fix another crash
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3fef940041
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@ -30,7 +30,7 @@ if(rootProject.file('private.gradle').exists()) { //Publishing details
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archivesBaseName = "templates"
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group = "io.github.cottonmc"
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version = "1.0.4+1.14.3"
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version = "1.0.5+1.14.3"
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minecraft {
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refmapName = 'mixins.templates.refmap.json'
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@ -42,7 +42,7 @@ public abstract class TemplateBlock extends Block implements BlockEntityProvider
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}
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ItemPlacementContext ctx = new ItemPlacementContext(new ItemUsageContext(player, hand, hit));
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BlockState placementState = block.getPlacementState(ctx);
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if (state.isSimpleFullBlock(world, pos) && !(block instanceof BlockEntityProvider)) {
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if (Block.isShapeFullCube(state.getCollisionShape(world, pos)) && !(block instanceof BlockEntityProvider)) {
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if (be.getRenderedState().getBlock() == Blocks.AIR) {
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be.setRenderedState(placementState);
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if (!player.abilities.creativeMode) stack.decrement(1);
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@ -3,6 +3,7 @@ package io.github.cottonmc.templates.util;
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import java.util.List;
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import java.util.Random;
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import net.minecraft.client.texture.MissingSprite;
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import org.apache.commons.lang3.ObjectUtils;
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import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap;
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@ -17,7 +18,8 @@ import net.minecraft.util.math.Direction;
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public class SpriteSet {
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private Object2ObjectOpenHashMap<Direction, BakedQuad> quads = new Object2ObjectOpenHashMap<>();
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private boolean isDefault = true;
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public static final Sprite FALLBACK = MinecraftClient.getInstance().getSpriteAtlas().getSprite(new Identifier("minecraft:block/scaffolding_top"));
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public static final Sprite DEFAULT = MinecraftClient.getInstance().getSpriteAtlas().getSprite(new Identifier("minecraft:block/scaffolding_top"));
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public static final Sprite FALLBACK = MissingSprite.getMissingSprite();
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public SpriteSet() {
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clear();
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@ -43,7 +45,10 @@ public class SpriteSet {
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}
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public Sprite getSprite(Direction dir) {
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return isDefault ? FALLBACK : ObjectUtils.defaultIfNull(quads.get(dir).getSprite(), FALLBACK);
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if (isDefault) return DEFAULT;
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BakedQuad quad = quads.get(dir);
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if (quad == null) return FALLBACK;
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return quad.getSprite();
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}
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public boolean hasColor(Direction dir) {
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