Refresh unbaked models on f3+t
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@ -6,8 +6,13 @@ import io.github.cottonmc.templates.model.TemplateModelVariantProvider;
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import net.fabricmc.api.ClientModInitializer;
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import net.fabricmc.fabric.api.blockrenderlayer.v1.BlockRenderLayerMap;
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import net.fabricmc.fabric.api.client.model.ModelLoadingRegistry;
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import net.fabricmc.fabric.api.resource.ResourceManagerHelper;
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import net.fabricmc.fabric.api.resource.SimpleSynchronousResourceReloadListener;
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import net.minecraft.client.MinecraftClient;
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import net.minecraft.client.render.RenderLayer;
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import net.minecraft.resource.ResourceManager;
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import net.minecraft.resource.ResourceType;
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import net.minecraft.util.Identifier;
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import net.minecraft.util.math.ChunkSectionPos;
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import net.minecraft.util.math.Direction;
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@ -26,9 +31,29 @@ public class TemplatesClient implements ClientModInitializer {
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}
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};
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ModelLoadingRegistry.INSTANCE.registerVariantProvider(rm -> provider);
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provider.registerTemplateModels2(Templates.SLOPE, Templates.SLOPE.getDefaultState().with(SlopeBlock.FACING, Direction.SOUTH), SlopeUnbakedModel::new);
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ResourceManagerHelper.get(ResourceType.CLIENT_RESOURCES).registerReloadListener(new SimpleSynchronousResourceReloadListener() {
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@Override
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public Identifier getFabricId() {
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return Templates.id("dump-caches");
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}
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@Override
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public void reload(ResourceManager resourceManager) {
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provider.dumpCache();
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}
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});
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ModelLoadingRegistry.INSTANCE.registerVariantProvider(rm -> provider);
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BlockRenderLayerMap.INSTANCE.putBlock(Templates.SLOPE, RenderLayer.getCutout());
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//ADDON DEVELOEPRS: do this!
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provider.registerTemplateModels(
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//block
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Templates.SLOPE,
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//the blockstate you'd like the item model to show
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Templates.SLOPE.getDefaultState().with(SlopeBlock.FACING, Direction.SOUTH),
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//Function<BlockState, UnbakedModel> that creates your model
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SlopeUnbakedModel::new
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);
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}
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}
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@ -2,7 +2,6 @@ package io.github.cottonmc.templates.block;
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import io.github.cottonmc.templates.Templates;
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import io.github.cottonmc.templates.block.entity.TemplateEntity;
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import io.github.cottonmc.templates.util.StateContainer;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockEntityProvider;
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import net.minecraft.block.BlockState;
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@ -25,7 +24,7 @@ import net.minecraft.util.math.Direction;
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import net.minecraft.world.BlockView;
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import net.minecraft.world.World;
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public abstract class TemplateBlock extends Block implements BlockEntityProvider, StateContainer {
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public abstract class TemplateBlock extends Block implements BlockEntityProvider {
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public static final IntProperty LIGHT = IntProperty.of("light", 0, 15);
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public static final BooleanProperty REDSTONE = BooleanProperty.of("redstone");
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@ -131,19 +130,6 @@ public abstract class TemplateBlock extends Block implements BlockEntityProvider
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return 0;
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}
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@Override
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public BlockState getContainedState(World world, BlockPos pos) {
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BlockEntity be = world.getBlockEntity(pos);
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if(be instanceof TemplateEntity) return ((TemplateEntity) be).getRenderedState();
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return Blocks.AIR.getDefaultState();
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}
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@Override
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public void setContainedState(World world, BlockPos pos, BlockState state) {
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BlockEntity be = world.getBlockEntity(pos);
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if(be instanceof TemplateEntity) ((TemplateEntity) be).setRenderedState(state);
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}
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//TODO: pass to Block.Settings
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// "Cannot reference 'TemplateBlock.luminance' before supertype constructor has been called"
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public int luminance(BlockState state) {
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@ -1,6 +1,5 @@
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package io.github.cottonmc.templates.model;
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import io.github.cottonmc.templates.util.SpriteSet;
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import net.fabricmc.fabric.api.client.rendering.v1.ColorProviderRegistry;
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import net.fabricmc.fabric.api.renderer.v1.RendererAccess;
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import net.fabricmc.fabric.api.renderer.v1.material.BlendMode;
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@ -1,4 +1,4 @@
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package io.github.cottonmc.templates.util;
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package io.github.cottonmc.templates.model;
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import net.minecraft.client.render.model.BakedModel;
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import net.minecraft.client.render.model.BakedQuad;
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@ -9,25 +9,40 @@ import net.minecraft.client.render.block.BlockModels;
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import net.minecraft.client.render.model.UnbakedModel;
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import net.minecraft.client.util.ModelIdentifier;
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import net.minecraft.registry.Registries;
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import org.jetbrains.annotations.Nullable;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.function.Function;
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import java.util.function.Supplier;
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public class TemplateModelVariantProvider implements ModelVariantProvider {
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private final HashMap<ModelIdentifier, UnbakedModel> variants = new HashMap<>();
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public TemplateModelVariantProvider() {}
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private final Map<ModelIdentifier, Supplier<UnbakedModel>> factories = new HashMap<>();
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private final Map<ModelIdentifier, UnbakedModel> cache = new HashMap<>();
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@Override
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public UnbakedModel loadModelVariant(ModelIdentifier modelId, ModelProviderContext context) throws ModelProviderException {
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return variants.get(modelId);
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UnbakedModel cacheResult = cache.get(modelId);
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if(cacheResult != null) return cacheResult;
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//Either we have a factory for this model (just haven't cached its output yet),
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Supplier<UnbakedModel> factory = factories.get(modelId);
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if(factory != null) {
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UnbakedModel freshModel = factory.get();
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cache.put(modelId, freshModel);
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return freshModel;
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}
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//or we don't cover this model at all.
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return null;
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}
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public void registerTemplateModels2(Block block, BlockState itemState, Function<BlockState, UnbakedModel> model) {
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for(BlockState state : block.getStateManager().getStates()) {
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variants.put(BlockModels.getModelId(state), model.apply(state));
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}
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variants.put(new ModelIdentifier(Registries.ITEM.getId(block.asItem()), "inventory"), model.apply(itemState));
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public void registerTemplateModels(Block block, BlockState itemState, Function<BlockState, UnbakedModel> model) {
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for(BlockState state : block.getStateManager().getStates()) factories.put(BlockModels.getModelId(state), () -> model.apply(state));
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factories.put(new ModelIdentifier(Registries.ITEM.getId(block.asItem()), "inventory"), () -> model.apply(itemState));
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}
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public void dumpCache() {
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cache.clear();
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}
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}
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@ -1,11 +0,0 @@
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package io.github.cottonmc.templates.util;
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import net.minecraft.block.BlockState;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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public interface StateContainer {
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BlockState getContainedState(World world, BlockPos pos);
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void setContainedState(World world, BlockPos pos, BlockState state);
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}
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