Merge pull request '1.5.8 cache fix' (#13) from dev into master
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Reviewed-on: #13
This commit is contained in:
Adrien1106 2024-04-16 19:21:50 +02:00
commit ac2f7def0c
30 changed files with 151 additions and 191 deletions

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@ -9,7 +9,7 @@ loader_version=0.15.6
# Mod Properties
modrinth_id = jCpoCBpn
mod_version = 1.5.7
mod_version = 1.5.8
maven_group = fr.adrien1106
archives_base_name = ReFramed
mod_id = reframed

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@ -32,7 +32,6 @@ import static fr.adrien1106.reframed.util.blocks.BlockProperties.LIGHT;
* TODO add minecraft models like wall fence etc -> for v1.6
* TODO better connected textures -> maybe v1.6 ?
* TODO support continuity overlays -> not scheduled
* TODO better state caching per models (e.g. wall only has 3 max per model) -> not scheduled
*/
public class ReFramed implements ModInitializer {
public static final String MODID = "reframed";

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@ -53,13 +53,6 @@ public class ReFramedBlock extends Block implements BlockEntityProvider {
return "";
}
/**
* @return the amount of models the block can have prevents allocating too much space for a model
*/
public int getModelStateCount() {
return 1;
}
//For addon devs: override this so your blocks don't end up trying to place my block entity, my BlockEntityType only handles blocks internal to the mod
//Just make your own BlockEntityType, it's fine, you can even use the same ReFramedEntity class
@Override

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@ -41,11 +41,6 @@ public class ReFramedHalfStairBlock extends WaterloggableReFramedBlock {
return new ModelCacheKey(state.get(CORNER), state.get(CORNER_FACE));
}
@Override
public int getModelStateCount() {
return 24;
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(builder.add(CORNER,CORNER_FACE));

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@ -34,11 +34,6 @@ public class ReFramedHalfStairsSlabBlock extends WaterloggableReFramedDoubleBloc
return new ModelCacheKey(state.get(CORNER), state.get(CORNER_FACE));
}
@Override
public int getModelStateCount() {
return 24;
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(builder.add(CORNER,CORNER_FACE));

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@ -32,11 +32,6 @@ public class ReFramedHalfStairsStairBlock extends WaterloggableReFramedDoubleBlo
return state.get(EDGE);
}
@Override
public int getModelStateCount() {
return 12;
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(builder.add(EDGE));

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@ -32,11 +32,6 @@ public class ReFramedLayerBlock extends ReFramedSlabBlock {
return new ModelCacheKey(state.get(FACING), state.get(LAYERS));
}
@Override
public int getModelStateCount() {
return 48;
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(builder.add(LAYERS));

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@ -31,11 +31,6 @@ public class ReFramedPillarBlock extends WaterloggableReFramedBlock {
return state.get(AXIS);
}
@Override
public int getModelStateCount() {
return 3;
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(builder.add(AXIS));

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@ -38,11 +38,6 @@ public class ReFramedSlabBlock extends WaterloggableReFramedBlock {
return state.get(FACING);
}
@Override
public int getModelStateCount() {
return 6;
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(builder.add(FACING));

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@ -23,11 +23,6 @@ public class ReFramedSlabsCubeBlock extends ReFramedDoubleBlock {
return state.get(AXIS);
}
@Override
public int getModelStateCount() {
return 3;
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(builder.add(AXIS));

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@ -39,11 +39,6 @@ public class ReFramedSmallCubeBlock extends WaterloggableReFramedBlock {
return state.get(CORNER);
}
@Override
public int getModelStateCount() {
return 8;
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(builder.add(CORNER));

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@ -30,11 +30,6 @@ public class ReFramedSmallCubesStepBlock extends WaterloggableReFramedDoubleBloc
return state.get(EDGE);
}
@Override
public int getModelStateCount() {
return 12;
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(builder.add(EDGE));

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@ -43,11 +43,6 @@ public class ReFramedStairBlock extends WaterloggableReFramedBlock {
return new ModelCacheKey(state.get(EDGE), state.get(STAIR_SHAPE));
}
@Override
public int getModelStateCount() {
return 108; // Has 12 * 9 state combination and 52 models still reduces cache size
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(builder.add(EDGE, STAIR_SHAPE));

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@ -34,11 +34,6 @@ public class ReFramedStairsCubeBlock extends ReFramedDoubleBlock {
return new ModelCacheKey(state.get(EDGE), state.get(STAIR_SHAPE));
}
@Override
public int getModelStateCount() {
return 108; // Has 12 * 9 state combination and 52 models still reduces cache size
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(builder.add(EDGE, STAIR_SHAPE));

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@ -39,11 +39,6 @@ public class ReFramedStepBlock extends WaterloggableReFramedBlock {
return state.get(EDGE);
}
@Override
public int getModelStateCount() {
return 12;
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(builder.add(EDGE));

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@ -34,11 +34,6 @@ public class ReFramedStepsSlabBlock extends WaterloggableReFramedDoubleBlock {
return new ModelCacheKey(state.get(FACING), state.get(AXIS));
}
@Override
public int getModelStateCount() {
return 18;
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(builder.add(FACING, AXIS));

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@ -49,11 +49,6 @@ public class ReframedWallBlock extends WaterloggableReFramedBlock {
);
}
@Override
public int getModelStateCount() {
return 162;
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(builder.add(UP, EAST_WALL_SHAPE, NORTH_WALL_SHAPE, SOUTH_WALL_SHAPE, WEST_WALL_SHAPE));
@ -84,9 +79,12 @@ public class ReframedWallBlock extends WaterloggableReFramedBlock {
boolean side_full = other_state.isSideSolidFullSquare(world, moved, dir.getOpposite());
if (shouldConnectTo(other_state, side_full, dir.getOpposite())) {
Property<WallShape> wall_shape = getWallShape(dir);
new_state = new_state.with(
getWallShape(dir),
fs || shouldUseTall(WALL_VOXELS[dir.ordinal() + 3], top_shape)
wall_shape,
fs
|| (top_state.contains(wall_shape) && top_state.get(wall_shape) != WallShape.NONE)
|| shouldUseTall(WALL_VOXELS[dir.ordinal() + 3], top_shape)
? WallShape.TALL
: WallShape.LOW
);
@ -107,9 +105,12 @@ public class ReframedWallBlock extends WaterloggableReFramedBlock {
BlockState neighbor = world.getBlockState(offset);
boolean side_full = neighbor.isSideSolidFullSquare(world, offset, dir.getOpposite());
if (shouldConnectTo(neighbor, side_full, dir.getOpposite())) {
Property<WallShape> wall_shape = getWallShape(dir);
state = state.with(
getWallShape(dir),
fs || shouldUseTall(WALL_VOXELS[dir.ordinal() + 3], top_shape)
wall_shape,
fs
|| (top_state.contains(wall_shape) && top_state.get(wall_shape) != WallShape.NONE)
|| shouldUseTall(WALL_VOXELS[dir.ordinal() + 3], top_shape)
? WallShape.TALL
: WallShape.LOW
);
@ -138,6 +139,7 @@ public class ReframedWallBlock extends WaterloggableReFramedBlock {
@Override
public VoxelShape getCollisionShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
if (isGhost(view, pos)) return VoxelShapes.empty();
VoxelShape shape = state.get(UP) ? WALL_VOXELS[9]: VoxelShapes.empty();
for (Direction dir : Direction.Type.HORIZONTAL) {
if (state.get(getWallShape(dir)) != WallShape.NONE)

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@ -14,6 +14,10 @@ import net.minecraft.resource.ResourceType;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.ChunkSectionPos;
import static fr.adrien1106.reframed.util.blocks.BlockProperties.*;
import static fr.adrien1106.reframed.util.blocks.BlockProperties.STAIR_SHAPE;
import static net.minecraft.state.property.Properties.*;
public class ReFramedClient implements ClientModInitializer {
public static final ReFramedModelProvider PROVIDER = new ReFramedModelProvider();
@ -27,92 +31,92 @@ public class ReFramedClient implements ClientModInitializer {
BlockRenderLayerMap.INSTANCE.putBlocks(RenderLayer.getCutout(), ReFramed.BLOCKS.toArray(new Block[0]));
// CUBE
HELPER.addReFramedModel("cube" , HELPER.auto(new Identifier("block/cube")));
HELPER.addReFramedModel("cube" , HELPER.auto(new Identifier("block/cube"), 2));
// SMALL_CUBE
HELPER.addReFramedModel("small_cube" , HELPER.auto(ReFramed.id("block/small_cube/base")));
HELPER.addReFramedModel("small_cube" , HELPER.auto(ReFramed.id("block/small_cube/base"), 9, CORNER));
// SMALL_CUBES_STEP
HELPER.addReFramedModel("small_cubes_step" , HELPER.autoDouble(ReFramed.id("block/small_cube/base"), ReFramed.id("block/small_cube/step/base")));
HELPER.addReFramedModel("small_cubes_step_reverse" , HELPER.autoDouble(ReFramed.id("block/small_cube/step/base"), ReFramed.id("block/small_cube/base")));
HELPER.addReFramedModel("small_cubes_step" , HELPER.autoDouble(ReFramed.id("block/small_cube/base"), ReFramed.id("block/small_cube/step/base"), 9, EDGE));
HELPER.addReFramedModel("small_cubes_step_reverse" , HELPER.autoDouble(ReFramed.id("block/small_cube/step/base"), ReFramed.id("block/small_cube/base"), 4, EDGE));
// SLAB
HELPER.addReFramedModel("slab" , HELPER.auto(new Identifier("block/slab")));
HELPER.addReFramedModel("slab" , HELPER.auto(new Identifier("block/slab"), 7, FACING));
// SLAB_CUBE
HELPER.addReFramedModel("double_slab" , HELPER.autoDouble(new Identifier("block/slab"), new Identifier("block/slab_top")));
HELPER.addReFramedModel("double_slab" , HELPER.autoDouble(new Identifier("block/slab"), new Identifier("block/slab_top"), 4, AXIS));
// STAIR
HELPER.addReFramedModel("stair" , HELPER.auto(ReFramed.id("block/stair/straight")));
HELPER.addReFramedModel("outers_stair" , HELPER.auto(ReFramed.id("block/stair/double_outer")));
HELPER.addReFramedModel("inner_stair" , HELPER.auto(ReFramed.id("block/stair/inner")));
HELPER.addReFramedModel("outer_stair" , HELPER.auto(ReFramed.id("block/stair/outer")));
HELPER.addReFramedModel("outer_side_stair" , HELPER.auto(ReFramed.id("block/stair/outer_side")));
HELPER.addReFramedModel("stair" , HELPER.auto(ReFramed.id("block/stair/straight"), 13, EDGE));
HELPER.addReFramedModel("outers_stair" , HELPER.auto(ReFramed.id("block/stair/double_outer"), 24, EDGE, STAIR_SHAPE));
HELPER.addReFramedModel("inner_stair" , HELPER.auto(ReFramed.id("block/stair/inner"), 24, EDGE, STAIR_SHAPE));
HELPER.addReFramedModel("outer_stair" , HELPER.auto(ReFramed.id("block/stair/outer"), 16, EDGE, STAIR_SHAPE));
HELPER.addReFramedModel("outer_side_stair" , HELPER.auto(ReFramed.id("block/stair/outer_side"), 32, EDGE, STAIR_SHAPE));
// STAIRS_CUBE
HELPER.addReFramedModel("stairs_cube" , HELPER.autoDouble(ReFramed.id("block/stair/straight"), ReFramed.id("block/stair/cube/straight")));
HELPER.addReFramedModel("outers_stairs_cube" , HELPER.autoDouble(ReFramed.id("block/stair/double_outer"), ReFramed.id("block/stair/cube/double_outer")));
HELPER.addReFramedModel("inner_stairs_cube" , HELPER.autoDouble(ReFramed.id("block/stair/inner"), ReFramed.id("block/stair/cube/inner")));
HELPER.addReFramedModel("outer_stairs_cube" , HELPER.autoDouble(ReFramed.id("block/stair/outer"), ReFramed.id("block/stair/cube/outer")));
HELPER.addReFramedModel("outer_side_stairs_cube" , HELPER.autoDouble(ReFramed.id("block/stair/outer_side"), ReFramed.id("block/stair/cube/outer_side")));
HELPER.addReFramedModel("stairs_cube" , HELPER.autoDouble(ReFramed.id("block/stair/straight"), ReFramed.id("block/stair/cube/straight"), 13, EDGE));
HELPER.addReFramedModel("outers_stairs_cube" , HELPER.autoDouble(ReFramed.id("block/stair/double_outer"), ReFramed.id("block/stair/cube/double_outer"), 24, EDGE, STAIR_SHAPE));
HELPER.addReFramedModel("inner_stairs_cube" , HELPER.autoDouble(ReFramed.id("block/stair/inner"), ReFramed.id("block/stair/cube/inner"), 24, EDGE, STAIR_SHAPE));
HELPER.addReFramedModel("outer_stairs_cube" , HELPER.autoDouble(ReFramed.id("block/stair/outer"), ReFramed.id("block/stair/cube/outer"), 16, EDGE, STAIR_SHAPE));
HELPER.addReFramedModel("outer_side_stairs_cube" , HELPER.autoDouble(ReFramed.id("block/stair/outer_side"), ReFramed.id("block/stair/cube/outer_side"), 32, EDGE, STAIR_SHAPE));
// HALF_STAIR
HELPER.addReFramedModel("half_stair_down" , HELPER.auto(ReFramed.id("block/half_stair/down")));
HELPER.addReFramedModel("half_stair_side" , HELPER.auto(ReFramed.id("block/half_stair/side")));
HELPER.addReFramedModel("half_stair_down" , HELPER.auto(ReFramed.id("block/half_stair/down"), 9, CORNER, CORNER_FACE));
HELPER.addReFramedModel("half_stair_side" , HELPER.auto(ReFramed.id("block/half_stair/side"), 16, CORNER, CORNER_FACE));
// HALF_STAIRS_SLAB
HELPER.addReFramedModel("half_stairs_slab_down" , HELPER.autoDouble(ReFramed.id("block/half_stair/down"), ReFramed.id("block/half_stair/slab/down")));
HELPER.addReFramedModel("half_stairs_slab_side" , HELPER.autoDouble(ReFramed.id("block/half_stair/side"), ReFramed.id("block/half_stair/slab/side")));
HELPER.addReFramedModel("half_stairs_slab_down" , HELPER.autoDouble(ReFramed.id("block/half_stair/down"), ReFramed.id("block/half_stair/slab/down"), 9, CORNER, CORNER_FACE));
HELPER.addReFramedModel("half_stairs_slab_side" , HELPER.autoDouble(ReFramed.id("block/half_stair/side"), ReFramed.id("block/half_stair/slab/side"), 16, CORNER, CORNER_FACE));
// HALF_STAIRS_STAIR
HELPER.addReFramedModel("half_stairs_stair_down" , HELPER.autoDouble(ReFramed.id("block/half_stair/down"), ReFramed.id("block/half_stair/stair/down")));
HELPER.addReFramedModel("half_stairs_stair_side" , HELPER.autoDouble(ReFramed.id("block/half_stair/side"), ReFramed.id("block/half_stair/stair/side")));
HELPER.addReFramedModel("half_stairs_stair_reverse" , HELPER.autoDouble(ReFramed.id("block/half_stair/stair/side"), ReFramed.id("block/half_stair/side")));
HELPER.addReFramedModel("half_stairs_stair_down" , HELPER.autoDouble(ReFramed.id("block/half_stair/down"), ReFramed.id("block/half_stair/stair/down"), 5, EDGE));
HELPER.addReFramedModel("half_stairs_stair_side" , HELPER.autoDouble(ReFramed.id("block/half_stair/side"), ReFramed.id("block/half_stair/stair/side"), 6, EDGE));
HELPER.addReFramedModel("half_stairs_stair_reverse" , HELPER.autoDouble(ReFramed.id("block/half_stair/stair/side"), ReFramed.id("block/half_stair/side"), 2, EDGE));
// STEP
HELPER.addReFramedModel("step" , HELPER.auto(ReFramed.id("block/step/down")));
HELPER.addReFramedModel("step" , HELPER.auto(ReFramed.id("block/step/down"), 13, EDGE));
// STEPS_SLAB
HELPER.addReFramedModel("steps_slab" , HELPER.autoDouble(ReFramed.id("block/step/down"), ReFramed.id("block/step/slab/down")));
HELPER.addReFramedModel("steps_slab_side" , HELPER.autoDouble(ReFramed.id("block/step/side"), ReFramed.id("block/step/slab/side")));
HELPER.addReFramedModel("steps_slab" , HELPER.autoDouble(ReFramed.id("block/step/down"), ReFramed.id("block/step/slab/down"), 5, FACING, AXIS));
HELPER.addReFramedModel("steps_slab_side" , HELPER.autoDouble(ReFramed.id("block/step/side"), ReFramed.id("block/step/slab/side"), 8, FACING, AXIS));
// LAYER
HELPER.addReFramedModel("layer_1" , HELPER.auto(new Identifier("block/snow_height2")));
HELPER.addReFramedModel("layer_2" , HELPER.auto(new Identifier("block/snow_height4")));
HELPER.addReFramedModel("layer_3" , HELPER.auto(new Identifier("block/snow_height6")));
HELPER.addReFramedModel("layer_4" , HELPER.auto(new Identifier("block/snow_height8")));
HELPER.addReFramedModel("layer_5" , HELPER.auto(new Identifier("block/snow_height10")));
HELPER.addReFramedModel("layer_6" , HELPER.auto(new Identifier("block/snow_height12")));
HELPER.addReFramedModel("layer_7" , HELPER.auto(new Identifier("block/snow_height14")));
HELPER.addReFramedModel("layer_8" , HELPER.auto(new Identifier("block/cube")));
HELPER.addReFramedModel("layer_1" , HELPER.auto(new Identifier("block/snow_height2"), 7, FACING));
HELPER.addReFramedModel("layer_2" , HELPER.auto(new Identifier("block/snow_height4"), 6, FACING));
HELPER.addReFramedModel("layer_3" , HELPER.auto(new Identifier("block/snow_height6"), 6, FACING));
HELPER.addReFramedModel("layer_4" , HELPER.auto(new Identifier("block/snow_height8"), 6, FACING));
HELPER.addReFramedModel("layer_5" , HELPER.auto(new Identifier("block/snow_height10"), 6, FACING));
HELPER.addReFramedModel("layer_6" , HELPER.auto(new Identifier("block/snow_height12"), 6, FACING));
HELPER.addReFramedModel("layer_7" , HELPER.auto(new Identifier("block/snow_height14"), 6, FACING));
HELPER.addReFramedModel("layer_8" , HELPER.auto(new Identifier("block/cube"), 1));
// PILLAR
HELPER.addReFramedModel("pillar" , HELPER.auto(ReFramed.id("block/pillar")));
HELPER.addReFramedModel("pillar" , HELPER.auto(ReFramed.id("block/pillar"), 4, AXIS));
// WALL
HELPER.addReFramedModel("wall_inventory" , HELPER.auto(ReFramed.id("block/wall/inventory/default")));
HELPER.addReFramedModel("wall_inventory" , HELPER.auto(ReFramed.id("block/wall/inventory/default"), 1));
// --------------------- pillar
HELPER.addReFramedModel("wall_core" , HELPER.auto(ReFramed.id("block/wall/pillar/core")));
HELPER.addReFramedModel("wall_pillar_low" , HELPER.auto(ReFramed.id("block/wall/pillar/low")));
HELPER.addReFramedModel("wall_pillar_tall" , HELPER.auto(ReFramed.id("block/wall/pillar/tall")));
HELPER.addReFramedModel("wall_pillar_none" , HELPER.auto(ReFramed.id("block/wall/pillar/none")));
HELPER.addReFramedModel("wall_core" , HELPER.auto(ReFramed.id("block/wall/pillar/core"), 1, UP));
HELPER.addReFramedModel("wall_pillar_low" , HELPER.auto(ReFramed.id("block/wall/pillar/low"), 4, NORTH_WALL_SHAPE, EAST_WALL_SHAPE, SOUTH_WALL_SHAPE, WEST_WALL_SHAPE));
HELPER.addReFramedModel("wall_pillar_tall" , HELPER.auto(ReFramed.id("block/wall/pillar/tall"), 4, NORTH_WALL_SHAPE, EAST_WALL_SHAPE, SOUTH_WALL_SHAPE, WEST_WALL_SHAPE));
HELPER.addReFramedModel("wall_pillar_none" , HELPER.auto(ReFramed.id("block/wall/pillar/none"), 4, NORTH_WALL_SHAPE, EAST_WALL_SHAPE, SOUTH_WALL_SHAPE, WEST_WALL_SHAPE));
// --------------------- side
HELPER.addReFramedModel("wall_side_low" , HELPER.auto(ReFramed.id("block/wall/side/low")));
HELPER.addReFramedModel("wall_side_tall" , HELPER.auto(ReFramed.id("block/wall/side/tall")));
HELPER.addReFramedModel("wall_side_low" , HELPER.auto(ReFramed.id("block/wall/side/low"), 92, NORTH_WALL_SHAPE, EAST_WALL_SHAPE, SOUTH_WALL_SHAPE, WEST_WALL_SHAPE));
HELPER.addReFramedModel("wall_side_tall" , HELPER.auto(ReFramed.id("block/wall/side/tall"), 92, NORTH_WALL_SHAPE, EAST_WALL_SHAPE, SOUTH_WALL_SHAPE, WEST_WALL_SHAPE));
// --------------------- junction
HELPER.addReFramedModel("wall_low_e" , HELPER.auto(ReFramed.id("block/wall/junction/low")));
HELPER.addReFramedModel("wall_tall_e" , HELPER.auto(ReFramed.id("block/wall/junction/tall")));
HELPER.addReFramedModel("wall_low_e" , HELPER.auto(ReFramed.id("block/wall/junction/low"), 4, NORTH_WALL_SHAPE, EAST_WALL_SHAPE, SOUTH_WALL_SHAPE, WEST_WALL_SHAPE));
HELPER.addReFramedModel("wall_tall_e" , HELPER.auto(ReFramed.id("block/wall/junction/tall"), 4, NORTH_WALL_SHAPE, EAST_WALL_SHAPE, SOUTH_WALL_SHAPE, WEST_WALL_SHAPE));
// --------------------- junction_i
HELPER.addReFramedModel("wall_low_i" , HELPER.auto(ReFramed.id("block/wall/junction/low_i")));
HELPER.addReFramedModel("wall_tall_i" , HELPER.auto(ReFramed.id("block/wall/junction/tall_i")));
HELPER.addReFramedModel("wall_low_tall_i" , HELPER.auto(ReFramed.id("block/wall/junction/low_tall_i")));
HELPER.addReFramedModel("wall_low_i" , HELPER.auto(ReFramed.id("block/wall/junction/low_i"), 4, NORTH_WALL_SHAPE, EAST_WALL_SHAPE, SOUTH_WALL_SHAPE, WEST_WALL_SHAPE));
HELPER.addReFramedModel("wall_tall_i" , HELPER.auto(ReFramed.id("block/wall/junction/tall_i"), 4, NORTH_WALL_SHAPE, EAST_WALL_SHAPE, SOUTH_WALL_SHAPE, WEST_WALL_SHAPE));
HELPER.addReFramedModel("wall_low_tall_i" , HELPER.auto(ReFramed.id("block/wall/junction/low_tall_i"), 4, NORTH_WALL_SHAPE, EAST_WALL_SHAPE, SOUTH_WALL_SHAPE, WEST_WALL_SHAPE));
// --------------------- junction_c
HELPER.addReFramedModel("wall_low_c" , HELPER.auto(ReFramed.id("block/wall/junction/low_c")));
HELPER.addReFramedModel("wall_tall_c" , HELPER.auto(ReFramed.id("block/wall/junction/tall_c")));
HELPER.addReFramedModel("wall_low_tall_c" , HELPER.auto(ReFramed.id("block/wall/junction/low_tall_c")));
HELPER.addReFramedModel("wall_tall_low_c" , HELPER.auto(ReFramed.id("block/wall/junction/tall_low_c")));
HELPER.addReFramedModel("wall_low_c" , HELPER.auto(ReFramed.id("block/wall/junction/low_c"), 4, NORTH_WALL_SHAPE, EAST_WALL_SHAPE, SOUTH_WALL_SHAPE, WEST_WALL_SHAPE));
HELPER.addReFramedModel("wall_tall_c" , HELPER.auto(ReFramed.id("block/wall/junction/tall_c"), 4, NORTH_WALL_SHAPE, EAST_WALL_SHAPE, SOUTH_WALL_SHAPE, WEST_WALL_SHAPE));
HELPER.addReFramedModel("wall_low_tall_c" , HELPER.auto(ReFramed.id("block/wall/junction/low_tall_c"), 4, NORTH_WALL_SHAPE, EAST_WALL_SHAPE, SOUTH_WALL_SHAPE, WEST_WALL_SHAPE));
HELPER.addReFramedModel("wall_tall_low_c" , HELPER.auto(ReFramed.id("block/wall/junction/tall_low_c"), 4, NORTH_WALL_SHAPE, EAST_WALL_SHAPE, SOUTH_WALL_SHAPE, WEST_WALL_SHAPE));
// --------------------- junction_t
HELPER.addReFramedModel("wall_low_t" , HELPER.auto(ReFramed.id("block/wall/junction/low_t")));
HELPER.addReFramedModel("wall_tall_t" , HELPER.auto(ReFramed.id("block/wall/junction/tall_t")));
HELPER.addReFramedModel("wall_tall_low_c_t" , HELPER.auto(ReFramed.id("block/wall/junction/tall_low_c_t")));
HELPER.addReFramedModel("wall_tall_i_low_t" , HELPER.auto(ReFramed.id("block/wall/junction/tall_i_low_t")));
HELPER.addReFramedModel("wall_low_i_tall_t" , HELPER.auto(ReFramed.id("block/wall/junction/low_i_tall_t")));
HELPER.addReFramedModel("wall_low_tall_c_t" , HELPER.auto(ReFramed.id("block/wall/junction/low_tall_c_t")));
HELPER.addReFramedModel("wall_low_c_tall_t" , HELPER.auto(ReFramed.id("block/wall/junction/low_c_tall_t")));
HELPER.addReFramedModel("wall_tall_c_low_t" , HELPER.auto(ReFramed.id("block/wall/junction/tall_c_low_t")));
HELPER.addReFramedModel("wall_low_t" , HELPER.auto(ReFramed.id("block/wall/junction/low_t"), 4, NORTH_WALL_SHAPE, EAST_WALL_SHAPE, SOUTH_WALL_SHAPE, WEST_WALL_SHAPE));
HELPER.addReFramedModel("wall_tall_t" , HELPER.auto(ReFramed.id("block/wall/junction/tall_t"), 4, NORTH_WALL_SHAPE, EAST_WALL_SHAPE, SOUTH_WALL_SHAPE, WEST_WALL_SHAPE));
HELPER.addReFramedModel("wall_tall_low_c_t" , HELPER.auto(ReFramed.id("block/wall/junction/tall_low_c_t"), 4, NORTH_WALL_SHAPE, EAST_WALL_SHAPE, SOUTH_WALL_SHAPE, WEST_WALL_SHAPE));
HELPER.addReFramedModel("wall_tall_i_low_t" , HELPER.auto(ReFramed.id("block/wall/junction/tall_i_low_t"), 4, NORTH_WALL_SHAPE, EAST_WALL_SHAPE, SOUTH_WALL_SHAPE, WEST_WALL_SHAPE));
HELPER.addReFramedModel("wall_low_i_tall_t" , HELPER.auto(ReFramed.id("block/wall/junction/low_i_tall_t"), 4, NORTH_WALL_SHAPE, EAST_WALL_SHAPE, SOUTH_WALL_SHAPE, WEST_WALL_SHAPE));
HELPER.addReFramedModel("wall_low_tall_c_t" , HELPER.auto(ReFramed.id("block/wall/junction/low_tall_c_t"), 4, NORTH_WALL_SHAPE, EAST_WALL_SHAPE, SOUTH_WALL_SHAPE, WEST_WALL_SHAPE));
HELPER.addReFramedModel("wall_low_c_tall_t" , HELPER.auto(ReFramed.id("block/wall/junction/low_c_tall_t"), 4, NORTH_WALL_SHAPE, EAST_WALL_SHAPE, SOUTH_WALL_SHAPE, WEST_WALL_SHAPE));
HELPER.addReFramedModel("wall_tall_c_low_t" , HELPER.auto(ReFramed.id("block/wall/junction/tall_c_low_t"), 4, NORTH_WALL_SHAPE, EAST_WALL_SHAPE, SOUTH_WALL_SHAPE, WEST_WALL_SHAPE));
// --------------------- junction_x
HELPER.addReFramedModel("wall_low_x" , HELPER.auto(ReFramed.id("block/wall/junction/low_x")));
HELPER.addReFramedModel("wall_tall_x" , HELPER.auto(ReFramed.id("block/wall/junction/tall_x")));
HELPER.addReFramedModel("wall_tall_i_low_i_x" , HELPER.auto(ReFramed.id("block/wall/junction/tall_i_low_i_x")));
HELPER.addReFramedModel("wall_tall_low_t_x" , HELPER.auto(ReFramed.id("block/wall/junction/tall_low_t_x")));
HELPER.addReFramedModel("wall_tall_c_low_c_x" , HELPER.auto(ReFramed.id("block/wall/junction/tall_c_low_c_x")));
HELPER.addReFramedModel("wall_tall_t_low_x" , HELPER.auto(ReFramed.id("block/wall/junction/tall_t_low_x")));
HELPER.addReFramedModel("wall_low_x" , HELPER.auto(ReFramed.id("block/wall/junction/low_x"), 4, NORTH_WALL_SHAPE, EAST_WALL_SHAPE, SOUTH_WALL_SHAPE, WEST_WALL_SHAPE));
HELPER.addReFramedModel("wall_tall_x" , HELPER.auto(ReFramed.id("block/wall/junction/tall_x"), 4, NORTH_WALL_SHAPE, EAST_WALL_SHAPE, SOUTH_WALL_SHAPE, WEST_WALL_SHAPE));
HELPER.addReFramedModel("wall_tall_i_low_i_x" , HELPER.auto(ReFramed.id("block/wall/junction/tall_i_low_i_x"), 4, NORTH_WALL_SHAPE, EAST_WALL_SHAPE, SOUTH_WALL_SHAPE, WEST_WALL_SHAPE));
HELPER.addReFramedModel("wall_tall_low_t_x" , HELPER.auto(ReFramed.id("block/wall/junction/tall_low_t_x"), 4, NORTH_WALL_SHAPE, EAST_WALL_SHAPE, SOUTH_WALL_SHAPE, WEST_WALL_SHAPE));
HELPER.addReFramedModel("wall_tall_c_low_c_x" , HELPER.auto(ReFramed.id("block/wall/junction/tall_c_low_c_x"), 4, NORTH_WALL_SHAPE, EAST_WALL_SHAPE, SOUTH_WALL_SHAPE, WEST_WALL_SHAPE));
HELPER.addReFramedModel("wall_tall_t_low_x" , HELPER.auto(ReFramed.id("block/wall/junction/tall_t_low_x"), 4, NORTH_WALL_SHAPE, EAST_WALL_SHAPE, SOUTH_WALL_SHAPE, WEST_WALL_SHAPE));
//item model assignments (in lieu of models/item/___.json)

View File

@ -13,6 +13,7 @@ import net.minecraft.client.render.model.UnbakedModel;
import net.minecraft.client.texture.Sprite;
import net.minecraft.client.util.SpriteIdentifier;
import net.minecraft.item.ItemConvertible;
import net.minecraft.state.property.Property;
import net.minecraft.util.Identifier;
import org.jetbrains.annotations.NotNull;
@ -27,16 +28,19 @@ public class ReFramedClientHelper {
private final ReFramedModelProvider prov;
public UnbakedRetexturedModel auto(Identifier parent) {
return new UnbakedAutoRetexturedModel(parent);
public UnbakedRetexturedModel auto(Identifier parent, int model_count, Property<?>... properties) {
return new UnbakedAutoRetexturedModel(parent, model_count, properties);
}
public UnbakedRetexturedModel json(Identifier parent) {
return new UnbakedJsonRetexturedModel(parent);
public UnbakedRetexturedModel json(Identifier parent, int model_count, Property<?>... properties) {
return new UnbakedJsonRetexturedModel(parent, model_count, properties);
}
public UnbakedModel autoDouble(Identifier first, Identifier second) {
return new UnbakedDoubleRetexturedModel(auto(first), auto(second));
public UnbakedModel autoDouble(Identifier first, Identifier second, int model_count, Property<?>... properties) {
return new UnbakedDoubleRetexturedModel(
auto(first, model_count, properties),
auto(second, model_count, properties)
);
}
public void addReFramedModel(String id, UnbakedModel unbaked) {

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@ -1,6 +1,7 @@
package fr.adrien1106.reframed.client.model;
import fr.adrien1106.reframed.block.ReFramedBlock;
import com.google.common.cache.Cache;
import com.google.common.cache.CacheBuilder;
import fr.adrien1106.reframed.block.ReFramedEntity;
import fr.adrien1106.reframed.client.ReFramedClient;
import fr.adrien1106.reframed.mixin.MinecraftAccessor;
@ -19,27 +20,28 @@ import net.minecraft.client.render.model.BakedModel;
import net.minecraft.client.render.model.ModelBakeSettings;
import net.minecraft.client.texture.Sprite;
import net.minecraft.item.ItemStack;
import net.minecraft.state.property.Property;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.random.Random;
import net.minecraft.world.BlockRenderView;
import java.util.List;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.function.Supplier;
import java.util.stream.Stream;
public abstract class RetexturingBakedModel extends ForwardingBakedModel {
public RetexturingBakedModel(BakedModel base_model, CamoAppearanceManager tam, int theme_index, ModelBakeSettings settings, BlockState item_state, boolean ao) {
public RetexturingBakedModel(BakedModel base_model, CamoAppearanceManager tam, int theme_index, ModelBakeSettings settings, BlockState item_state, int model_count, Property<?>... properties) {
this.wrapped = base_model; //field from the superclass; vanilla getQuads etc. will delegate through to this
this.appearance_manager = tam;
this.theme_index = theme_index;
this.uv_lock = settings.isUvLocked();
this.item_state = item_state;
this.ao = ao;
this.properties = properties;
int cache_size = 64; // default is 64 why don't ask me and it should get overwritten
if (item_state.getBlock() instanceof ReFramedBlock frame_block) cache_size = frame_block.getModelStateCount() + 1;
BASE_MESH_CACHE = new Object2ObjectLinkedOpenHashMap<>(cache_size, 0.25f) {
BASE_MESH_CACHE = new Object2ObjectLinkedOpenHashMap<>(model_count, 0.25f) {
@Override
protected void rehash(int v) {}
};
@ -48,16 +50,13 @@ public abstract class RetexturingBakedModel extends ForwardingBakedModel {
protected final CamoAppearanceManager appearance_manager;
protected final int theme_index;
protected final boolean uv_lock;
protected final boolean ao;
protected final BlockState item_state;
protected final Property<?>[] properties;
protected record MeshCacheKey(Object state_key, CamoAppearance appearance, int model_id) {}
/** cache that store retextured models */
protected final Object2ObjectLinkedOpenHashMap<MeshCacheKey, Mesh> RETEXTURED_MESH_CACHE =
new Object2ObjectLinkedOpenHashMap<>(128, 0.25f) {
@Override
protected void rehash(int v) {}
};
// self culling cache of the models not made thread local so that it is only computed once
protected final Cache<MeshCacheKey, Mesh> RETEXTURED_MESH_CACHE = CacheBuilder.newBuilder().maximumSize(256).build();
/** cache that stores the base meshes which has the size of the amount of models */
protected final Object2ObjectLinkedOpenHashMap<Object, Mesh> BASE_MESH_CACHE;
@ -91,14 +90,13 @@ public abstract class RetexturingBakedModel extends ForwardingBakedModel {
@Override
public void emitBlockQuads(BlockRenderView world, BlockState state, BlockPos pos, Supplier<Random> randomSupplier, RenderContext context) {
// skip render if block not a frame (which should always be the case
if (!(state.getBlock() instanceof ReFramedBlock frame_block)) return;
BlockState theme = (world.getBlockEntity(pos) instanceof ThemeableBlockEntity s) ? s.getTheme(theme_index) : null;
QuadEmitter quad_emitter = context.getEmitter();
List<?> model_key = Stream.of(properties).map(state::get).toList();
if(theme == null || theme.isAir()) {
getRetexturedMesh(
new MeshCacheKey(
frame_block.getModelCacheKey(state),
model_key,
appearance_manager.getDefaultAppearance(theme_index),
0
),
@ -114,7 +112,7 @@ public abstract class RetexturingBakedModel extends ForwardingBakedModel {
if (camo instanceof WeightedComputedAppearance wca) model_id = wca.getAppearanceIndex(seed);
int tint = 0xFF000000 | MinecraftClient.getInstance().getBlockColors().getColor(theme, world, pos, 0);
MeshCacheKey key = new MeshCacheKey(frame_block.getModelCacheKey(state), camo, model_id);
MeshCacheKey key = new MeshCacheKey(model_key, camo, model_id);
// do not clutter the cache with single-use meshes
Mesh untintedMesh = camo.hashCode() == -1 ? transformMesh(key, state) : getRetexturedMesh(key, state);
@ -157,9 +155,9 @@ public abstract class RetexturingBakedModel extends ForwardingBakedModel {
}
protected Mesh getRetexturedMesh(MeshCacheKey key, BlockState state) {
if (RETEXTURED_MESH_CACHE.containsKey(key)) return RETEXTURED_MESH_CACHE.getAndMoveToFirst(key);
if (RETEXTURED_MESH_CACHE.asMap().containsKey(key)) return RETEXTURED_MESH_CACHE.getIfPresent(key);
Mesh mesh = transformMesh(key, state);
RETEXTURED_MESH_CACHE.putAndMoveToFirst(key, mesh);
RETEXTURED_MESH_CACHE.put(key, mesh);
return mesh;
}
@ -172,7 +170,7 @@ public abstract class RetexturingBakedModel extends ForwardingBakedModel {
int i = -1;
do {
emitter.copyFrom(quad);
i = key.appearance.transformQuad(emitter, i, quad_index.get(), key.model_id, ao, uv_lock);
i = key.appearance.transformQuad(emitter, i, quad_index.get(), key.model_id, uv_lock);
} while (i > 0);
// kinda weird to do it like that but other directions don't use the quad_index so it doesn't matter
if (quad.cullFace() == null) quad_index.getAndIncrement();

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@ -14,6 +14,7 @@ import net.minecraft.client.render.model.Baker;
import net.minecraft.client.render.model.ModelBakeSettings;
import net.minecraft.client.texture.Sprite;
import net.minecraft.client.util.SpriteIdentifier;
import net.minecraft.state.property.Property;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.random.Random;
@ -23,8 +24,8 @@ import java.util.function.Function;
public class UnbakedAutoRetexturedModel extends UnbakedRetexturedModel {
public UnbakedAutoRetexturedModel(Identifier parent) {
super(parent);
public UnbakedAutoRetexturedModel(Identifier parent, int state_count, Property<?>... properties) {
super(parent, state_count, properties);
item_state = Blocks.AIR.getDefaultState();
}
@ -37,7 +38,8 @@ public class UnbakedAutoRetexturedModel extends UnbakedRetexturedModel {
theme_index,
bake_settings,
item_state,
ao
state_count,
properties
) {
protected Mesh convertModel(BlockState state) {
Renderer r = ReFramedClient.HELPER.getFabricRenderer();

View File

@ -15,6 +15,7 @@ import net.minecraft.client.render.model.ModelBakeSettings;
import net.minecraft.client.texture.Sprite;
import net.minecraft.client.util.SpriteIdentifier;
import net.minecraft.screen.PlayerScreenHandler;
import net.minecraft.state.property.Property;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.random.Random;
@ -24,8 +25,8 @@ import java.util.Objects;
import java.util.function.Function;
public class UnbakedJsonRetexturedModel extends UnbakedRetexturedModel {
public UnbakedJsonRetexturedModel(Identifier parent) {
super(parent);
public UnbakedJsonRetexturedModel(Identifier parent, int state_count, Property<?>... properties) {
super(parent, state_count, properties);
}
@Nullable
@ -45,7 +46,8 @@ public class UnbakedJsonRetexturedModel extends UnbakedRetexturedModel {
theme_index,
bake_settings,
item_state,
ao
state_count,
properties
) {
protected Mesh convertModel(BlockState state) {
Renderer r = ReFramedClient.HELPER.getFabricRenderer();

View File

@ -2,6 +2,7 @@ package fr.adrien1106.reframed.client.model;
import net.minecraft.block.BlockState;
import net.minecraft.client.render.model.UnbakedModel;
import net.minecraft.state.property.Property;
import net.minecraft.util.Identifier;
import java.util.Collection;
@ -14,10 +15,13 @@ public abstract class UnbakedRetexturedModel implements UnbakedModel {
protected int theme_index = 1;
protected BlockState item_state;
protected final boolean ao = true;
protected final int state_count;
protected final Property<?>[] properties;
public UnbakedRetexturedModel(Identifier parent) {
public UnbakedRetexturedModel(Identifier parent, int state_count, Property<?>... properties) {
this.parent = parent;
this.state_count = state_count;
this.properties = properties;
}
public UnbakedRetexturedModel setThemeIndex(int theme_index) {

View File

@ -5,4 +5,4 @@ import net.minecraft.util.math.Direction;
import java.util.List;
import java.util.Map;
public record Appearance(Map<Direction, List<SpriteProperties>> sprites) {}
public record Appearance(Map<Direction, List<SpriteProperties>> sprites, boolean use_ao) {}

View File

@ -26,12 +26,13 @@ public abstract class CamoAppearance {
public abstract @NotNull List<SpriteProperties> getSprites(Direction dir, int model_id);
public abstract boolean hasColor(Direction dir, int model_id, int index);
public abstract boolean getAO(int model_id);
public @NotNull RenderMaterial getRenderMaterial(boolean ao) {
return ao && ao_material != null? ao_material : material;
}
public int transformQuad(QuadEmitter quad, int i, int quad_index, int model_id, boolean ao, boolean uv_lock) {
public int transformQuad(QuadEmitter quad, int i, int quad_index, int model_id, boolean uv_lock) {
if(quad.tag() == 0) return 0; // Pass the quad through unmodified.
Direction direction = quad.nominalFace();
@ -44,7 +45,7 @@ public abstract class CamoAppearance {
QuadPosBounds bounds = properties.bounds();
if (bounds == null) { // sprite applies anywhere e.g. default behaviour
quad.material(getRenderMaterial(ao));
quad.material(getRenderMaterial(getAO(model_id)));
quad.spriteBake(
properties.sprite(),
MutableQuadView.BAKE_NORMALIZED
@ -61,7 +62,7 @@ public abstract class CamoAppearance {
if (!bounds.matches(origin_bounds)) return i;
// apply new quad shape
quad.material(getRenderMaterial(ao));
quad.material(getRenderMaterial(getAO(model_id)));
bounds.intersection(origin_bounds, direction.getAxis()).apply(quad, origin_bounds);
quad.spriteBake( // seems to work without the flags and break with it
properties.sprite(),

View File

@ -64,12 +64,12 @@ public class CamoAppearanceManager {
this.accent_appearance = new SingleSpriteAppearance(sprite, materials.get(BlendMode.CUTOUT), serial_number.getAndIncrement());
sprite = spriteLookup.apply(BARRIER_SPRITE_ID);
this.barrierItemAppearance = new SingleSpriteAppearance(sprite, materials.get(BlendMode.CUTOUT), serial_number.getAndIncrement());
this.barrier_appearance = new SingleSpriteAppearance(sprite, materials.get(BlendMode.CUTOUT), serial_number.getAndIncrement());
}
private final CamoAppearance default_appearance;
private final CamoAppearance accent_appearance;
private final CamoAppearance barrierItemAppearance;
private final CamoAppearance barrier_appearance;
private final AtomicInteger serial_number = new AtomicInteger(0); //Mutable
@ -119,7 +119,7 @@ public class CamoAppearanceManager {
// The results are going to be the same, apart from their serialNumbers differing (= their equals & hashCode differing).
// Tiny amount of wasted space in some caches if CamoAppearances are used as a map key, then. IMO it's not a critical issue.
private CamoAppearance computeAppearance(BakedModel model, BlockState state, boolean is_dynamic) {
if(state.getBlock() == Blocks.BARRIER) return barrierItemAppearance;
if(state.getBlock() == Blocks.BARRIER) return barrier_appearance;
if (!(model instanceof WeightedBakedModelAccessor weighted_model)) {
return new ComputedAppearance(
@ -175,7 +175,7 @@ public class CamoAppearanceManager {
});
});
return new Appearance(sprites);
return new Appearance(sprites, model.useAmbientOcclusion());
}
private static int getBakeFlags(QuadEmitter emitter, Sprite sprite) {

View File

@ -16,7 +16,6 @@ public class ComputedAppearance extends CamoAppearance {
super(ao_material, material, id);
this.appearance = appearance;
}
@Override
public @NotNull List<SpriteProperties> getSprites(Direction dir, int model_id) {
return appearance.sprites().get(dir);
@ -29,6 +28,12 @@ public class ComputedAppearance extends CamoAppearance {
return properties.get(index).has_colors();
}
@Override
public boolean getAO(int model_id) {
return appearance.use_ao();
}
@Override
public boolean equals(Object o) {
if(this == o) return true;

View File

@ -35,6 +35,12 @@ public class SingleSpriteAppearance extends CamoAppearance {
return id == that.id;
}
@Override
public boolean getAO(int model_id) {
return false;
}
@Override
public String toString() {
return "SingleSpriteAppearance[defaultSprite=%s, mat=%s, id=%d]".formatted(defaultSprite, material, id);

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@ -46,6 +46,12 @@ public class WeightedComputedAppearance extends CamoAppearance {
return properties.get(index).has_colors();
}
@Override
public boolean getAO(int model_id) {
return getAppearance(model_id).use_ao();
}
@Override
public boolean equals(Object o) {
if(this == o) return true;

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@ -31,7 +31,6 @@ import static net.minecraft.util.shape.VoxelShapes.combine;
@Environment(EnvType.CLIENT)
public class RenderHelper {
// self culling cache of the models not made thread local so that it is only computed once
private static final Cache<CullElement, Integer[]> INNER_CULL_MAP = CacheBuilder.newBuilder().maximumSize(1024).build();
private record CullElement(Block block, Object state_key, int model) {}