if (win === null){
createWindow()
}
})
ipcMain.on("login", (event, args) => {
auth = Authenticator.getAuth(args.user, args.pass)
auth.then(v => {
win.loadFile('index.html')
setTimeout(() => {
event.sender.send("nick", {
name: v.name
})
}, 1000)
}).catch((err) => {
console.warn(err)
showNotification("Erreur de connexion")
})
})
function showNotification(title="", body="") {
const notification = {
title: title,
body: body
}
new Notification(notification).show()
}
ipcMain.on("notification", (event, args) => {
showNotification(args.title, args.body)
})
ipcMain.on("launch", (event, args) => {
let opts = {
clientPackage: clientPackage,
authorization: auth,
root: Minecraftpath,
version: {
number: version,
type: "release",
custom: versionFolder
},
memory: {
max: args.maxMem,
min: args.minMem
}
}
launcher.launch(opts)
// launcher.on('debug', (e) => console.log("debug", e));
launcher.on('data', (e) => console.log("data", e));
launcher.on('progress', (e) => event.sender.send("progress", e));
launcher.on('close', (e) => {
event.sender.send("close", e)
if(e !== 0){
showNotification("Une erreur est suvenue", "Minecraft ne s'est pas fermé correctement")
}
});
})
ipcMain.on("disconnect", (e) => {
win.loadFile('login.html')
})