CONTENT FOR THE CONTENT GODS!

This commit is contained in:
quat1024 2023-07-08 04:10:44 -04:00
parent 1881505ad8
commit 73714ca187
38 changed files with 1869 additions and 46 deletions

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@ -2,56 +2,77 @@ package io.github.cottonmc.templates;
import io.github.cottonmc.templates.api.TemplateInteractionUtil; import io.github.cottonmc.templates.api.TemplateInteractionUtil;
import io.github.cottonmc.templates.block.TemplateBlock; import io.github.cottonmc.templates.block.TemplateBlock;
import io.github.cottonmc.templates.block.TemplateButtonBlock;
import io.github.cottonmc.templates.block.TemplateCarpetBlock;
import io.github.cottonmc.templates.block.TemplateFenceBlock; import io.github.cottonmc.templates.block.TemplateFenceBlock;
import io.github.cottonmc.templates.block.TemplateFenceGateBlock;
import io.github.cottonmc.templates.block.TemplateLeverBlock;
import io.github.cottonmc.templates.block.TemplatePostBlock; import io.github.cottonmc.templates.block.TemplatePostBlock;
import io.github.cottonmc.templates.block.TemplatePressurePlateBlock;
import io.github.cottonmc.templates.block.TemplateSlabBlock; import io.github.cottonmc.templates.block.TemplateSlabBlock;
import io.github.cottonmc.templates.block.TemplateSlopeBlock; import io.github.cottonmc.templates.block.TemplateSlopeBlock;
import io.github.cottonmc.templates.block.TemplateEntity; import io.github.cottonmc.templates.block.TemplateEntity;
import io.github.cottonmc.templates.block.TemplateWallBlock; import io.github.cottonmc.templates.block.TemplateWallBlock;
import io.github.cottonmc.templates.block.WaterloggableTemplateBlock;
import net.fabricmc.api.ModInitializer; import net.fabricmc.api.ModInitializer;
import net.fabricmc.fabric.api.itemgroup.v1.FabricItemGroup; import net.fabricmc.fabric.api.itemgroup.v1.FabricItemGroup;
import net.fabricmc.fabric.api.object.builder.v1.block.entity.FabricBlockEntityTypeBuilder; import net.fabricmc.fabric.api.object.builder.v1.block.entity.FabricBlockEntityTypeBuilder;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.BlockState; import net.minecraft.block.BlockState;
import net.minecraft.block.entity.BlockEntityType; import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.block.piston.PistonBehavior;
import net.minecraft.item.BlockItem; import net.minecraft.item.BlockItem;
import net.minecraft.item.Item; import net.minecraft.item.Item;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.registry.Registries; import net.minecraft.registry.Registries;
import net.minecraft.registry.Registry; import net.minecraft.registry.Registry;
import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.text.Text; import net.minecraft.text.Text;
import net.minecraft.util.Identifier; import net.minecraft.util.Identifier;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World; import net.minecraft.world.World;
import java.util.ArrayList;
import java.util.List;
import java.util.function.BiConsumer; import java.util.function.BiConsumer;
import java.util.stream.Collectors;
public class Templates implements ModInitializer { public class Templates implements ModInitializer {
public static final String MODID = "templates"; public static final String MODID = "templates";
public static final Block CUBE = Registry.register(Registries.BLOCK, id("cube"), new TemplateBlock(TemplateInteractionUtil.makeSettings())); public static final List<Block> BLOCKS = new ArrayList<>();
public static final Block FENCE = Registry.register(Registries.BLOCK, id("fence"), new TemplateFenceBlock(TemplateInteractionUtil.makeSettings())); private static <B extends Block> B reg(String id, B block) {
public static final Block POST = Registry.register(Registries.BLOCK, id("post"), new TemplatePostBlock(TemplateInteractionUtil.makeSettings())); B b = Registry.register(Registries.BLOCK, id(id), block);
public static final Block SLAB = Registry.register(Registries.BLOCK, id("slab"), new TemplateSlabBlock(TemplateInteractionUtil.makeSettings())); BLOCKS.add(b);
public static final Block SLOPE = Registry.register(Registries.BLOCK, id("slope"), new TemplateSlopeBlock(TemplateInteractionUtil.makeSettings())); return b;
public static final Block WALL = Registry.register(Registries.BLOCK, id("wall"), new TemplateWallBlock(TemplateInteractionUtil.makeSettings())); }
//N.B. it's fine to make your own block entity type instead of gluing additional blocks to this one public static final Block BUTTON = reg("button", new TemplateButtonBlock(TemplateInteractionUtil.makeSettings().pistonBehavior(PistonBehavior.DESTROY)));
//candle? (lol)
public static final Block CARPET = reg("carpet", new TemplateCarpetBlock(TemplateInteractionUtil.makeSettings().sounds(BlockSoundGroup.WOOL).pistonBehavior(PistonBehavior.DESTROY)));
public static final Block CUBE = reg("cube", new TemplateBlock(TemplateInteractionUtil.makeSettings()));
//door? (hard cause its a multiblock)
public static final Block FENCE = reg("fence", new TemplateFenceBlock(TemplateInteractionUtil.makeSettings()));
public static final Block FENCE_GATE = reg("fence_gate", new TemplateFenceGateBlock(TemplateInteractionUtil.makeSettings()));
public static final Block LEVER = reg("lever", new TemplateLeverBlock(TemplateInteractionUtil.makeSettings().pistonBehavior(PistonBehavior.DESTROY)));
//pane
public static final Block POST = reg("post", new TemplatePostBlock(TemplateInteractionUtil.makeSettings()));
public static final Block PRESSURE_PLATE = reg("pressure_plate", new TemplatePressurePlateBlock(TemplateInteractionUtil.makeSettings().noCollision().pistonBehavior(PistonBehavior.DESTROY)));
public static final Block SLAB = reg("slab", new TemplateSlabBlock(TemplateInteractionUtil.makeSettings()));
//stair
//trapdoor
public static final Block WALL = reg("wall", new TemplateWallBlock(TemplateInteractionUtil.makeSettings()));
public static final Block SLOPE = reg("slope", new TemplateSlopeBlock(TemplateInteractionUtil.makeSettings()));
//30 degree slope (shallow/deep)
//60 degree slope
//wall slopes
//corner slopes
//quarter slabs????
//for addon devs: it's fine to make your own block entity type instead of gluing additional blocks to this one
public static final BlockEntityType<TemplateEntity> TEMPLATE_BLOCK_ENTITY = Registry.register( public static final BlockEntityType<TemplateEntity> TEMPLATE_BLOCK_ENTITY = Registry.register(
Registries.BLOCK_ENTITY_TYPE, id("slope"), Registries.BLOCK_ENTITY_TYPE, id("slope"),
FabricBlockEntityTypeBuilder.create(Templates::makeTemplateBlockEntity, CUBE, FENCE, POST, SLAB, SLOPE, WALL).build(null) FabricBlockEntityTypeBuilder.create(Templates::makeTemplateBlockEntity, BLOCKS.toArray(new Block[0])).build(null)
);
@SuppressWarnings("unused")
public static final ItemGroup TAB = Registry.register(
Registries.ITEM_GROUP, id("tab"),
FabricItemGroup.builder()
.displayName(Text.translatable("itemGroup.templates.tab"))
.icon(() -> new ItemStack(SLOPE))
.entries(Templates::fillItemGroup)
.build()
); );
//Overridden in TemplatesClient //Overridden in TemplatesClient
@ -59,12 +80,19 @@ public class Templates implements ModInitializer {
@Override @Override
public void onInitialize() { public void onInitialize() {
Registry.register(Registries.ITEM, id("cube"), new BlockItem(CUBE, new Item.Settings())); Registry.register(
Registry.register(Registries.ITEM, id("fence"), new BlockItem(FENCE, new Item.Settings())); Registries.ITEM_GROUP, id("tab"),
Registry.register(Registries.ITEM, id("post"), new BlockItem(POST, new Item.Settings())); FabricItemGroup.builder()
Registry.register(Registries.ITEM, id("slab"), new BlockItem(SLAB, new Item.Settings())); .displayName(Text.translatable("itemGroup.templates.tab"))
Registry.register(Registries.ITEM, id("slope"), new BlockItem(SLOPE, new Item.Settings())); .icon(() -> new ItemStack(SLOPE))
Registry.register(Registries.ITEM, id("wall"), new BlockItem(WALL, new Item.Settings())); .entries((ctx, ent) -> ent.addAll(BLOCKS.stream().map(ItemStack::new).collect(Collectors.toList())))
.build()
);
for(Block b : BLOCKS) {
Identifier id = Registries.BLOCK.getId(b);
Registry.register(Registries.ITEM, id, new BlockItem(b, new Item.Settings()));
}
} }
public static Identifier id(String path) { public static Identifier id(String path) {
@ -75,13 +103,4 @@ public class Templates implements ModInitializer {
private static TemplateEntity makeTemplateBlockEntity(BlockPos pos, BlockState state) { private static TemplateEntity makeTemplateBlockEntity(BlockPos pos, BlockState state) {
return new TemplateEntity(TEMPLATE_BLOCK_ENTITY, pos, state); return new TemplateEntity(TEMPLATE_BLOCK_ENTITY, pos, state);
} }
private static void fillItemGroup(ItemGroup.DisplayContext ctx, ItemGroup.Entries ent) {
ent.add(CUBE);
ent.add(FENCE);
ent.add(POST);
ent.add(SLAB);
ent.add(SLOPE);
ent.add(WALL);
}
} }

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@ -10,6 +10,7 @@ import net.fabricmc.fabric.api.renderer.v1.Renderer;
import net.fabricmc.fabric.api.renderer.v1.RendererAccess; import net.fabricmc.fabric.api.renderer.v1.RendererAccess;
import net.fabricmc.fabric.api.resource.ResourceManagerHelper; import net.fabricmc.fabric.api.resource.ResourceManagerHelper;
import net.fabricmc.fabric.api.resource.SimpleSynchronousResourceReloadListener; import net.fabricmc.fabric.api.resource.SimpleSynchronousResourceReloadListener;
import net.minecraft.block.Block;
import net.minecraft.client.MinecraftClient; import net.minecraft.client.MinecraftClient;
import net.minecraft.client.render.RenderLayer; import net.minecraft.client.render.RenderLayer;
import net.minecraft.resource.ResourceManager; import net.minecraft.resource.ResourceManager;
@ -54,30 +55,45 @@ public class TemplatesClient implements ClientModInitializer {
ModelLoadingRegistry.INSTANCE.registerResourceProvider(rm -> provider); //block models ModelLoadingRegistry.INSTANCE.registerResourceProvider(rm -> provider); //block models
ModelLoadingRegistry.INSTANCE.registerVariantProvider(rm -> provider); //item models ModelLoadingRegistry.INSTANCE.registerVariantProvider(rm -> provider); //item models
BlockRenderLayerMap.INSTANCE.putBlocks(RenderLayer.getCutout(), BlockRenderLayerMap.INSTANCE.putBlocks(RenderLayer.getCutout(), Templates.BLOCKS.toArray(new Block[0]));
Templates.CUBE,
Templates.FENCE,
Templates.POST,
Templates.SLAB,
Templates.SLOPE,
Templates.WALL
);
//vanilla style
provider.addTemplateModel(Templates.id("button_special"), new RetexturedJsonModelUnbakedModel(Templates.id("block/button")));
provider.addTemplateModel(Templates.id("button_pressed_special"), new RetexturedJsonModelUnbakedModel(Templates.id("block/button_pressed")));
provider.addTemplateModel(Templates.id("carpet_special"), new RetexturedJsonModelUnbakedModel(Templates.id("block/carpet")));
provider.addTemplateModel(Templates.id("cube_special"), new RetexturedJsonModelUnbakedModel(Templates.id("block/cube"))); provider.addTemplateModel(Templates.id("cube_special"), new RetexturedJsonModelUnbakedModel(Templates.id("block/cube")));
provider.addTemplateModel(Templates.id("fence_post_special"), new RetexturedJsonModelUnbakedModel(Templates.id("block/fence_post"))); provider.addTemplateModel(Templates.id("fence_post_special"), new RetexturedJsonModelUnbakedModel(Templates.id("block/fence_post")));
provider.addTemplateModel(Templates.id("fence_side_special"), new RetexturedJsonModelUnbakedModel(Templates.id("block/fence_side"))); provider.addTemplateModel(Templates.id("fence_side_special"), new RetexturedJsonModelUnbakedModel(Templates.id("block/fence_side")));
provider.addTemplateModel(Templates.id("fence_inventory_special"), new RetexturedJsonModelUnbakedModel(Templates.id("block/fence_inventory"))); provider.addTemplateModel(Templates.id("fence_gate_special"), new RetexturedJsonModelUnbakedModel(Templates.id("block/fence_gate")));
provider.addTemplateModel(Templates.id("fence_gate_open_special"), new RetexturedJsonModelUnbakedModel(Templates.id("block/fence_gate_open")));
provider.addTemplateModel(Templates.id("fence_gate_wall_special"), new RetexturedJsonModelUnbakedModel(Templates.id("block/fence_gate_wall")));
provider.addTemplateModel(Templates.id("fence_gate_wall_open_special"), new RetexturedJsonModelUnbakedModel(Templates.id("block/fence_gate_wall_open")));
provider.addTemplateModel(Templates.id("lever_special"), new RetexturedJsonModelUnbakedModel(Templates.id("block/lever")));
provider.addTemplateModel(Templates.id("lever_on_special"), new RetexturedJsonModelUnbakedModel(Templates.id("block/lever_on")));
provider.addTemplateModel(Templates.id("pressure_plate_up_special"), new RetexturedJsonModelUnbakedModel(Templates.id("block/pressure_plate_up")));
provider.addTemplateModel(Templates.id("pressure_plate_down_special"), new RetexturedJsonModelUnbakedModel(Templates.id("block/pressure_plate_down")));
provider.addTemplateModel(Templates.id("slab_bottom_special"), new RetexturedJsonModelUnbakedModel(Templates.id("block/slab_bottom"))); provider.addTemplateModel(Templates.id("slab_bottom_special"), new RetexturedJsonModelUnbakedModel(Templates.id("block/slab_bottom")));
provider.addTemplateModel(Templates.id("slab_top_special"), new RetexturedJsonModelUnbakedModel(Templates.id("block/slab_top"))); provider.addTemplateModel(Templates.id("slab_top_special"), new RetexturedJsonModelUnbakedModel(Templates.id("block/slab_top")));
provider.addTemplateModel(Templates.id("slope_special"), new RetexturedMeshUnbakedModel(Templates.id("block/slope_base"), SlopeBaseMesh::make));
provider.addTemplateModel(Templates.id("wall_inventory_special"), new RetexturedJsonModelUnbakedModel(Templates.id("block/wall_inventory")));
provider.addTemplateModel(Templates.id("wall_post_special"), new RetexturedJsonModelUnbakedModel(Templates.id("block/wall_post"))); provider.addTemplateModel(Templates.id("wall_post_special"), new RetexturedJsonModelUnbakedModel(Templates.id("block/wall_post")));
provider.addTemplateModel(Templates.id("wall_side_special"), new RetexturedJsonModelUnbakedModel(Templates.id("block/wall_side"))); provider.addTemplateModel(Templates.id("wall_side_special"), new RetexturedJsonModelUnbakedModel(Templates.id("block/wall_side")));
provider.addTemplateModel(Templates.id("wall_side_tall_special"), new RetexturedJsonModelUnbakedModel(Templates.id("block/wall_side_tall"))); provider.addTemplateModel(Templates.id("wall_side_tall_special"), new RetexturedJsonModelUnbakedModel(Templates.id("block/wall_side_tall")));
//meshes
provider.addTemplateModel(Templates.id("slope_special"), new RetexturedMeshUnbakedModel(Templates.id("block/slope_base"), SlopeBaseMesh::make));
//item only models -- TODO move to item/ prolly
provider.addTemplateModel(Templates.id("button_inventory_special"), new RetexturedJsonModelUnbakedModel(Templates.id("block/button_inventory")));
provider.addTemplateModel(Templates.id("fence_inventory_special"), new RetexturedJsonModelUnbakedModel(Templates.id("block/fence_inventory")));
provider.addTemplateModel(Templates.id("wall_inventory_special"), new RetexturedJsonModelUnbakedModel(Templates.id("block/wall_inventory")));
provider.assignItemModel(Templates.id("button_special"), Templates.BUTTON);
provider.assignItemModel(Templates.id("carpet_special"), Templates.CARPET);
provider.assignItemModel(Templates.id("cube_special"), Templates.CUBE); provider.assignItemModel(Templates.id("cube_special"), Templates.CUBE);
provider.assignItemModel(Templates.id("fence_inventory_special"), Templates.FENCE); provider.assignItemModel(Templates.id("fence_inventory_special"), Templates.FENCE);
provider.assignItemModel(Templates.id("fence_gate_special"), Templates.FENCE_GATE);
provider.assignItemModel(Templates.id("lever_special"), Templates.LEVER); //TODO vanilla uses its own item model
provider.assignItemModel(Templates.id("fence_post_special"), Templates.POST); provider.assignItemModel(Templates.id("fence_post_special"), Templates.POST);
provider.assignItemModel(Templates.id("pressure_plate_up_special"), Templates.PRESSURE_PLATE);
provider.assignItemModel(Templates.id("slope_special"), Templates.SLOPE); provider.assignItemModel(Templates.id("slope_special"), Templates.SLOPE);
provider.assignItemModel(Templates.id("slab_bottom_special"), Templates.SLAB); provider.assignItemModel(Templates.id("slab_bottom_special"), Templates.SLAB);
provider.assignItemModel(Templates.id("wall_inventory_special"), Templates.WALL); provider.assignItemModel(Templates.id("wall_inventory_special"), Templates.WALL);

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@ -0,0 +1,89 @@
package io.github.cottonmc.templates.block;
import com.google.common.base.MoreObjects;
import io.github.cottonmc.templates.Templates;
import io.github.cottonmc.templates.api.TemplateInteractionUtil;
import net.minecraft.block.Block;
import net.minecraft.block.BlockEntityProvider;
import net.minecraft.block.BlockSetType;
import net.minecraft.block.BlockState;
import net.minecraft.block.ButtonBlock;
import net.minecraft.block.ShapeContext;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.state.StateManager;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import org.jetbrains.annotations.Nullable;
public class TemplateButtonBlock extends ButtonBlock implements BlockEntityProvider {
public TemplateButtonBlock(Settings settings) {
this(settings, BlockSetType.OAK, 30, true);
}
public TemplateButtonBlock(Settings settings, BlockSetType blockSetType, int i, boolean bl) {
super(settings, blockSetType, i, bl);
setDefaultState(TemplateInteractionUtil.setDefaultStates(getDefaultState()));
}
@Nullable
@Override
public BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
return Templates.TEMPLATE_BLOCK_ENTITY.instantiate(pos, state);
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(TemplateInteractionUtil.appendProperties(builder));
}
@Override
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
ActionResult r = TemplateInteractionUtil.onUse(state, world, pos, player, hand, hit);
if(!r.isAccepted()) r = super.onUse(state, world, pos, player, hand, hit);
return r;
}
@Override
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) {
TemplateInteractionUtil.onStateReplaced(state, world, pos, newState, moved);
super.onStateReplaced(state, world, pos, newState, moved);
}
@Override
public void onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack stack) {
TemplateInteractionUtil.onPlaced(world, pos, state, placer, stack);
}
@Override
public VoxelShape getCollisionShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
return MoreObjects.firstNonNull(TemplateInteractionUtil.getCollisionShape(state, view, pos, ctx), super.getCollisionShape(state, view, pos, ctx));
}
@Override
public boolean emitsRedstonePower(BlockState state) {
//return TemplateInteractionUtil.emitsRedstonePower(state);
return super.emitsRedstonePower(state);
}
@Override
public int getWeakRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
boolean a = 0 != super.getWeakRedstonePower(state, view, pos, dir);
boolean b = 0 != TemplateInteractionUtil.getWeakRedstonePower(state, view, pos, dir);
return (a ^ b) ? 15 : 0;
}
@Override
public int getStrongRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
if(getDirection(state) != dir) return 0;
else return getWeakRedstonePower(state, view, pos, dir);
}
}

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@ -0,0 +1,78 @@
package io.github.cottonmc.templates.block;
import com.google.common.base.MoreObjects;
import io.github.cottonmc.templates.Templates;
import io.github.cottonmc.templates.api.TemplateInteractionUtil;
import net.minecraft.block.Block;
import net.minecraft.block.BlockEntityProvider;
import net.minecraft.block.BlockState;
import net.minecraft.block.CarpetBlock;
import net.minecraft.block.ShapeContext;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.state.StateManager;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import org.jetbrains.annotations.Nullable;
public class TemplateCarpetBlock extends CarpetBlock implements BlockEntityProvider {
public TemplateCarpetBlock(Settings settings) {
super(settings);
setDefaultState(TemplateInteractionUtil.setDefaultStates(getDefaultState()));
}
@Nullable
@Override
public BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
return Templates.TEMPLATE_BLOCK_ENTITY.instantiate(pos, state);
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(TemplateInteractionUtil.appendProperties(builder));
}
@Override
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
return TemplateInteractionUtil.onUse(state, world, pos, player, hand, hit);
}
@Override
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) {
TemplateInteractionUtil.onStateReplaced(state, world, pos, newState, moved);
super.onStateReplaced(state, world, pos, newState, moved);
}
@Override
public void onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack stack) {
TemplateInteractionUtil.onPlaced(world, pos, state, placer, stack);
}
@Override
public VoxelShape getCollisionShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
return MoreObjects.firstNonNull(TemplateInteractionUtil.getCollisionShape(state, view, pos, ctx), super.getCollisionShape(state, view, pos, ctx));
}
@Override
public boolean emitsRedstonePower(BlockState state) {
return TemplateInteractionUtil.emitsRedstonePower(state);
}
@Override
public int getWeakRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
return TemplateInteractionUtil.getWeakRedstonePower(state, view, pos, dir);
}
@Override
public int getStrongRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
return TemplateInteractionUtil.getStrongRedstonePower(state, view, pos, dir);
}
}

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@ -0,0 +1,85 @@
package io.github.cottonmc.templates.block;
import com.google.common.base.MoreObjects;
import io.github.cottonmc.templates.Templates;
import io.github.cottonmc.templates.api.TemplateInteractionUtil;
import net.minecraft.block.Block;
import net.minecraft.block.BlockEntityProvider;
import net.minecraft.block.BlockState;
import net.minecraft.block.FenceGateBlock;
import net.minecraft.block.ShapeContext;
import net.minecraft.block.WoodType;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.state.StateManager;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import org.jetbrains.annotations.Nullable;
public class TemplateFenceGateBlock extends FenceGateBlock implements BlockEntityProvider {
public TemplateFenceGateBlock(Settings settings, WoodType woodType) {
super(settings, woodType);
setDefaultState(TemplateInteractionUtil.setDefaultStates(getDefaultState()));
}
public TemplateFenceGateBlock(Settings settings) {
this(settings, WoodType.OAK);
}
@Nullable
@Override
public BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
return Templates.TEMPLATE_BLOCK_ENTITY.instantiate(pos, state);
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(TemplateInteractionUtil.appendProperties(builder));
}
@Override
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
ActionResult r = TemplateInteractionUtil.onUse(state, world, pos, player, hand, hit);
if(!r.isAccepted()) r = super.onUse(state, world, pos, player, hand, hit);
return r;
}
@Override
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) {
TemplateInteractionUtil.onStateReplaced(state, world, pos, newState, moved);
super.onStateReplaced(state, world, pos, newState, moved);
}
@Override
public void onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack stack) {
TemplateInteractionUtil.onPlaced(world, pos, state, placer, stack);
}
@Override
public VoxelShape getCollisionShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
return MoreObjects.firstNonNull(TemplateInteractionUtil.getCollisionShape(state, view, pos, ctx), super.getCollisionShape(state, view, pos, ctx));
}
@Override
public boolean emitsRedstonePower(BlockState state) {
return TemplateInteractionUtil.emitsRedstonePower(state);
}
@Override
public int getWeakRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
return TemplateInteractionUtil.getWeakRedstonePower(state, view, pos, dir);
}
@Override
public int getStrongRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
return TemplateInteractionUtil.getStrongRedstonePower(state, view, pos, dir);
}
}

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@ -0,0 +1,84 @@
package io.github.cottonmc.templates.block;
import com.google.common.base.MoreObjects;
import io.github.cottonmc.templates.Templates;
import io.github.cottonmc.templates.api.TemplateInteractionUtil;
import net.minecraft.block.Block;
import net.minecraft.block.BlockEntityProvider;
import net.minecraft.block.BlockState;
import net.minecraft.block.LeverBlock;
import net.minecraft.block.ShapeContext;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.state.StateManager;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import org.jetbrains.annotations.Nullable;
public class TemplateLeverBlock extends LeverBlock implements BlockEntityProvider {
public TemplateLeverBlock(Settings settings) {
super(settings);
setDefaultState(TemplateInteractionUtil.setDefaultStates(getDefaultState()));
}
@Nullable
@Override
public BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
return Templates.TEMPLATE_BLOCK_ENTITY.instantiate(pos, state);
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(TemplateInteractionUtil.appendProperties(builder));
}
@Override
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
ActionResult r = TemplateInteractionUtil.onUse(state, world, pos, player, hand, hit);
if(!r.isAccepted()) r = super.onUse(state, world, pos, player, hand, hit);
return r;
}
@Override
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) {
TemplateInteractionUtil.onStateReplaced(state, world, pos, newState, moved);
super.onStateReplaced(state, world, pos, newState, moved);
}
@Override
public void onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack stack) {
TemplateInteractionUtil.onPlaced(world, pos, state, placer, stack);
}
@Override
public VoxelShape getCollisionShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
return MoreObjects.firstNonNull(TemplateInteractionUtil.getCollisionShape(state, view, pos, ctx), super.getCollisionShape(state, view, pos, ctx));
}
@Override
public boolean emitsRedstonePower(BlockState state) {
//return TemplateInteractionUtil.emitsRedstonePower(state);
return super.emitsRedstonePower(state);
}
@Override
public int getWeakRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
boolean a = 0 != super.getWeakRedstonePower(state, view, pos, dir);
boolean b = 0 != TemplateInteractionUtil.getWeakRedstonePower(state, view, pos, dir);
return (a ^ b) ? 15 : 0;
}
@Override
public int getStrongRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
if(getDirection(state) != dir) return 0;
else return getWeakRedstonePower(state, view, pos, dir);
}
}

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package io.github.cottonmc.templates.block;
import com.google.common.base.MoreObjects;
import io.github.cottonmc.templates.Templates;
import io.github.cottonmc.templates.api.TemplateInteractionUtil;
import net.minecraft.block.Block;
import net.minecraft.block.BlockEntityProvider;
import net.minecraft.block.BlockSetType;
import net.minecraft.block.BlockState;
import net.minecraft.block.PressurePlateBlock;
import net.minecraft.block.ShapeContext;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.state.StateManager;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import org.jetbrains.annotations.Nullable;
public class TemplatePressurePlateBlock extends PressurePlateBlock implements BlockEntityProvider {
public TemplatePressurePlateBlock(ActivationRule activationRule, Settings settings, BlockSetType blockSetType) {
super(activationRule, settings, blockSetType);
setDefaultState(TemplateInteractionUtil.setDefaultStates(getDefaultState()));
}
public TemplatePressurePlateBlock(Settings settings) {
this(ActivationRule.EVERYTHING, settings, BlockSetType.OAK);
}
@Override
public @Nullable BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
return Templates.TEMPLATE_BLOCK_ENTITY.instantiate(pos, state);
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(TemplateInteractionUtil.appendProperties(builder));
}
@Override
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
return TemplateInteractionUtil.onUse(state, world, pos, player, hand, hit);
}
@Override
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) {
TemplateInteractionUtil.onStateReplaced(state, world, pos, newState, moved);
super.onStateReplaced(state, world, pos, newState, moved);
}
@Override
public void onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack stack) {
TemplateInteractionUtil.onPlaced(world, pos, state, placer, stack);
super.onPlaced(world, pos, state, placer, stack);
}
@Override
public VoxelShape getCollisionShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
return MoreObjects.firstNonNull(TemplateInteractionUtil.getCollisionShape(state, view, pos, ctx), super.getCollisionShape(state, view, pos, ctx));
}
@Override
public boolean emitsRedstonePower(BlockState state) {
//return TemplateInteractionUtil.emitsRedstonePower(state);
return super.emitsRedstonePower(state);
}
@Override
public int getWeakRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
boolean a = 0 != super.getWeakRedstonePower(state, view, pos, dir);
boolean b = 0 != TemplateInteractionUtil.getWeakRedstonePower(state, view, pos, dir);
return (a ^ b) ? 15 : 0;
}
@Override
public int getStrongRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
return dir == Direction.UP ? getWeakRedstonePower(state, view, pos, dir) : 0;
}
}

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{
"variants": {
"face=ceiling,facing=east,powered=false": {
"model": "templates:button_special",
"x": 180,
"y": 270
},
"face=ceiling,facing=east,powered=true": {
"model": "templates:button_pressed_special",
"x": 180,
"y": 270
},
"face=ceiling,facing=north,powered=false": {
"model": "templates:button_special",
"x": 180,
"y": 180
},
"face=ceiling,facing=north,powered=true": {
"model": "templates:button_pressed_special",
"x": 180,
"y": 180
},
"face=ceiling,facing=south,powered=false": {
"model": "templates:button_special",
"x": 180
},
"face=ceiling,facing=south,powered=true": {
"model": "templates:button_pressed_special",
"x": 180
},
"face=ceiling,facing=west,powered=false": {
"model": "templates:button_special",
"x": 180,
"y": 90
},
"face=ceiling,facing=west,powered=true": {
"model": "templates:button_pressed_special",
"x": 180,
"y": 90
},
"face=floor,facing=east,powered=false": {
"model": "templates:button_special",
"y": 90
},
"face=floor,facing=east,powered=true": {
"model": "templates:button_pressed_special",
"y": 90
},
"face=floor,facing=north,powered=false": {
"model": "templates:button_special"
},
"face=floor,facing=north,powered=true": {
"model": "templates:button_pressed_special"
},
"face=floor,facing=south,powered=false": {
"model": "templates:button_special",
"y": 180
},
"face=floor,facing=south,powered=true": {
"model": "templates:button_pressed_special",
"y": 180
},
"face=floor,facing=west,powered=false": {
"model": "templates:button_special",
"y": 270
},
"face=floor,facing=west,powered=true": {
"model": "templates:button_pressed_special",
"y": 270
},
"face=wall,facing=east,powered=false": {
"model": "templates:button_special",
"uvlock": true,
"x": 90,
"y": 90
},
"face=wall,facing=east,powered=true": {
"model": "templates:button_pressed_special",
"uvlock": true,
"x": 90,
"y": 90
},
"face=wall,facing=north,powered=false": {
"model": "templates:button_special",
"uvlock": true,
"x": 90
},
"face=wall,facing=north,powered=true": {
"model": "templates:button_pressed_special",
"uvlock": true,
"x": 90
},
"face=wall,facing=south,powered=false": {
"model": "templates:button_special",
"uvlock": true,
"x": 90,
"y": 180
},
"face=wall,facing=south,powered=true": {
"model": "templates:button_pressed_special",
"uvlock": true,
"x": 90,
"y": 180
},
"face=wall,facing=west,powered=false": {
"model": "templates:button_special",
"uvlock": true,
"x": 90,
"y": 270
},
"face=wall,facing=west,powered=true": {
"model": "templates:button_pressed_special",
"uvlock": true,
"x": 90,
"y": 270
}
}
}

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{
"variants": {
"": {
"model": "templates:carpet_special"
}
}
}

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{
"variants": {
"facing=east,in_wall=false,open=false": {
"model": "templates:fence_gate_special",
"uvlock": true,
"y": 270
},
"facing=east,in_wall=false,open=true": {
"model": "templates:fence_gate_open_special",
"uvlock": true,
"y": 270
},
"facing=east,in_wall=true,open=false": {
"model": "templates:fence_gate_wall_special",
"uvlock": true,
"y": 270
},
"facing=east,in_wall=true,open=true": {
"model": "templates:fence_gate_wall_open_special",
"uvlock": true,
"y": 270
},
"facing=north,in_wall=false,open=false": {
"model": "templates:fence_gate_special",
"uvlock": true,
"y": 180
},
"facing=north,in_wall=false,open=true": {
"model": "templates:fence_gate_open_special",
"uvlock": true,
"y": 180
},
"facing=north,in_wall=true,open=false": {
"model": "templates:fence_gate_wall_special",
"uvlock": true,
"y": 180
},
"facing=north,in_wall=true,open=true": {
"model": "templates:fence_gate_wall_open_special",
"uvlock": true,
"y": 180
},
"facing=south,in_wall=false,open=false": {
"model": "templates:fence_gate_special",
"uvlock": true
},
"facing=south,in_wall=false,open=true": {
"model": "templates:fence_gate_open_special",
"uvlock": true
},
"facing=south,in_wall=true,open=false": {
"model": "templates:fence_gate_wall_special",
"uvlock": true
},
"facing=south,in_wall=true,open=true": {
"model": "templates:fence_gate_wall_open_special",
"uvlock": true
},
"facing=west,in_wall=false,open=false": {
"model": "templates:fence_gate_special",
"uvlock": true,
"y": 90
},
"facing=west,in_wall=false,open=true": {
"model": "templates:fence_gate_open_special",
"uvlock": true,
"y": 90
},
"facing=west,in_wall=true,open=false": {
"model": "templates:fence_gate_wall_special",
"uvlock": true,
"y": 90
},
"facing=west,in_wall=true,open=true": {
"model": "templates:fence_gate_wall_open_special",
"uvlock": true,
"y": 90
}
}
}

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{
"variants": {
"face=ceiling,facing=east,powered=false": {
"model": "templates:lever_on_special",
"x": 180,
"y": 270
},
"face=ceiling,facing=east,powered=true": {
"model": "templates:lever_special",
"x": 180,
"y": 270
},
"face=ceiling,facing=north,powered=false": {
"model": "templates:lever_on_special",
"x": 180,
"y": 180
},
"face=ceiling,facing=north,powered=true": {
"model": "templates:lever_special",
"x": 180,
"y": 180
},
"face=ceiling,facing=south,powered=false": {
"model": "templates:lever_on_special",
"x": 180
},
"face=ceiling,facing=south,powered=true": {
"model": "templates:lever_special",
"x": 180
},
"face=ceiling,facing=west,powered=false": {
"model": "templates:lever_on_special",
"x": 180,
"y": 90
},
"face=ceiling,facing=west,powered=true": {
"model": "templates:lever_special",
"x": 180,
"y": 90
},
"face=floor,facing=east,powered=false": {
"model": "templates:lever_on_special",
"y": 90
},
"face=floor,facing=east,powered=true": {
"model": "templates:lever_special",
"y": 90
},
"face=floor,facing=north,powered=false": {
"model": "templates:lever_on_special"
},
"face=floor,facing=north,powered=true": {
"model": "templates:lever_special"
},
"face=floor,facing=south,powered=false": {
"model": "templates:lever_on_special",
"y": 180
},
"face=floor,facing=south,powered=true": {
"model": "templates:lever_special",
"y": 180
},
"face=floor,facing=west,powered=false": {
"model": "templates:lever_on_special",
"y": 270
},
"face=floor,facing=west,powered=true": {
"model": "templates:lever_special",
"y": 270
},
"face=wall,facing=east,powered=false": {
"model": "templates:lever_on_special",
"x": 90,
"y": 90
},
"face=wall,facing=east,powered=true": {
"model": "templates:lever_special",
"x": 90,
"y": 90
},
"face=wall,facing=north,powered=false": {
"model": "templates:lever_on_special",
"x": 90
},
"face=wall,facing=north,powered=true": {
"model": "templates:lever_special",
"x": 90
},
"face=wall,facing=south,powered=false": {
"model": "templates:lever_on_special",
"x": 90,
"y": 180
},
"face=wall,facing=south,powered=true": {
"model": "templates:lever_special",
"x": 90,
"y": 180
},
"face=wall,facing=west,powered=false": {
"model": "templates:lever_on_special",
"x": 90,
"y": 270
},
"face=wall,facing=west,powered=true": {
"model": "templates:lever_special",
"x": 90,
"y": 270
}
}
}

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@ -0,0 +1,10 @@
{
"variants": {
"powered=false": {
"model": "templates:pressure_plate_up_special"
},
"powered=true": {
"model": "templates:pressure_plate_down_special"
}
}
}

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@ -1,9 +1,14 @@
{ {
"itemGroup.templates.tab": "Templates", "itemGroup.templates.tab": "Templates",
"block.templates.button": "Button Template",
"block.templates.carpet": "Carpet Template",
"block.templates.cube": "Cube Template", "block.templates.cube": "Cube Template",
"block.templates.fence": "Fence Template", "block.templates.fence": "Fence Template",
"block.templates.fence_gate": "Fence Gate Template",
"block.templates.lever": "Lever Template",
"block.templates.post": "Post Template", "block.templates.post": "Post Template",
"block.templates.pressure_plate": "Pressure Plate Template",
"block.templates.slope": "Slope Template", "block.templates.slope": "Slope Template",
"block.templates.slab": "Slab Template", "block.templates.slab": "Slab Template",
"block.templates.wall": "Wall Template" "block.templates.wall": "Wall Template"

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{
"parent": "block/block",
"textures": {
"down": "templates:templates_special/down",
"up": "templates:templates_special/up",
"north": "templates:templates_special/north",
"south": "templates:templates_special/south",
"west": "templates:templates_special/west",
"east": "templates:templates_special/east"
},
"elements": [
{
"from": [5, 0, 6],
"to": [11, 2, 10],
"faces": {
"down": {
"uv": [5, 6, 11, 10],
"texture": "#down",
"cullface": "down"
},
"up": {
"uv": [5, 6, 11, 10],
"texture": "#up"
},
"north": {
"uv": [5, 14, 11, 16],
"texture": "#north"
},
"south": {
"uv": [5, 14, 11, 16],
"texture": "#south"
},
"west": {
"uv": [6, 14, 10, 16],
"texture": "#west"
},
"east": {
"uv": [6, 14, 10, 16],
"texture": "#east"
}
}
}
]
}

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{
"parent": "block/block",
"textures": {
"down": "templates:templates_special/down",
"up": "templates:templates_special/up",
"north": "templates:templates_special/north",
"south": "templates:templates_special/south",
"west": "templates:templates_special/west",
"east": "templates:templates_special/east"
},
"elements": [
{
"from": [5, 6, 6],
"to": [11, 10, 10],
"faces": {
"down": {
"uv": [5, 6, 11, 10],
"texture": "#down"
},
"up": {
"uv": [5, 10, 11, 6],
"texture": "#up"
},
"north": {
"uv": [5, 12, 11, 16],
"texture": "#north"
},
"south": {
"uv": [5, 12, 11, 16],
"texture": "#south"
},
"west": {
"uv": [6, 12, 10, 16],
"texture": "#west"
},
"east": {
"uv": [6, 12, 10, 16],
"texture": "#east"
}
}
}
]
}

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{
"parent": "block/block",
"textures": {
"down": "templates:templates_special/down",
"up": "templates:templates_special/up",
"north": "templates:templates_special/north",
"south": "templates:templates_special/south",
"west": "templates:templates_special/west",
"east": "templates:templates_special/east"
},
"elements": [
{
"from": [5, 0, 6],
"to": [11, 1.02, 10],
"faces": {
"down": {
"uv": [5, 6, 11, 10],
"texture": "#down",
"cullface": "down"
},
"up": {
"uv": [5, 6, 11, 10],
"texture": "#up"
},
"north": {
"uv": [5, 14, 11, 15],
"texture": "#north"
},
"south": {
"uv": [5, 14, 11, 15],
"texture": "#south"
},
"west": {
"uv": [6, 14, 10, 15],
"texture": "#west"
},
"east": {
"uv": [6, 14, 10, 15],
"texture": "#east"
}
}
}
]
}

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{
"parent": "block/thin_block",
"textures": {
"down": "templates:templates_special/down",
"up": "templates:templates_special/up",
"north": "templates:templates_special/north",
"south": "templates:templates_special/south",
"west": "templates:templates_special/west",
"east": "templates:templates_special/east"
},
"elements": [
{
"from": [0, 0, 0],
"to": [16, 1, 16],
"faces": {
"down": {
"uv": [0, 0, 16, 16],
"texture": "#down",
"cullface": "down"
},
"up": {
"uv": [0, 0, 16, 16],
"texture": "#up"
},
"north": {
"uv": [0, 15, 16, 16],
"texture": "#north",
"cullface": "north"
},
"south": {
"uv": [0, 15, 16, 16],
"texture": "#south",
"cullface": "south"
},
"west": {
"uv": [0, 15, 16, 16],
"texture": "#west",
"cullface": "west"
},
"east": {
"uv": [0, 15, 16, 16],
"texture": "#east",
"cullface": "east"
}
}
}
]
}

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{ "parent": "block/block",
"display": {
"gui": {
"rotation": [ 30, 45, 0 ],
"translation": [ 0, -1, 0],
"scale":[ 0.8, 0.8, 0.8 ]
},
"head": {
"rotation": [ 0, 0, 0 ],
"translation": [ 0, -3, -6],
"scale":[ 1, 1, 1]
}
},
"textures": {
"down": "templates:templates_special/down",
"up": "templates:templates_special/up",
"north": "templates:templates_special/north",
"south": "templates:templates_special/south",
"west": "templates:templates_special/west",
"east": "templates:templates_special/east"
},
"elements": [
{ "__comment": "Left-hand post",
"from": [ 0, 5, 7 ],
"to": [ 2, 16, 9 ],
"faces": {
"down": { "uv": [ 0, 7, 2, 9 ], "texture": "#down" },
"up": { "uv": [ 0, 7, 2, 9 ], "texture": "#up" },
"north": { "uv": [ 0, 0, 2, 11 ], "texture": "#north" },
"south": { "uv": [ 0, 0, 2, 11 ], "texture": "#south" },
"west": { "uv": [ 7, 0, 9, 11 ], "texture": "#west", "cullface": "west" },
"east": { "uv": [ 7, 0, 9, 11 ], "texture": "#east" }
}
},
{ "__comment": "Right-hand post",
"from": [ 14, 5, 7 ],
"to": [ 16, 16, 9 ],
"faces": {
"down": { "uv": [ 14, 7, 16, 9 ], "texture": "#down" },
"up": { "uv": [ 14, 7, 16, 9 ], "texture": "#up" },
"north": { "uv": [ 14, 0, 16, 11 ], "texture": "#north" },
"south": { "uv": [ 14, 0, 16, 11 ], "texture": "#south" },
"west": { "uv": [ 7, 0, 9, 11 ], "texture": "#west" },
"east": { "uv": [ 7, 0, 9, 11 ], "texture": "#east", "cullface": "east" }
}
},
{ "__comment": "Inner vertical post of left-hand gate door",
"from": [ 6, 6, 7 ],
"to": [ 8, 15, 9 ],
"faces": {
"down": { "uv": [ 6, 7, 8, 9 ], "texture": "#down" },
"up": { "uv": [ 6, 7, 8, 9 ], "texture": "#up" },
"north": { "uv": [ 6, 1, 8, 10 ], "texture": "#north" },
"south": { "uv": [ 6, 1, 8, 10 ], "texture": "#south" },
"west": { "uv": [ 7, 1, 9, 10 ], "texture": "#west" },
"east": { "uv": [ 7, 1, 9, 10 ], "texture": "#east" }
}
},
{ "__comment": "Inner vertical post of right-hand gate door",
"from": [ 8, 6, 7 ],
"to": [ 10, 15, 9 ],
"faces": {
"down": { "uv": [ 8, 7, 10, 9 ], "texture": "#down" },
"up": { "uv": [ 8, 7, 10, 9 ], "texture": "#up" },
"north": { "uv": [ 8, 1, 10, 10 ], "texture": "#north" },
"south": { "uv": [ 8, 1, 10, 10 ], "texture": "#south" },
"west": { "uv": [ 7, 1, 9, 10 ], "texture": "#west" },
"east": { "uv": [ 7, 1, 9, 10 ], "texture": "#east" }
}
},
{ "__comment": "Lower horizontal bar of left-hand gate door",
"from": [ 2, 6, 7 ],
"to": [ 6, 9, 9 ],
"faces": {
"down": { "uv": [ 2, 7, 6, 9 ], "texture": "#down" },
"up": { "uv": [ 2, 7, 6, 9 ], "texture": "#up" },
"north": { "uv": [ 2, 7, 6, 10 ], "texture": "#north" },
"south": { "uv": [ 2, 7, 6, 10 ], "texture": "#south" }
}
},
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View File

@ -0,0 +1,100 @@
{
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@ -0,0 +1,101 @@
{
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}

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@ -0,0 +1,101 @@
{
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}

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@ -0,0 +1,77 @@
{
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},
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{
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}
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}

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@ -0,0 +1,77 @@
{
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}

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@ -0,0 +1,44 @@
{
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}

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@ -0,0 +1,44 @@
{
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]
}

View File

@ -0,0 +1,6 @@
{
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"values": [
"templates:fence_gate"
]
}

View File

@ -0,0 +1,6 @@
{
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"values": [
"templates:button"
]
}

View File

@ -0,0 +1,6 @@
{
"replace": false,
"values": [
"templates:carpet"
]
}

View File

@ -2,8 +2,11 @@
"parent": "minecraft:recipes/root", "parent": "minecraft:recipes/root",
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"templates:carpet",
"templates:cube", "templates:cube",
"templates:fence", "templates:fence",
"templates:fence_gate",
"templates:post", "templates:post",
"templates:slab", "templates:slab",
"templates:slope", "templates:slope",

View File

@ -0,0 +1,19 @@
{
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{
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{
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}
],
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{
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}
]
}
]
}

View File

@ -0,0 +1,19 @@
{
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{
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}
],
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}
]
}
]
}

View File

@ -0,0 +1,19 @@
{
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{
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}
],
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{
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}
]
}
]
}

View File

@ -0,0 +1,19 @@
{
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{
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}
],
"conditions": [
{
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}
]
}
]
}

View File

@ -0,0 +1,20 @@
{
"type": "minecraft:crafting_shaped",
"pattern": [
"~",
"I"
],
"key": {
"I": {
"item": "minecraft:bamboo"
},
"~": {
"item": "minecraft:string"
}
},
"result": {
"item": "templates:button",
"count": 1
},
"group": "templates"
}

View File

@ -0,0 +1,20 @@
{
"type": "minecraft:crafting_shaped",
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],
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},
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},
"result": {
"item": "templates:carpet",
"count": 12
},
"group": "templates"
}

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@ -0,0 +1,20 @@
{
"type": "minecraft:crafting_shaped",
"pattern": [
"~I~",
"~I~"
],
"key": {
"I": {
"item": "minecraft:bamboo"
},
"~": {
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}
},
"result": {
"item": "templates:fence_gate",
"count": 2
},
"group": "templates"
}

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@ -0,0 +1,24 @@
{
"type": "minecraft:crafting_shaped",
"pattern": [
"~",
"I",
"C"
],
"key": {
"I": {
"item": "minecraft:bamboo"
},
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},
"C": {
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}
},
"result": {
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},
"group": "templates"
}

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@ -0,0 +1,20 @@
{
"type": "minecraft:crafting_shaped",
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],
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},
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}
},
"result": {
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},
"group": "templates"
}