fix: made frames properly update on every client when using blueprint/screwdriver/hammer
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@@ -57,6 +57,6 @@ public class ReFramedDoubleEntity extends ReFramedEntity {
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public void writeNbt(NbtCompound nbt) {
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super.writeNbt(nbt);
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if(second_state != Blocks.AIR.getDefaultState()) nbt.put(BLOCKSTATE_KEY + 2, NbtHelper.fromBlockState(second_state));
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nbt.put(BLOCKSTATE_KEY + 2, NbtHelper.fromBlockState(second_state));
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}
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}
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