added missing inner shapes
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14e33438f8
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@ -296,38 +296,46 @@ public class ReFramedStairsBlock extends WaterloggableReFramedBlock implements M
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/* INNER BOTTOM */
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/* INNER BOTTOM */
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.with(When.anyOf(
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.with(When.anyOf(
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GBlockstate.when(FACING, NORTH_DOWN, SHAPE, INNER_LEFT),
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GBlockstate.when(FACING, NORTH_DOWN, SHAPE, INNER_LEFT),
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GBlockstate.when(FACING, WEST_NORTH, SHAPE, INNER_RIGHT),
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GBlockstate.when(FACING, WEST_DOWN, SHAPE, INNER_LEFT)),
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GBlockstate.when(FACING, WEST_DOWN, SHAPE, INNER_LEFT)),
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GBlockstate.variant(inner_id, true, R0, R180))
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GBlockstate.variant(inner_id, true, R0, R180))
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.with(When.anyOf(
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.with(When.anyOf(
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GBlockstate.when(FACING, NORTH_DOWN, SHAPE, INNER_RIGHT),
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GBlockstate.when(FACING, NORTH_DOWN, SHAPE, INNER_RIGHT),
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GBlockstate.when(FACING, NORTH_EAST, SHAPE, INNER_RIGHT),
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GBlockstate.when(FACING, DOWN_EAST, SHAPE, INNER_LEFT)),
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GBlockstate.when(FACING, DOWN_EAST, SHAPE, INNER_LEFT)),
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GBlockstate.variant(inner_id, true, R0, R270))
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GBlockstate.variant(inner_id, true, R0, R270))
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.with(When.anyOf(
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.with(When.anyOf(
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GBlockstate.when(FACING, DOWN_SOUTH, SHAPE, INNER_RIGHT),
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GBlockstate.when(FACING, DOWN_SOUTH, SHAPE, INNER_RIGHT),
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GBlockstate.when(FACING, EAST_SOUTH, SHAPE, INNER_RIGHT),
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GBlockstate.when(FACING, DOWN_EAST, SHAPE, INNER_RIGHT)),
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GBlockstate.when(FACING, DOWN_EAST, SHAPE, INNER_RIGHT)),
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GBlockstate.variant(inner_id, true, R0, R0))
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GBlockstate.variant(inner_id, true, R0, R0))
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.with(When.anyOf(
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.with(When.anyOf(
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GBlockstate.when(FACING, DOWN_SOUTH, SHAPE, INNER_LEFT),
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GBlockstate.when(FACING, DOWN_SOUTH, SHAPE, INNER_LEFT),
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GBlockstate.when(FACING, SOUTH_WEST, SHAPE, INNER_RIGHT),
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GBlockstate.when(FACING, WEST_DOWN, SHAPE, INNER_RIGHT)),
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GBlockstate.when(FACING, WEST_DOWN, SHAPE, INNER_RIGHT)),
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GBlockstate.variant(inner_id, true, R0, R90))
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GBlockstate.variant(inner_id, true, R0, R90))
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/* INNER TOP */
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/* INNER TOP */
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.with(When.anyOf(
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.with(When.anyOf(
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GBlockstate.when(FACING, EAST_UP, SHAPE, INNER_LEFT),
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GBlockstate.when(FACING, EAST_UP, SHAPE, INNER_LEFT),
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GBlockstate.when(FACING, NORTH_EAST, SHAPE, INNER_LEFT),
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GBlockstate.when(FACING, UP_NORTH, SHAPE, INNER_RIGHT)),
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GBlockstate.when(FACING, UP_NORTH, SHAPE, INNER_RIGHT)),
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GBlockstate.variant(inner_id, true, R180, R0))
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GBlockstate.variant(inner_id, true, R180, R0))
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.with(When.anyOf(
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.with(When.anyOf(
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GBlockstate.when(FACING, EAST_UP, SHAPE, INNER_RIGHT),
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GBlockstate.when(FACING, EAST_UP, SHAPE, INNER_RIGHT),
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GBlockstate.when(FACING, EAST_SOUTH, SHAPE, INNER_LEFT),
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GBlockstate.when(FACING, SOUTH_UP, SHAPE, INNER_RIGHT)),
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GBlockstate.when(FACING, SOUTH_UP, SHAPE, INNER_RIGHT)),
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GBlockstate.variant(inner_id, true, R180, R90))
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GBlockstate.variant(inner_id, true, R180, R90))
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.with(When.anyOf(
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.with(When.anyOf(
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GBlockstate.when(FACING, SOUTH_UP, SHAPE, INNER_LEFT),
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GBlockstate.when(FACING, SOUTH_UP, SHAPE, INNER_LEFT),
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GBlockstate.when(FACING, SOUTH_WEST, SHAPE, INNER_LEFT),
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GBlockstate.when(FACING, UP_WEST, SHAPE, INNER_RIGHT)),
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GBlockstate.when(FACING, UP_WEST, SHAPE, INNER_RIGHT)),
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GBlockstate.variant(inner_id, true, R180, R180))
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GBlockstate.variant(inner_id, true, R180, R180))
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.with(When.anyOf(
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.with(When.anyOf(
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GBlockstate.when(FACING, UP_NORTH, SHAPE, INNER_LEFT),
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GBlockstate.when(FACING, UP_NORTH, SHAPE, INNER_LEFT),
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GBlockstate.when(FACING, WEST_NORTH, SHAPE, INNER_LEFT),
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GBlockstate.when(FACING, UP_WEST, SHAPE, INNER_LEFT)),
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GBlockstate.when(FACING, UP_WEST, SHAPE, INNER_LEFT)),
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GBlockstate.variant(inner_id, true, R180, R270))
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GBlockstate.variant(inner_id, true, R180, R270))
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/* OUTER X AXIS */
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/* OUTER BOTTOM */
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.with(GBlockstate.when(FACING, DOWN_EAST, SHAPE, FIRST_OUTER_RIGHT),
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.with(GBlockstate.when(FACING, DOWN_EAST, SHAPE, FIRST_OUTER_RIGHT),
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GBlockstate.variant(outer_id, true, R0, R0))
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GBlockstate.variant(outer_id, true, R0, R0))
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.with(GBlockstate.when(FACING, DOWN_EAST, SHAPE, FIRST_OUTER_RIGHT),
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.with(GBlockstate.when(FACING, DOWN_EAST, SHAPE, FIRST_OUTER_RIGHT),
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