feat: added complex shape raycasting
This commit is contained in:
parent
e592db1ea2
commit
e0b04f0efd
@ -44,6 +44,7 @@ sourceSets {
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}
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}
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loom {
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loom {
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accessWidenerPath = file("src/main/resources/reframed.accesswidener")
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runs {
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runs {
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// This adds a new gradle task that runs the datagen API: "gradlew runDatagen"
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// This adds a new gradle task that runs the datagen API: "gradlew runDatagen"
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datagen {
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datagen {
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@ -103,6 +103,7 @@ public class ReFramed implements ModInitializer {
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BLUEPRINT = registerItem("blueprint" , new ReFramedBlueprintItem(new Item.Settings()));
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BLUEPRINT = registerItem("blueprint" , new ReFramedBlueprintItem(new Item.Settings()));
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BLUEPRINT_WRITTEN = registerItem("blueprint_written" , new ReFramedBlueprintWrittenItem(new Item.Settings().maxCount(1)));
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BLUEPRINT_WRITTEN = registerItem("blueprint_written" , new ReFramedBlueprintWrittenItem(new Item.Settings().maxCount(1)));
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registerBlock("test", new TestBlock(cp(Blocks.OAK_PLANKS).nonOpaque())); // TODO remove
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REFRAMED_BLOCK_ENTITY = Registry.register(Registries.BLOCK_ENTITY_TYPE, id("camo"),
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REFRAMED_BLOCK_ENTITY = Registry.register(Registries.BLOCK_ENTITY_TYPE, id("camo"),
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BlockEntityType.Builder.create(
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BlockEntityType.Builder.create(
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36
src/main/java/fr/adrien1106/reframed/block/TestBlock.java
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36
src/main/java/fr/adrien1106/reframed/block/TestBlock.java
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@ -0,0 +1,36 @@
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package fr.adrien1106.reframed.block;
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import fr.adrien1106.reframed.client.voxel.MorphVoxel;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.ShapeContext;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.util.shape.VoxelShape;
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import net.minecraft.world.BlockView;
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public class TestBlock extends Block {
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public static MorphVoxel voxel = new MorphVoxel(createCuboidShape(1, 1, 1, 15, 15, 15),
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new Vec3d[] {
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new Vec3d(0, 0, 0),
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new Vec3d(1, 0, 0),
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new Vec3d(1, 1, 1),
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new Vec3d(0, 1, 1),
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new Vec3d(0, 1, 1),
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new Vec3d(1, 1, 1),
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new Vec3d(1, 0, 1),
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new Vec3d(0, 0, 1)
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});
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public TestBlock(Settings settings) {
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super(settings);
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}
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@Override
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@SuppressWarnings("deprecation")
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public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
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return voxel;
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}
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}
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@ -0,0 +1,7 @@
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package fr.adrien1106.reframed.client.util;
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import net.minecraft.util.math.Direction;
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import net.minecraft.util.math.Vec3d;
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public record RaycastResult(Vec3d pos, Direction face, boolean inside) {
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}
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@ -0,0 +1,42 @@
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package fr.adrien1106.reframed.client.voxel;
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import fr.adrien1106.reframed.client.util.RaycastResult;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Box;
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import net.minecraft.util.math.Vec3d;
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import java.util.List;
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import java.util.Objects;
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public class MorphBox extends Box {
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protected List<Triangle> triangles;
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public MorphBox(List<Triangle> triangles) {
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super(new BlockPos(0, 0, 0));
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this.triangles = triangles;
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}
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public RaycastResult triangleRaycast(Vec3d min, Vec3d max) {
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return triangles.stream()
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.map(triangle -> {
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Vec3d inter = triangle.intersection(min, max);
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if (inter == null) return null;
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return new RaycastResult(
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inter,
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triangle.face(),
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false
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);
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})
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.filter(Objects::nonNull)
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.findFirst()
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.orElseGet(() -> isInside(min) ? new RaycastResult(
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min,
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triangles.get(0).face(),
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true
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) : null);
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}
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public boolean isInside(Vec3d point) {
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return triangles.stream().allMatch(triangle -> triangle.after(point));
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}
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}
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@ -0,0 +1,100 @@
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package fr.adrien1106.reframed.client.voxel;
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import fr.adrien1106.reframed.client.util.RaycastResult;
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import net.minecraft.util.hit.BlockHitResult;
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import net.minecraft.util.math.*;
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import net.minecraft.util.shape.SimpleVoxelShape;
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import net.minecraft.util.shape.VoxelShape;
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import net.minecraft.util.shape.VoxelShapes;
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import org.jetbrains.annotations.Nullable;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Objects;
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import java.util.stream.IntStream;
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import java.util.stream.Stream;
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/**
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* Represents a VoxelShape that can be morphed using its 8 vertices.
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* the vertices are distributed as follows:
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* <pre><code>
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* E--------F ABCD -> NORTH
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* ^ /| /| EFGH -> SOUTH
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* |/ | / | AHED -> EAST
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* D--------C | BCGF -> WEST
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* | |/ | | ABGH -> DOWN
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* | H-----|--G CDFE -> UP
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* | / | /
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* |/ |/
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* A--------B->
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* </code></pre>
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*/
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public class MorphVoxel extends SimpleVoxelShape {
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private static final int[][] EDGE_INDICES = {
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{0, 1},
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{1, 2},
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{2, 3},
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{3, 0},
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{0, 7},
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{1, 6},
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{2, 5},
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{3, 4},
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{4, 5},
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{5, 6},
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{6, 7},
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{7, 4}
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};
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private static final int[][] FACE_INDICES = {
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{7, 6, 1, 0},
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{5, 4, 3, 2},
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{0, 1, 2, 3},
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{4, 5, 6, 7},
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{0, 3, 4, 7},
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{6, 5, 2, 1}
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};
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protected final Vec3d[] v;
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MorphBox box;
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public MorphVoxel(VoxelShape wrapper, Vec3d[] vertices) {
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super(wrapper.voxels);
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List<Triangle> triangles = new ArrayList<>();
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Stream.of(Direction.values()).forEach(dir -> {
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int i = dir.ordinal();
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List<Vec3d> v = IntStream.range(0, 4).mapToObj(j -> { // remove matching vertices
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if (vertices[FACE_INDICES[i][j]].equals(vertices[FACE_INDICES[i][(j+1)%4]])) return null;
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return vertices[FACE_INDICES[i][j]];
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}).filter(Objects::nonNull).toList();
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if (v.size() < 3) return; // skip if there are less than 3 vertices (e.g. a line/dot)
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triangles.add(Triangle.of(dir,v));
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});
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box = new MorphBox(triangles);
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v = vertices;
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}
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@Nullable
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@Override
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public BlockHitResult raycast(Vec3d start, Vec3d end, BlockPos pos) {
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RaycastResult result = box.triangleRaycast(start.subtract(pos.getX(), pos.getY(), pos.getZ()), end.subtract(pos.getX(), pos.getY(), pos.getZ()));
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return result == null
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? null
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: new BlockHitResult(
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result.pos().add(pos.getX(), pos.getY(), pos.getZ()),
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result.face(),
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pos,
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result.inside()
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);
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}
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@Override
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public void forEachEdge(VoxelShapes.BoxConsumer consumer) {
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IntStream.range(0, 12).forEach(i -> {
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Vec3d a = v[EDGE_INDICES[i][0]];
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Vec3d b = v[EDGE_INDICES[i][1]];
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consumer.consume(a.x, a.y, a.z, b.x, b.y, b.z);
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});
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}
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}
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@ -0,0 +1,78 @@
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package fr.adrien1106.reframed.client.voxel;
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import net.minecraft.util.math.Direction;
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import net.minecraft.util.math.Vec3d;
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import java.util.List;
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import java.util.stream.IntStream;
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/**
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* Represents a Face of a MorphVoxel.
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* @param v - list of vertices on the same plane
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* @param e - list of the outer edges
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* @param n - normal of the face
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* @param face - the direction of the face
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*/
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public record Triangle(Vec3d[] v, Vec3d[] e, Vec3d n, Direction face) {
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/**
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* Creates a Triangle from a list of vertices.
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* @param face - the direction of the face
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* @param vertices - list of vertices on the same plane
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* @return the Triangle
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*/
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public static Triangle of(Direction face, List<Vec3d> vertices) {
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assert vertices.size() >= 3;
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Vec3d[] v = vertices.toArray(new Vec3d[0]);
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// compute the edges
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Vec3d[] e = new Vec3d[v.length];
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IntStream.range(0, v.length).forEach(i -> e[i] = v[(i + 1) % v.length].subtract(v[i]));
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// compute the normal
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Vec3d n = v[1].subtract(v[0]).crossProduct(v[2].subtract(v[0])).normalize();
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return new Triangle(v, e, n, face);
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}
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/**
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* Computes the intersection of a ray with the triangle.
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* @param start - the start of the ray
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* @param end - the end of the ray
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* @return the intersection point or null if there is no intersection
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*/
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public Vec3d intersection(Vec3d start, Vec3d end) {
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Vec3d start_v0 = start.subtract(v[0]);
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Vec3d end_v1 = end.subtract(v[1]);
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// check if the ray intersects the plane
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if (n.dotProduct(start_v0) * n.dotProduct(end_v1) >= 0) return null;
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Vec3d ray = end.subtract(start);
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double direction = n.dotProduct(ray);
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// plane normal is facing away from the ray
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if (direction < 0) return null;
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// get Intersection point
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double t = -n.dotProduct(start_v0) / direction;
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Vec3d intersection = start.add(ray.multiply(t));
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// check if the intersection is inside the triangle
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for (int i = 0; i < v.length; i++) {
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Vec3d edge = e[i];
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Vec3d edge_intersection = intersection.subtract(v[i]);
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if (edge_intersection.length() < 1e-6) break; // intersection is on the vertex
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double a = n.dotProduct(edge.crossProduct(edge_intersection));
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if (a <= 0) return null; // intersection is outside the triangle
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if (a <= edge.length() * 1e-6) break; // intersection is on the edge
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}
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return intersection;
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}
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public boolean after(Vec3d point) {
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return n.dotProduct(point.subtract(v[0])) > 0;
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}
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}
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@ -53,6 +53,8 @@ public class GBlockstate extends FabricModelProvider {
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providers.put(ReFramedPostBlock.class, new Post());
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providers.put(ReFramedPostBlock.class, new Post());
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providers.put(ReFramedFenceBlock.class, new Fence());
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providers.put(ReFramedFenceBlock.class, new Fence());
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providers.put(ReFramedPostFenceBlock.class, new PostFence());
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providers.put(ReFramedPostFenceBlock.class, new PostFence());
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providers.put(TestBlock.class, new Test());
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}
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}
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public GBlockstate(FabricDataOutput output) {
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public GBlockstate(FabricDataOutput output) {
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@ -0,0 +1,26 @@
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package fr.adrien1106.reframed.generator.block;
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import fr.adrien1106.reframed.generator.BlockStateProvider;
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import fr.adrien1106.reframed.generator.GBlockstate;
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import net.minecraft.block.Block;
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import net.minecraft.data.client.BlockStateSupplier;
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import net.minecraft.data.client.VariantsBlockStateSupplier;
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import net.minecraft.util.Identifier;
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import static net.minecraft.data.client.VariantSettings.Rotation.R0;
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public class Test implements BlockStateProvider {
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@Override
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public BlockStateSupplier getMultipart(Block block) {
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return VariantsBlockStateSupplier.create(
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block,
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GBlockstate.variant(
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new Identifier("block/barrier"),
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true,
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R0, R0
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)
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);
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}
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}
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@ -25,6 +25,7 @@
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"mixins": [
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"mixins": [
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"reframed.mixins.json"
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"reframed.mixins.json"
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],
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],
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"accessWidener": "reframed.accesswidener",
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"depends": {
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"depends": {
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"minecraft": "${minecraft_version}",
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"minecraft": "${minecraft_version}",
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"fabricloader": "^${loader_version}",
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"fabricloader": "^${loader_version}",
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4
src/main/resources/reframed.accesswidener
Normal file
4
src/main/resources/reframed.accesswidener
Normal file
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accessWidener v2 named
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accessible field net/minecraft/util/shape/VoxelShape voxels Lnet/minecraft/util/shape/VoxelSet;
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extendable class net/minecraft/util/shape/SimpleVoxelShape
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Reference in New Issue
Block a user