2019-06-20 00:29:15 +02:00
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package io.github.cottonmc.templates.block;
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2019-06-19 22:32:58 +02:00
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2019-06-20 02:51:11 +02:00
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import io.github.cottonmc.templates.block.entity.TemplateEntity;
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2019-06-19 22:32:58 +02:00
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockEntityProvider;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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2023-07-03 10:05:55 +02:00
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import net.minecraft.block.entity.BlockEntity;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.BlockItem;
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import net.minecraft.item.ItemPlacementContext;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemUsageContext;
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import net.minecraft.item.Items;
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import net.minecraft.nbt.NbtCompound;
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import net.minecraft.sound.SoundCategory;
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import net.minecraft.sound.SoundEvents;
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import net.minecraft.state.StateManager;
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import net.minecraft.state.property.BooleanProperty;
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import net.minecraft.state.property.IntProperty;
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import net.minecraft.util.ActionResult;
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import net.minecraft.util.Hand;
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import net.minecraft.util.ItemScatterer;
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import net.minecraft.util.collection.DefaultedList;
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import net.minecraft.util.hit.BlockHitResult;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Direction;
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import net.minecraft.world.BlockView;
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import net.minecraft.world.World;
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import org.jetbrains.annotations.Nullable;
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2023-06-16 05:09:57 +02:00
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public abstract class TemplateBlock extends Block implements BlockEntityProvider {
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public static final IntProperty LIGHT = IntProperty.of("light", 0, 15);
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public static final BooleanProperty REDSTONE = BooleanProperty.of("redstone");
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public TemplateBlock(Settings settings) {
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super(settings);
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setDefaultState(getDefaultState().with(LIGHT, 0).with(REDSTONE, false));
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}
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public static Settings configureSettings(Settings s) {
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return s
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.luminance(state -> ((TemplateBlock) state.getBlock()).luminance(state))
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.nonOpaque();
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}
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@Override
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protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
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super.appendProperties(builder.add(LIGHT, REDSTONE));
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}
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@Override
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public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
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if(!state.isOf(this) || !(world.getBlockEntity(pos) instanceof TemplateEntity be)) return ActionResult.PASS; //shouldn't happen
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if(!player.canModifyBlocks() || !world.canPlayerModifyAt(player, pos)) return ActionResult.PASS;
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ItemStack held = player.getStackInHand(hand);
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//Glowstone
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if(held.getItem() == Items.GLOWSTONE_DUST && state.get(LIGHT) != 15 && !be.hasSpentGlowstoneDust()) {
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world.setBlockState(pos, state.with(LIGHT, 15));
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be.spentGlowstoneDust();
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if(!player.isCreative()) held.decrement(1);
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world.playSound(player, pos, SoundEvents.BLOCK_GLASS_HIT, SoundCategory.BLOCKS, 1f, 1f);
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return ActionResult.SUCCESS;
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}
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//Redstone
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if(held.getItem() == Blocks.REDSTONE_TORCH.asItem() && !state.get(REDSTONE) && !be.hasSpentRedstoneTorch()) {
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world.setBlockState(pos, state.with(REDSTONE, true));
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be.spentRedstoneTorch();
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if(!player.isCreative()) held.decrement(1);
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world.playSound(player, pos, SoundEvents.BLOCK_LEVER_CLICK, SoundCategory.BLOCKS, 1f, 1f);
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return ActionResult.SUCCESS;
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}
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//Changing the theme
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if(held.getItem() instanceof BlockItem bi && be.getRenderedState().getBlock() == Blocks.AIR) {
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Block block = bi.getBlock();
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ItemPlacementContext ctx = new ItemPlacementContext(new ItemUsageContext(player, hand, hit));
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BlockState placementState = block.getPlacementState(ctx);
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if(placementState != null && Block.isShapeFullCube(placementState.getCollisionShape(world, pos)) && !(block instanceof BlockEntityProvider)) {
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if(!world.isClient) be.setRenderedState(placementState);
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world.setBlockState(pos, state
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.with(LIGHT, be.hasSpentGlowstoneDust() ? 15 : placementState.getLuminance())
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.with(REDSTONE, be.hasSpentRedstoneTorch() || placementState.getWeakRedstonePower(world, pos, Direction.NORTH) != 0));
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if(!player.isCreative()) held.decrement(1);
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world.playSound(player, pos, state.getSoundGroup().getPlaceSound(), SoundCategory.BLOCKS, 1f, 1f);
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return ActionResult.SUCCESS;
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}
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}
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return ActionResult.PASS;
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}
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@Override
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public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) {
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if(!state.isOf(newState.getBlock()) && world.getBlockEntity(pos) instanceof TemplateEntity template) {
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DefaultedList<ItemStack> drops = DefaultedList.of();
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Block theme = template.getRenderedState().getBlock();
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if(theme != Blocks.AIR) drops.add(new ItemStack(theme));
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if(template.hasSpentRedstoneTorch()) drops.add(new ItemStack(Items.REDSTONE_TORCH));
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if(template.hasSpentGlowstoneDust()) drops.add(new ItemStack(Items.GLOWSTONE_DUST));
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ItemScatterer.spawn(world, pos, drops);
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}
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super.onStateReplaced(state, world, pos, newState, moved);
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}
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@Override
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public void onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack stack) {
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//Load the BlockEntityTag clientside, which fixes the template briefly showing its default state when placing it.
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//I'm surprised this doesn't happen by default; the BlockEntityTag stuff is only done serverside.
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if(world.isClient && world.getBlockEntity(pos) instanceof TemplateEntity be) {
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NbtCompound tag = BlockItem.getBlockEntityNbt(stack);
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if(tag != null) be.readNbt(tag);
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}
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super.onPlaced(world, pos, state, placer, stack);
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}
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2019-06-19 22:32:58 +02:00
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@Override
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public boolean emitsRedstonePower(BlockState state) {
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return state.get(REDSTONE);
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}
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2019-06-19 22:32:58 +02:00
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@Override
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public int getWeakRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
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return state.get(REDSTONE) ? 15 : 0;
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}
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@Override
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public int getStrongRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
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return state.get(REDSTONE) ? 15 : 0;
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}
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public int luminance(BlockState state) {
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return state.get(LIGHT);
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}
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2019-06-19 22:32:58 +02:00
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}
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