Waterlog the slope blocks
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c96dc09e46
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@ -50,7 +50,10 @@ public class TemplateInteractionUtil {
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}
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}
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public static BlockState setDefaultStates(BlockState in) {
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public static BlockState setDefaultStates(BlockState in) {
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return in.with(LIGHT, false).with(REDSTONE, false).with(SOLID, true);
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if(in.contains(LIGHT)) in = in.with(LIGHT, false);
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if(in.contains(REDSTONE)) in = in.with(REDSTONE, false);
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if(in.contains(SOLID)) in = in.with(SOLID, true);
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return in;
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}
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}
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public static ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
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public static ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
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@ -21,7 +21,7 @@ import net.minecraft.world.BlockView;
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import javax.annotation.Nullable;
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import javax.annotation.Nullable;
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public class TemplateSlopeBlock extends TemplateBlock {
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public class TemplateSlopeBlock extends WaterloggableTemplateBlock {
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public static final DirectionProperty FACING = Properties.HORIZONTAL_FACING;
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public static final DirectionProperty FACING = Properties.HORIZONTAL_FACING;
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public static final EnumProperty<BlockHalf> HALF = Properties.BLOCK_HALF;
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public static final EnumProperty<BlockHalf> HALF = Properties.BLOCK_HALF;
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@ -51,15 +51,16 @@ public class TemplateSlopeBlock extends TemplateBlock {
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@Nullable
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@Nullable
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@Override
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@Override
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public BlockState getPlacementState(ItemPlacementContext ctx) {
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public BlockState getPlacementState(ItemPlacementContext ctx) {
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BlockHalf half = switch(ctx.getSide()) {
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BlockState sup = super.getPlacementState(ctx);
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if(sup != null) sup = sup
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.with(FACING, ctx.getHorizontalPlayerFacing())
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.with(HALF, switch(ctx.getSide()) {
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case UP -> BlockHalf.BOTTOM;
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case UP -> BlockHalf.BOTTOM;
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case DOWN -> BlockHalf.TOP;
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case DOWN -> BlockHalf.TOP;
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default -> (ctx.getHitPos().getY() - (double) ctx.getBlockPos().getY() < 0.5) ? BlockHalf.BOTTOM : BlockHalf.TOP;
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default -> (ctx.getHitPos().getY() - (double) ctx.getBlockPos().getY() < 0.5) ? BlockHalf.BOTTOM : BlockHalf.TOP;
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};
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});
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return getDefaultState()
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return sup;
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.with(FACING, ctx.getHorizontalPlayerFacing())
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.with(HALF, half);
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}
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}
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@Override
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@Override
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@ -0,0 +1,45 @@
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package io.github.cottonmc.templates.block;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Waterloggable;
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import net.minecraft.fluid.FluidState;
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import net.minecraft.fluid.Fluids;
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import net.minecraft.item.ItemPlacementContext;
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import net.minecraft.state.StateManager;
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import net.minecraft.state.property.Properties;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Direction;
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import net.minecraft.world.WorldAccess;
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import org.jetbrains.annotations.Nullable;
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public class WaterloggableTemplateBlock extends TemplateBlock implements Waterloggable {
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public WaterloggableTemplateBlock(Settings settings) {
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super(settings);
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setDefaultState(getDefaultState().with(Properties.WATERLOGGED, false));
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}
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@Override
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protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
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super.appendProperties(builder.add(Properties.WATERLOGGED));
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}
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@Nullable
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@Override
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public BlockState getPlacementState(ItemPlacementContext ctx) {
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BlockState sup = super.getPlacementState(ctx);
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if(sup != null) sup = sup.with(Properties.WATERLOGGED, ctx.getWorld().getFluidState(ctx.getBlockPos()).isOf(Fluids.WATER));
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return sup;
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}
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@Override
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public FluidState getFluidState(BlockState state) {
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return state.get(Properties.WATERLOGGED) ? Fluids.WATER.getStill(false) : super.getFluidState(state);
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}
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public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState otherState, WorldAccess world, BlockPos pos, BlockPos moved) {
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if(state.get(Properties.WATERLOGGED)) world.scheduleFluidTick(pos, Fluids.WATER, Fluids.WATER.getTickRate(world));
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return super.getStateForNeighborUpdate(state, direction, otherState, world, pos, moved);
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}
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}
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