diff --git a/src/main/java/io/github/cottonmc/templates/block/TemplateBlock.java b/src/main/java/io/github/cottonmc/templates/block/TemplateBlock.java index 4b8dcdf..fe6dbfc 100644 --- a/src/main/java/io/github/cottonmc/templates/block/TemplateBlock.java +++ b/src/main/java/io/github/cottonmc/templates/block/TemplateBlock.java @@ -82,9 +82,9 @@ public abstract class TemplateBlock extends Block implements BlockEntityProvider if(placementState != null && Block.isShapeFullCube(placementState.getCollisionShape(world, pos)) && !(block instanceof BlockEntityProvider)) { if(!world.isClient) be.setRenderedState(placementState); - //Even if the block does not glow, this'll do a block update when adding a redstoney block - int newLuminance = be.hasSpentGlowstoneDust() ? 15 : placementState.getLuminance(); - world.setBlockState(pos, state.with(LIGHT, newLuminance)); + world.setBlockState(pos, state + .with(LIGHT, be.hasSpentGlowstoneDust() ? 15 : placementState.getLuminance()) + .with(REDSTONE, be.hasSpentRedstoneTorch() || placementState.getWeakRedstonePower(world, pos, Direction.NORTH) != 0)); if(!player.isCreative()) held.decrement(1); world.playSound(player, pos, state.getSoundGroup().getPlaceSound(), SoundCategory.BLOCKS, 1f, 1f); @@ -118,16 +118,12 @@ public abstract class TemplateBlock extends Block implements BlockEntityProvider @Override public int getWeakRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) { - if(state.get(REDSTONE)) return 15; - else if(view.getBlockEntity(pos) instanceof TemplateEntity template) return template.getRenderedState().getWeakRedstonePower(view, pos, dir); - else return 0; + return state.get(REDSTONE) ? 15 : 0; } @Override public int getStrongRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) { - if(state.get(REDSTONE)) return 15; - else if(view.getBlockEntity(pos) instanceof TemplateEntity template) return template.getRenderedState().getStrongRedstonePower(view, pos, dir); - else return 0; + return state.get(REDSTONE) ? 15 : 0; } public int luminance(BlockState state) {