feat: added and improved logic to merge step with slabs

This commit is contained in:
Adrien1106 2024-06-17 10:52:21 +02:00
parent 8a9fbd9109
commit d7ad6ed0c1
5 changed files with 87 additions and 82 deletions

View File

@ -37,7 +37,7 @@ public class ReFramed implements ModInitializer {
public static final String MODID = "reframed";
public static final ArrayList<Block> BLOCKS = new ArrayList<>();
public static Block
public static ReFramedBlock
CUBE,
SMALL_CUBE, SMALL_CUBES_STEP,
STAIR, STAIRS_CUBE,

View File

@ -20,6 +20,7 @@ import net.minecraft.util.collection.DefaultedList;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.util.shape.VoxelShapes;
import net.minecraft.world.BlockView;
@ -136,6 +137,19 @@ public class ReFramedBlock extends Block implements BlockEntityProvider {
onPlaced(world, pos, state, placer, stack);
}
public boolean matchesShape(Vec3d hit, BlockPos pos, BlockState state) {
return matchesShape(hit, pos, state, 0);
}
public boolean matchesShape(Vec3d hit, BlockPos pos, BlockState state, int i) {
Vec3d rel = BlockHelper.getRelativePos(hit, pos);
return matchesShape(rel, getShape(state, i));
}
public boolean matchesShape(Vec3d rel_hit, VoxelShape shape) {
return BlockHelper.cursorMatchesFace(shape, rel_hit);
}
@Override
public VoxelShape getCollisionShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
return isGhost(view, pos)

View File

@ -49,14 +49,6 @@ public abstract class ReFramedDoubleBlock extends ReFramedBlock {
return 0;
}
public boolean matchesShape(Vec3d hit, BlockPos pos, BlockState state, int i) {
Vec3d rel = BlockHelper.getRelativePos(hit, pos);
return BlockHelper.cursorMatchesFace(
getShape(state, i),
rel
);
}
@Override
public boolean isTransparent(BlockState state, BlockView world, BlockPos pos) {
return world.getBlockEntity(pos) instanceof ThemeableBlockEntity framed_entity

View File

@ -42,20 +42,22 @@ public class ReFramedSlabBlock extends WaterloggableReFramedBlock {
@Override
public boolean canReplace(BlockState state, ItemPlacementContext context) {
if (context.getPlayer() == null) return false;
return !(
context.getPlayer().isSneaking()
if (context.getPlayer() == null
|| context.getPlayer().isSneaking()
|| !(context.getStack().getItem() instanceof BlockItem block_item)
|| !(
block_item.getBlock() == this
&& ((ReFramedSlabsCubeBlock) ReFramed.SLABS_CUBE)
) return false;
// allow replacing with slab and step
if (block_item.getBlock() != this && block_item.getBlock() != ReFramed.STEP)
return false;
// check if the player is clicking on the inner part of the block
return ReFramed.SLABS_CUBE
.matchesShape(
context.getHitPos(),
context.getBlockPos(),
ReFramed.SLABS_CUBE.getDefaultState().with(AXIS, state.get(FACING).getAxis()),
state.get(FACING).getDirection() == Direction.AxisDirection.POSITIVE ? 1 : 2
)
)
);
}

View File

@ -22,10 +22,9 @@ import org.jetbrains.annotations.Nullable;
import java.util.Map;
import static fr.adrien1106.reframed.util.VoxelHelper.VoxelListBuilder;
import static fr.adrien1106.reframed.util.blocks.BlockProperties.EDGE;
import static fr.adrien1106.reframed.util.blocks.BlockProperties.*;
import static fr.adrien1106.reframed.util.blocks.BlockProperties.STAIR_SHAPE;
import static net.minecraft.state.property.Properties.*;
import static net.minecraft.state.property.Properties.WATERLOGGED;
public class ReFramedStepBlock extends WaterloggableReFramedBlock {
@ -43,48 +42,32 @@ public class ReFramedStepBlock extends WaterloggableReFramedBlock {
@Override
public boolean canReplace(BlockState state, ItemPlacementContext context) {
if (context.getPlayer() == null) return false;
Edge edge = state.get(EDGE);
return !(
context.getPlayer().isSneaking()
if (context.getPlayer() == null
|| context.getPlayer().isSneaking()
|| !(context.getStack().getItem() instanceof BlockItem block_item)
|| (
!(
block_item.getBlock() == ReFramed.STAIR
&& ((ReFramedStairsCubeBlock) ReFramed.STAIRS_CUBE)
) return false;
Edge edge = state.get(EDGE);
// allow replacing with stair
if (block_item.getBlock() == ReFramed.STAIR)
return ReFramed.STAIRS_CUBE
.matchesShape(
context.getHitPos(),
context.getBlockPos(),
ReFramed.STAIRS_CUBE.getDefaultState().with(EDGE, edge.opposite()),
1
)
)
&& !(
block_item.getBlock() == this
&& (
((ReFramedStepsSlabBlock) ReFramed.STEPS_SLAB)
.matchesShape(
context.getHitPos(),
context.getBlockPos(),
ReFramed.STEPS_SLAB.getDefaultState()
.with(FACING, edge.getFirstDirection())
.with(AXIS, edge.getSecondDirection().getAxis()),
edge.getSecondDirection().getDirection() == Direction.AxisDirection.POSITIVE ? 1 : 2
)
|| ((ReFramedStepsSlabBlock) ReFramed.STEPS_SLAB)
.matchesShape(
context.getHitPos(),
context.getBlockPos(),
ReFramed.STEPS_SLAB.getDefaultState()
.with(FACING, edge.getSecondDirection())
.with(AXIS, edge.getFirstDirection().getAxis()),
edge.getFirstDirection().getDirection() == Direction.AxisDirection.POSITIVE ? 1 : 2
)
)
)
)
);
if (block_item.getBlock() == this)
return ReFramed.STAIR
.matchesShape(
context.getHitPos(),
context.getBlockPos(),
ReFramed.STAIR.getDefaultState()
.with(EDGE, edge.opposite())
);
return false;
}
@Nullable
@ -101,23 +84,37 @@ public class ReFramedStepBlock extends WaterloggableReFramedBlock {
if (current_state.isOf(this)) {
Vec3d hit = ctx.getHitPos();
Edge edge = current_state.get(EDGE);
Direction dir = edge.getFirstDirection();
ReFramedStepsSlabBlock block = ((ReFramedStepsSlabBlock) ReFramed.STEPS_SLAB);
BlockState state = block.getDefaultState()
.with(FACING, dir)
.with(AXIS, edge.getOtherDirection(dir).getAxis())
// Steps Slab
if (matchesShape(hit, pos,
current_state.with(EDGE, edge.getOpposite(edge.getFirstDirection()))
)) return ReFramed.STEPS_SLAB.getDefaultState()
.with(FACING, edge.getFirstDirection())
.with(AXIS, edge.getSecondDirection().getAxis())
.with(WATERLOGGED, current_state.get(WATERLOGGED));
if (!block.matchesShape(
hit, pos,
state,
edge.getOtherDirection(dir).getDirection() == Direction.AxisDirection.POSITIVE ? 1 : 2
)) {
dir = edge.getSecondDirection();
state = state
.with(FACING, dir)
.with(AXIS, edge.getOtherDirection(dir).getAxis());
}
return state;
else if (matchesShape(hit, pos,
current_state.with(EDGE, edge.getOpposite(edge.getSecondDirection()))
)) return ReFramed.STEPS_SLAB.getDefaultState()
.with(FACING, edge.getFirstDirection())
.with(AXIS, edge.getSecondDirection().getAxis())
.with(WATERLOGGED, current_state.get(WATERLOGGED));
// Steps Cross
return null; // TODO STEP cross
} else if (current_state.isOf(ReFramed.SLAB)) {
Direction facing = current_state.get(FACING);
Edge edge;
// Slabs Stair
if (ctx.getSide() == facing || ctx.getSide() == facing.getOpposite())
edge = BlockHelper.getPlacementEdge(ctx);
else
edge = Edge.getByDirections(facing, ctx.getSide().getOpposite());
return ReFramed.SLABS_STAIR.getDefaultState()
.with(EDGE, edge)
.with(EDGE_FACE, edge.getDirectionIndex(facing));
}
return super.getPlacementState(ctx).with(EDGE, BlockHelper.getPlacementEdge(ctx));