patched sounds on the frames and made it so that it will take the texture of the block in offhand

This commit is contained in:
2024-03-04 16:57:18 +01:00
parent 4d87ce9753
commit 6ca266b676
9 changed files with 216 additions and 4 deletions

View File

@@ -0,0 +1,48 @@
package fr.adrien1106.reframed.mixin;
import com.llamalad7.mixinextras.sugar.Local;
import com.llamalad7.mixinextras.sugar.ref.LocalRef;
import net.minecraft.block.Block;
import net.minecraft.block.BlockEntityProvider;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.BlockItem;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NbtCompound;
import net.minecraft.nbt.NbtHelper;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import static fr.adrien1106.reframed.block.ReFramedEntity.BLOCKSTATE_KEY;
@Mixin(BlockItem.class)
public class BlockItemMixin {
@Shadow @Final @Deprecated private Block block;
@Inject(
method = "writeNbtToBlockEntity",
at = @At(
value = "INVOKE_ASSIGN",
target = "Lnet/minecraft/item/BlockItem;getBlockEntityNbt(Lnet/minecraft/item/ItemStack;)Lnet/minecraft/nbt/NbtCompound;",
shift = At.Shift.AFTER
)
)
private static void placeBlockWithOffHandCamo(World world, PlayerEntity player, BlockPos pos, ItemStack stack, CallbackInfoReturnable<Boolean> cir, @Local LocalRef<NbtCompound> compound) {
if (compound.get() != null
|| player.getOffHandStack().isEmpty()
|| !(player.getOffHandStack().getItem() instanceof BlockItem block)
|| block.getBlock() instanceof BlockEntityProvider
|| !Block.isShapeFullCube(block.getBlock().getDefaultState().getCollisionShape(world, pos))
) return;
NbtCompound new_comp = new NbtCompound();
new_comp.put(BLOCKSTATE_KEY + 1, NbtHelper.fromBlockState(block.getBlock().getDefaultState()));
compound.set(new_comp);
}
}