some rework / cleanup with full rework of culling to work by parts. no self culling yet? still missing work on connected textures

This commit is contained in:
2024-03-01 21:56:22 +01:00
parent 6a84a14f3e
commit ce216d1f9f
35 changed files with 846 additions and 365 deletions

View File

@@ -0,0 +1,41 @@
package fr.adrien1106.reframed.mixin.render;
import fr.adrien1106.reframed.client.model.MultiRetexturableModel;
import fr.adrien1106.reframed.util.IBlockRenderInfoMixin;
import fr.adrien1106.reframed.util.IMultipartBakedModelMixin;
import net.fabricmc.fabric.impl.client.indigo.renderer.render.AbstractBlockRenderContext;
import net.fabricmc.fabric.impl.client.indigo.renderer.render.TerrainRenderContext;
import net.minecraft.block.BlockState;
import net.minecraft.client.render.model.BakedModel;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.util.math.BlockPos;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.List;
@Mixin(TerrainRenderContext.class)
public abstract class TerrainRenderContextMixin extends AbstractBlockRenderContext {
@Inject(method = "tessellateBlock", at = @At(
value = "INVOKE",
target = "Lnet/fabricmc/fabric/impl/client/indigo/renderer/aocalc/AoCalculator;clear()V",
shift = At.Shift.AFTER
), cancellable = true)
private void renderMultipleModels(BlockState state, BlockPos pos, BakedModel wrapper, MatrixStack matrixStack, CallbackInfo ci) {
if (!(wrapper instanceof IMultipartBakedModelMixin wrapped)
|| !(wrapped.getModel(state) instanceof MultiRetexturableModel retexturing_model)) return;
List<BakedModel> models = retexturing_model.models();
int i = 0;
for (BakedModel bakedModel : models) {
i++;
aoCalc.clear();
((IBlockRenderInfoMixin) blockInfo).prepareForBlock(state, pos, bakedModel.useAmbientOcclusion(), i);
bakedModel.emitBlockQuads(blockInfo.blockView, blockInfo.blockState, blockInfo.blockPos, blockInfo.randomSupplier, this);
}
ci.cancel();
}
}