moved and created data generation for all elements other than models + removed block that aren't working + cleanup
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package fr.adrien1106.reframed.block;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Waterloggable;
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import net.minecraft.fluid.FluidState;
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import net.minecraft.fluid.Fluids;
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import net.minecraft.item.ItemPlacementContext;
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import net.minecraft.state.StateManager;
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import net.minecraft.state.property.Properties;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Direction;
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import net.minecraft.world.WorldAccess;
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import org.jetbrains.annotations.Nullable;
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public class WaterloggableReFramedDoubleBlock extends ReFramedDoubleBlock implements Waterloggable {
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public WaterloggableReFramedDoubleBlock(Settings settings) {
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super(settings);
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}
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@Override
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protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
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super.appendProperties(builder.add(Properties.WATERLOGGED));
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}
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@Nullable
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@Override
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public BlockState getPlacementState(ItemPlacementContext ctx) {
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BlockState sup = super.getPlacementState(ctx);
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if(sup != null) sup = sup.with(Properties.WATERLOGGED, ctx.getWorld().getFluidState(ctx.getBlockPos()).isOf(Fluids.WATER));
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return sup;
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}
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@Override
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public FluidState getFluidState(BlockState state) {
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return state.get(Properties.WATERLOGGED) ? Fluids.WATER.getStill(false) : super.getFluidState(state);
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}
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public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState otherState, WorldAccess world, BlockPos pos, BlockPos moved) {
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if(state.get(Properties.WATERLOGGED)) world.scheduleFluidTick(pos, Fluids.WATER, Fluids.WATER.getTickRate(world));
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return super.getStateForNeighborUpdate(state, direction, otherState, world, pos, moved);
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}
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}
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