docs: updated objectives for publish
This commit is contained in:
parent
7df46a4b76
commit
b99f315c6f
@ -22,8 +22,6 @@ or based on preferences add the person(s) to the project
|
||||
### What Shapes are planed to be added
|
||||
Currently, the list of shapes to be added is pretty simple as the mod is still under development:
|
||||
- Pressure Plate
|
||||
- Carpet (maybe redundant with Layer)
|
||||
- Half Slab (maybe redundant with Layer)
|
||||
- Slabs Stair (a stair with one end being of a second theme, might be done in multiple blocks)
|
||||
|
||||
Any Ideas feel free to make a suggestion [here](https://github.com/DriHut/ReFramed/issues).
|
||||
|
@ -28,10 +28,10 @@ import java.util.stream.Stream;
|
||||
import static fr.adrien1106.reframed.util.blocks.BlockProperties.LIGHT;
|
||||
|
||||
/**
|
||||
* TODO Dynamic Ambient Occlusion -> for v1.6
|
||||
* TODO add minecraft models like wall fence etc -> for v1.6
|
||||
* TODO better connected textures -> maybe v1.6 ?
|
||||
* TODO Dynamic Ambient Occlusion -> not scheduled
|
||||
* TODO better connected textures -> not scheduled
|
||||
* TODO support continuity overlays -> not scheduled
|
||||
* TODO slopes -> thinking about it
|
||||
*/
|
||||
public class ReFramed implements ModInitializer {
|
||||
public static final String MODID = "reframed";
|
||||
|
Loading…
Reference in New Issue
Block a user