87 lines
3.4 KiB
Java
87 lines
3.4 KiB
Java
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package io.github.cottonmc.templates.block;
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import com.google.common.base.MoreObjects;
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import io.github.cottonmc.templates.Templates;
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import io.github.cottonmc.templates.api.TemplateInteractionUtil;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockEntityProvider;
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import net.minecraft.block.BlockSetType;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.PressurePlateBlock;
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import net.minecraft.block.ShapeContext;
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import net.minecraft.block.entity.BlockEntity;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.state.StateManager;
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import net.minecraft.util.ActionResult;
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import net.minecraft.util.Hand;
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import net.minecraft.util.hit.BlockHitResult;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Direction;
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import net.minecraft.util.shape.VoxelShape;
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import net.minecraft.world.BlockView;
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import net.minecraft.world.World;
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import org.jetbrains.annotations.Nullable;
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public class TemplatePressurePlateBlock extends PressurePlateBlock implements BlockEntityProvider {
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public TemplatePressurePlateBlock(ActivationRule activationRule, Settings settings, BlockSetType blockSetType) {
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super(activationRule, settings, blockSetType);
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setDefaultState(TemplateInteractionUtil.setDefaultStates(getDefaultState()));
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}
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public TemplatePressurePlateBlock(Settings settings) {
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this(ActivationRule.EVERYTHING, settings, BlockSetType.OAK);
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}
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@Override
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public @Nullable BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
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return Templates.TEMPLATE_BLOCK_ENTITY.instantiate(pos, state);
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}
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@Override
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protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
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super.appendProperties(TemplateInteractionUtil.appendProperties(builder));
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}
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@Override
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public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
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return TemplateInteractionUtil.onUse(state, world, pos, player, hand, hit);
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}
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@Override
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public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) {
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TemplateInteractionUtil.onStateReplaced(state, world, pos, newState, moved);
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super.onStateReplaced(state, world, pos, newState, moved);
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}
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@Override
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public void onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack stack) {
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TemplateInteractionUtil.onPlaced(world, pos, state, placer, stack);
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super.onPlaced(world, pos, state, placer, stack);
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}
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@Override
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public VoxelShape getCollisionShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
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return MoreObjects.firstNonNull(TemplateInteractionUtil.getCollisionShape(state, view, pos, ctx), super.getCollisionShape(state, view, pos, ctx));
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}
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@Override
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public boolean emitsRedstonePower(BlockState state) {
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//return TemplateInteractionUtil.emitsRedstonePower(state);
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return super.emitsRedstonePower(state);
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}
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@Override
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public int getWeakRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
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boolean a = 0 != super.getWeakRedstonePower(state, view, pos, dir);
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boolean b = 0 != TemplateInteractionUtil.getWeakRedstonePower(state, view, pos, dir);
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return (a ^ b) ? 15 : 0;
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}
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@Override
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public int getStrongRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
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return dir == Direction.UP ? getWeakRedstonePower(state, view, pos, dir) : 0;
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}
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}
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