mirror of
https://github.com/AltarikMC/Launcher
synced 2024-11-24 06:39:50 +01:00
106 lines
2.3 KiB
JavaScript
106 lines
2.3 KiB
JavaScript
const { app, BrowserWindow, Menu, ipcMain, Notification } = require('electron')
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const path = require('path')
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const { Client, Authenticator } = require('minecraft-launcher-core')
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const launcher = new Client();
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const iconPath = path.join(__dirname, "icon.png");
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let win = null
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let auth = null
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let Minecraftpath = "game"
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let clientPackage = "https://www.dropbox.com/s/ww6a052nzzgojdm/modpack.zip?dl=1"
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let version = "1.16.4"
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let versionFolder = "fabric-loader-0.10.8-1.16.4"
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function createWindow () {
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win = new BrowserWindow({
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width: 1000,
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minWidth: 900,
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height: 600,
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minHeight: 600,
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icon: iconPath,
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webPreferences: {
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nodeIntegration: true,
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enableRemoteModule: true
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},
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frame: false
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})
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Menu.setApplicationMenu(null)
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win.loadFile('login.html')
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}
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app.whenReady().then(() => {
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createWindow()
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})
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app.on('window-all-closed', () => {
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if (process.platform !== 'darwin') {
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app.quit()
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}
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})
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app.on('activate', () => {
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if (win === null){
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createWindow()
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}
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})
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ipcMain.on("login", (event, args) => {
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auth = Authenticator.getAuth(args.user, args.pass)
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auth.then(v => {
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win.loadFile('index.html')
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setTimeout(() => {
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event.sender.send("nick", {
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name: v.name
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})
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}, 1000)
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}).catch((err) => {
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console.warn(err)
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showNotification("Erreur de connexion")
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})
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})
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function showNotification(title="", body="") {
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const notification = {
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title: title,
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body: body
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}
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new Notification(notification).show()
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}
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ipcMain.on("notification", (event, args) => {
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showNotification(args.title, args.body)
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})
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ipcMain.on("launch", (event, args) => {
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let opts = {
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clientPackage: clientPackage,
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authorization: auth,
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root: Minecraftpath,
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version: {
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number: version,
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type: "release",
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custom: versionFolder
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},
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memory: {
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max: args.maxMem,
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min: args.minMem
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}
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}
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launcher.launch(opts)
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// launcher.on('debug', (e) => console.log("debug", e));
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launcher.on('data', (e) => console.log("data", e));
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launcher.on('progress', (e) => event.sender.send("progress", e));
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launcher.on('close', (e) => {
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event.sender.send("close", e)
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if(e !== 0){
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showNotification("Une erreur est suvenue", "Minecraft ne s'est pas fermé correctement")
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}
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});
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})
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ipcMain.on("disconnect", (e) => {
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win.loadFile('login.html')
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}) |