Spend less on candles

This commit is contained in:
quat1024 2023-07-09 01:06:10 -04:00
parent a793bad0ed
commit 3d77770a8b
9 changed files with 218 additions and 12 deletions

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@ -3,6 +3,7 @@ package io.github.cottonmc.templates;
import io.github.cottonmc.templates.api.TemplateInteractionUtil;
import io.github.cottonmc.templates.block.TemplateBlock;
import io.github.cottonmc.templates.block.TemplateButtonBlock;
import io.github.cottonmc.templates.block.TemplateCandleBlock;
import io.github.cottonmc.templates.block.TemplateCarpetBlock;
import io.github.cottonmc.templates.block.TemplateFenceBlock;
import io.github.cottonmc.templates.block.TemplateFenceGateBlock;
@ -16,16 +17,16 @@ import io.github.cottonmc.templates.block.TemplateWallBlock;
import net.fabricmc.api.ModInitializer;
import net.fabricmc.fabric.api.itemgroup.v1.FabricItemGroup;
import net.fabricmc.fabric.api.object.builder.v1.block.entity.FabricBlockEntityTypeBuilder;
import net.minecraft.block.AbstractBlock;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.block.piston.PistonBehavior;
import net.minecraft.item.BlockItem;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.registry.Registries;
import net.minecraft.registry.Registry;
import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.text.Text;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.BlockPos;
@ -46,21 +47,25 @@ public class Templates implements ModInitializer {
return b;
}
public static final Block BUTTON = reg("button", new TemplateButtonBlock(TemplateInteractionUtil.makeSettings().pistonBehavior(PistonBehavior.DESTROY)));
//candle? (lol)
public static final Block CARPET = reg("carpet", new TemplateCarpetBlock(TemplateInteractionUtil.makeSettings().sounds(BlockSoundGroup.WOOL).pistonBehavior(PistonBehavior.DESTROY)));
private static AbstractBlock.Settings cp(Block base) {
return TemplateInteractionUtil.configureSettings(AbstractBlock.Settings.copy(base));
}
public static final Block BUTTON = reg("button", new TemplateButtonBlock(cp(Blocks.OAK_BUTTON)));
public static final Block CANDLE = reg("candle", new TemplateCandleBlock(TemplateCandleBlock.configureSettings(cp(Blocks.CANDLE))));
public static final Block CARPET = reg("carpet", new TemplateCarpetBlock(cp(Blocks.WHITE_CARPET)));
public static final Block CUBE = reg("cube", new TemplateBlock(TemplateInteractionUtil.makeSettings()));
//door? (hard cause its a multiblock)
public static final Block FENCE = reg("fence", new TemplateFenceBlock(TemplateInteractionUtil.makeSettings()));
public static final Block FENCE_GATE = reg("fence_gate", new TemplateFenceGateBlock(TemplateInteractionUtil.makeSettings()));
public static final Block LEVER = reg("lever", new TemplateLeverBlock(TemplateInteractionUtil.makeSettings().pistonBehavior(PistonBehavior.DESTROY)));
public static final Block FENCE = reg("fence", new TemplateFenceBlock(cp(Blocks.OAK_FENCE)));
public static final Block FENCE_GATE = reg("fence_gate", new TemplateFenceGateBlock(cp(Blocks.OAK_FENCE_GATE)));
public static final Block LEVER = reg("lever", new TemplateLeverBlock(cp(Blocks.LEVER)));
//pane
public static final Block POST = reg("post", new TemplatePostBlock(TemplateInteractionUtil.makeSettings()));
public static final Block PRESSURE_PLATE = reg("pressure_plate", new TemplatePressurePlateBlock(TemplateInteractionUtil.makeSettings().noCollision().pistonBehavior(PistonBehavior.DESTROY)));
public static final Block SLAB = reg("slab", new TemplateSlabBlock(TemplateInteractionUtil.makeSettings()));
public static final Block POST = reg("post", new TemplatePostBlock(cp(Blocks.OAK_FENCE)));
public static final Block PRESSURE_PLATE = reg("pressure_plate", new TemplatePressurePlateBlock(cp(Blocks.OAK_PRESSURE_PLATE)));
public static final Block SLAB = reg("slab", new TemplateSlabBlock(cp(Blocks.OAK_SLAB)));
//stair
//trapdoor
public static final Block WALL = reg("wall", new TemplateWallBlock(TemplateInteractionUtil.makeSettings()));
public static final Block WALL = reg("wall", new TemplateWallBlock(cp(Blocks.COBBLESTONE_WALL)));
public static final Block SLOPE = reg("slope", new TemplateSlopeBlock(TemplateInteractionUtil.makeSettings()));
//30 degree slope (shallow/deep)

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@ -61,6 +61,10 @@ public class TemplatesClient implements ClientModInitializer {
//vanilla style models (using "auto" method)
provider.addTemplateModel(Templates.id("button_special"), new UnbakedAutoRetexturedModel(new Identifier("block/button")));
provider.addTemplateModel(Templates.id("button_pressed_special"), new UnbakedAutoRetexturedModel(new Identifier("block/button_pressed")));
provider.addTemplateModel(Templates.id("one_candle_special"), new UnbakedAutoRetexturedModel(new Identifier("block/template_candle")));
provider.addTemplateModel(Templates.id("two_candles_special"), new UnbakedAutoRetexturedModel(new Identifier("block/template_two_candles")));
provider.addTemplateModel(Templates.id("three_candles_special"), new UnbakedAutoRetexturedModel(new Identifier("block/template_three_candles")));
provider.addTemplateModel(Templates.id("four_candles_special"), new UnbakedAutoRetexturedModel(new Identifier("block/template_four_candles")));
provider.addTemplateModel(Templates.id("carpet_special"), new UnbakedAutoRetexturedModel(new Identifier("block/carpet")));
provider.addTemplateModel(Templates.id("cube_special"), new UnbakedAutoRetexturedModel(new Identifier("block/cube")));
provider.addTemplateModel(Templates.id("fence_post_special"), new UnbakedAutoRetexturedModel(new Identifier("block/fence_post")));
@ -92,6 +96,7 @@ public class TemplatesClient implements ClientModInitializer {
//item model assignments (in lieu of models/item/___.json)
provider.assignItemModel(Templates.id("button_inventory_special"), Templates.BUTTON);
provider.assignItemModel(Templates.id("one_candle_special"), Templates.CANDLE); //TODO vanilla uses its own item model
provider.assignItemModel(Templates.id("carpet_special"), Templates.CARPET);
provider.assignItemModel(Templates.id("cube_special"), Templates.CUBE);
provider.assignItemModel(Templates.id("fence_inventory_special"), Templates.FENCE);

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@ -0,0 +1,85 @@
package io.github.cottonmc.templates.block;
import com.google.common.base.MoreObjects;
import io.github.cottonmc.templates.Templates;
import io.github.cottonmc.templates.api.TemplateInteractionUtil;
import net.minecraft.block.AbstractBlock;
import net.minecraft.block.Block;
import net.minecraft.block.BlockEntityProvider;
import net.minecraft.block.BlockState;
import net.minecraft.block.CandleBlock;
import net.minecraft.block.ShapeContext;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.state.StateManager;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import org.jetbrains.annotations.Nullable;
public class TemplateCandleBlock extends CandleBlock implements BlockEntityProvider {
public TemplateCandleBlock(Settings settings) {
super(settings);
setDefaultState(TemplateInteractionUtil.setDefaultStates(getDefaultState()));
}
public static AbstractBlock.Settings configureSettings(AbstractBlock.Settings in) {
return in.luminance(state -> Math.max(TemplateInteractionUtil.luminance(state), CandleBlock.STATE_TO_LUMINANCE.applyAsInt(state)));
}
@Override
public @Nullable BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
return Templates.TEMPLATE_BLOCK_ENTITY.instantiate(pos, state);
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(TemplateInteractionUtil.appendProperties(builder));
}
@Override
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
ActionResult r = TemplateInteractionUtil.onUse(state, world, pos, player, hand, hit);
if(!r.isAccepted()) r = super.onUse(state, world, pos, player, hand, hit);
return r;
}
@Override
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) {
TemplateInteractionUtil.onStateReplaced(state, world, pos, newState, moved);
super.onStateReplaced(state, world, pos, newState, moved);
}
@Override
public void onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack stack) {
TemplateInteractionUtil.onPlaced(world, pos, state, placer, stack);
super.onPlaced(world, pos, state, placer, stack);
}
@Override
public VoxelShape getCollisionShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
return MoreObjects.firstNonNull(TemplateInteractionUtil.getCollisionShape(state, view, pos, ctx), super.getCollisionShape(state, view, pos, ctx));
}
@Override
public boolean emitsRedstonePower(BlockState state) {
return TemplateInteractionUtil.emitsRedstonePower(state);
}
@Override
public int getWeakRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
return TemplateInteractionUtil.getWeakRedstonePower(state, view, pos, dir);
}
@Override
public int getStrongRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
return TemplateInteractionUtil.getStrongRedstonePower(state, view, pos, dir);
}
}

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@ -0,0 +1,16 @@
{
"variants": {
"candles=1": {
"model": "templates:one_candle_special"
},
"candles=2": {
"model": "templates:two_candles_special"
},
"candles=3": {
"model": "templates:three_candles_special"
},
"candles=4": {
"model": "templates:four_candles_special"
}
}
}

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@ -2,6 +2,7 @@
"itemGroup.templates.tab": "Templates",
"block.templates.button": "Button Template",
"block.templates.candle": "Candle Template",
"block.templates.carpet": "Carpet Template",
"block.templates.cube": "Cube Template",
"block.templates.fence": "Fence Template",

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@ -0,0 +1,6 @@
{
"replace": false,
"values": [
"templates:candle"
]
}

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@ -3,6 +3,7 @@
"rewards": {
"recipes": [
"templates:button",
"templates:candle",
"templates:carpet",
"templates:cube",
"templates:fence",

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@ -0,0 +1,63 @@
{
"type": "minecraft:block",
"pools": [
{
"bonus_rolls": 0.0,
"entries": [
{
"type": "minecraft:item",
"functions": [
{
"add": false,
"conditions": [
{
"block": "templates:candle",
"condition": "minecraft:block_state_property",
"properties": {
"candles": "2"
}
}
],
"count": 2.0,
"function": "minecraft:set_count"
},
{
"add": false,
"conditions": [
{
"block": "templates:candle",
"condition": "minecraft:block_state_property",
"properties": {
"candles": "3"
}
}
],
"count": 3.0,
"function": "minecraft:set_count"
},
{
"add": false,
"conditions": [
{
"block": "templates:candle",
"condition": "minecraft:block_state_property",
"properties": {
"candles": "4"
}
}
],
"count": 4.0,
"function": "minecraft:set_count"
},
{
"function": "minecraft:explosion_decay"
}
],
"name": "templates:candle"
}
],
"rolls": 1.0
}
],
"random_sequence": "minecraft:blocks/candle"
}

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@ -0,0 +1,24 @@
{
"type": "minecraft:crafting_shaped",
"pattern": [
"~",
"I",
"C"
],
"key": {
"I": {
"item": "minecraft:bamboo"
},
"~": {
"item": "minecraft:string"
},
"C": {
"item": "#minecraft:candles"
}
},
"result": {
"item": "templates:candle",
"count": 1
},
"group": "templates"
}