mirror of
https://github.com/AltarikMC/Launcher
synced 2024-11-24 06:39:50 +01:00
77 lines
2.6 KiB
JavaScript
77 lines
2.6 KiB
JavaScript
const os = require('os');
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const launchBtn = document.querySelector('#launch-btn');
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const fullProgressBar = document.querySelector('#fullprogressbar')
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const progressBar = document.querySelector('#progressbar')
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const loadingMessage = document.querySelector('#loading-message')
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const disconnectBtn = document.querySelector('#disconnect-btn')
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const minMem = document.querySelector('#minMem')
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const maxMem = document.querySelector('#maxMem')
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const outputMinMem = document.querySelector('#outputMinMem')
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const outputMaxMem = document.querySelector('#outputMaxMem')
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const totalMem = os.totalmem() / (1.049 * Math.pow(10, 6))
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document.body.onload = (e) => {
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minMem.max = totalMem
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maxMem.max = totalMem
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minMem.value = localStorage.getItem("minMem")
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outputMinMem.innerHTML = minMem.value
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maxMem.value = localStorage.getItem("maxMem")
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outputMaxMem.innerHTML = maxMem.value
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}
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ipcRenderer.on("nick", (event, args) => {
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console.log(args)
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document.querySelector("#nick-span").innerHTML = args.name
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})
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launchBtn.addEventListener("click", e => {
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launchBtn.classList.add('hidden');
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fullProgressBar.classList.remove('hidden');
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loadingMessage.classList.remove('hidden');
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if(Number(minMem.value) <= Number(maxMem.value)){
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ipcRenderer.send('launch', {
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minMem: minMem.value + "M",
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maxMem: maxMem.value + "M"
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})
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launchBtn.disabled = true
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localStorage.setItem("minMem", minMem.value)
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localStorage.setItem("maxMem", maxMem.value)
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} else{
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ipcRenderer.send('notification', {
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title: "Erreur de lancement",
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body: "La mémoire minimale doit être inférieure ou égale à la mémoire maximale"
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})
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}
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})
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ipcRenderer.on("progress", (e, args) => {
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progressBar.style.width = (args.task / args.total) * 100 + "%"
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loadingMessage.innerHTML = "Téléchargement de " + args.type + ": " + args.task + " sur " + args.total;
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})
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ipcRenderer.on("close", (e, args) => {
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launchBtn.classList.remove('hidden');
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fullProgressBar.classList.add('hidden');
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loadingMessage.classList.add('hidden');
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loadingMessage.innerHTML = "Chargement de Minecraft en cours..."
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progressBar.style.width = "0"
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launchBtn.disabled = false
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})
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ipcRenderer.on('launch', (e, args) => {
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fullProgressBar.classList.add('hidden');
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loadingMessage.classList.add('hidden');
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})
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disconnectBtn.addEventListener('click', e => {
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ipcRenderer.send('disconnect')
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})
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minMem.addEventListener("input", (e) => {
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outputMinMem.innerHTML = e.target.value
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})
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maxMem.addEventListener("input", (e) => {
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outputMaxMem.innerHTML = e.target.value
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}) |