docs, TemplateInteractionUtil, recipes, loottable, tweaks
69
README.md
@ -22,31 +22,68 @@ Template blocks can be placed in the world, then right-clicked with a full-size
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* Upside-down slopes would be nice...
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* Upside-down slopes would be nice...
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* More templates !!
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* More templates !!
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## For addon developers
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# For addon developers
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You may create your block any way you like, just make sure it has a block entity that returns a `BlockState` object from `RenderAttachmentBlockEntity.getRenderAttachmentData` and implements `ThemeableBlockEntity`. If you don't already have a block, the stock implementations in `TemplateBlock` and `TemplateEntity` are considered public API - they also implement the light- and redstone-emission features, just remember to feed the `AbstractBlock.Settings` through `TemplateBlock.configureSettings`.
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## Creating your block
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(Really the important part is implementing `RenderAttachmentBlockEntity` with a `BlockState`; that's the only thing Templates's bakedmodels assume. `ThemeableBlockEntity` opts-in to a couple more things such as overriding the break/sprint/fall particles.)
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So there are various block interactions in Templates, like adding glowstone to make the block illuminate, adding redstone to make it a power source, etc. In an ideal world, I'd be able to simply provide the `TemplateBlock` class implementing all those features and ask that you extend it from your block. And if your block doesn't already have a superclass I recommend doing this - alas, if it does you can't extend `TemplateBlock`, so the implementation of everything has been farmed out to `public static` methods in `TemplateInteractionUtil` in the api package. Simply wire everything up. Don't forget to feed your `Block.Settings` through `TemplateInteractionUtil.configureSettings` too.
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## `Mesh`-based models
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The only other requirement is that your block *must* have a block entity that both returns a `BlockState` object from `RenderAttachmentBlockEntity.getRenderAttachmentData` and implements `ThemeableBlockEntity`. `TemplateEntity` is an implementation of this (and also implements the other half of the features from `TemplateInteractionUtil`); I recommend using it if you can.
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We will construct a `RetexturedMeshUnbakedModel`. You need two things - the ID of a parent model, and a `Supplier<Mesh>` to retexture.
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## Creating the custom model
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Fill in the parent model field with the ID of any model. Ideally, this model should have a parent of `block/block`, or at least define *some* non-default rotations (smokey the bear voice *Only You Can Prevent Weirdly Rotated First-Person Models*), set `"gui_light": "front"` (lest the item model look weird), and define a particle texture.
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TL;DR: Look at `assets/templates/blockstates`, look at `assets/templates/models/block`, and look at the bottom of `TemplatesClient`.
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When building the `Mesh`, if you want a face to be dynamically retextured, `.tag()` it with the `.ordinal() + 1` of the `Direction` it corresponds to and give the face U/V coordinates ranging from 0 to 1. (For example, if you tag a face with `3` (`Direction.NORTH.ordinal() + 1`), it will be retextured to the north side of the template's theme.)
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### Using a JSON model
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We will construct a `RetexturedJsonModelUnbakedModel`. You need the ID of the json model to retexture.
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The base model can have a `parent` of anything you want. To make a surface retexturable, give it the texture `templates:templates_special/down`, `templates:templates_special/north`, `templates:templates_special/east` (etc). These textures will be *replaced* at runtime by the corresponding region of the corresponding texture of the template's theme block. (For example, a surface textured using `templates:templates_special/north` will look like the north side of the template's theme.)
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If possible, I don't recommend making a wholly *new* json model. If you have an existing model that defines `north`, `south`, `east` etc texture variables, just use this:
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```json
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{
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"parent": "yourmod:your/cool/json/model",
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"textures": {
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"down": "templates:templates_special/down",
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"up": "templates:templates_special/up",
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"north": "templates:templates_special/north",
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"south": "templates:templates_special/south",
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"west": "templates:templates_special/west",
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"east": "templates:templates_special/east",
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"particle": "minecraft:block/scaffolding_top"
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}
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}
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```
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(If your model has texture variables that look more like `up/down/side` instead of `up/down/north/south/east/west`, you *can* cheat and assign something like `templates:templates_special/east` to the `side` texture slot - but imagine a player retexturing your template to look like a sideways log, which is not rotationally symmetric. It won't work as expected.)
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Finally, if your base model is a multipart model, *and* you plan on using it as an item model, I need a representative blockstate in order to select the correct configuration of the base model. Pick one and pass it as the second parameter to `RetexturedJsonModelUnbakedModel`. If the base model is not a multipart model, this is not required.
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That's all you need to construct a `RetexturedJsonModelUnbakedModel`, so to finish things off, [register it.](#registering-the-custom-model)
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### Using a custom `Mesh`-based model
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If you have a shape in mind that can't be represented with a json model (like a perfect 45 degree wedge), this is a good option.
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We will construct a `RetexturedMeshUnbakedModel`. You need two things - the ID of a parent model, and a `Supplier<>` of a `Mesh` to retexture.
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Ideally, the parent model should have a parent of `block/block`, or at least define *some* non-default rotations (smokey the bear voice *Only You Can Prevent Weirdly Rotated First-Person Models*), set `"gui_light": "front"` (lest the item model look weird), and define a particle texture. You should use a json model for this, but keep in mind that no quads will be read from the json model - it's only used to source all the miscellaneous `BakedModel` options.
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When building the `Mesh`, if you want a face to be dynamically retextured, `.tag()` it with the `.ordinal() + 1` of the `Direction` it corresponds to, and give the face UV coordinates ranging from 0 to 1. (For example, if you tag a face with `3` (`Direction.NORTH.ordinal() + 1`), it will be retextured to the north side of the template's theme.)
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(TODO: implement a system for baking unchanging `Sprite`s onto the mesh, potentially by "registering" more tags; the problem is you don't have access to sprite uvs at mesh building time. Or just provide a way to get sprite UVs at mesh building time...?)
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(TODO: implement a system for baking unchanging `Sprite`s onto the mesh, potentially by "registering" more tags; the problem is you don't have access to sprite uvs at mesh building time. Or just provide a way to get sprite UVs at mesh building time...?)
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That's all you need in order to construct a `RetexturedMeshUnbakedModel`, so to finish things off:
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That's all you need in order to construct a `RetexturedMeshUnbakedModel`, so to finish things off, [register it.](#registering-the-custom-model)
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* Come up with an ID for it
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## Registering the custom model
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* Register it using `TemplatesClient.provider.addTemplateModel` (a thin wrapper around Fabric's `ModelResourceProvider`)
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* Create a blockstate for your block, point it at your model's ID
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* You may rotate the blockmodel with the `x` and `y` properties.
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You may create a regular item model (JSON or otherwise), or use ours by calling `TemplatesClient.provider.assignItemModel` (a thin wrapper around Fabric's `ModelVariantProvider`) passing the same model ID the block used. (This is a bit of a kludge. The reason you have to do this, instead of simply creating a regular item model and setting its `parent`, is that `JsonUnbakedModel`s can't have non-`JsonUnbakedModel`s as their `parent`, and even a trivial item model with only the `parent` field set counts as a `JsonUnbakedModel`. Blockstates are a layer of indirection before model loading, so it's not a problem for blocks.)
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1. Decide on an ID for your special model that's *different* from the ID used for the base model.
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* If your base model lives at `yourmod:block/awesome_template`, something like `yourmod:awesome_template_special` would do.
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2. Register it using `TemplatesClient.provider.addTemplateModel`.
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3. Create a blockstate json for your block, and point it at the ID you decided for your special model in 1).
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* You may rotate the blockmodel with the `x` and `y` properties.
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## JSON models
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You may create a regular item model, or use ours by calling `TemplatesClient.provider.assignItemModel`, passing the ID of the special model & the items you want to assign it to. (The reason you have to do this instead of simply creating a regular item model and setting its `parent`, is that `JsonUnbakedModel`s can't have non-`JsonUnbakedModel`s as their `parent`, and even a trivial item model with only the `parent` field set counts as a `JsonUnbakedModel`. This isn't a problem for block models because blockstates are a layer of indirection before model loading.)
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Soon:tm:
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@ -1,7 +1,8 @@
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package io.github.cottonmc.templates;
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package io.github.cottonmc.templates;
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import io.github.cottonmc.templates.block.SlopeBlock;
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import io.github.cottonmc.templates.api.TemplateInteractionUtil;
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import io.github.cottonmc.templates.block.TemplateSlabBlock;
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import io.github.cottonmc.templates.block.TemplateSlabBlock;
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import io.github.cottonmc.templates.block.TemplateSlopeBlock;
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import io.github.cottonmc.templates.block.entity.TemplateEntity;
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import io.github.cottonmc.templates.block.entity.TemplateEntity;
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import net.fabricmc.api.ModInitializer;
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import net.fabricmc.api.ModInitializer;
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import net.fabricmc.fabric.api.object.builder.v1.block.entity.FabricBlockEntityTypeBuilder;
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import net.fabricmc.fabric.api.object.builder.v1.block.entity.FabricBlockEntityTypeBuilder;
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@ -21,13 +22,13 @@ import java.util.function.BiConsumer;
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public class Templates implements ModInitializer {
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public class Templates implements ModInitializer {
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public static final String MODID = "templates";
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public static final String MODID = "templates";
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public static final Block SLOPE = Registry.register(Registries.BLOCK, id("slope"), new SlopeBlock());
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public static final Block SLOPE = Registry.register(Registries.BLOCK, id("slope"), new TemplateSlopeBlock(TemplateInteractionUtil.makeSettings()));
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public static final BlockEntityType<TemplateEntity> SLOPE_ENTITY = Registry.register(
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public static final BlockEntityType<TemplateEntity> SLOPE_ENTITY = Registry.register(
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Registries.BLOCK_ENTITY_TYPE, id("slope"),
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Registries.BLOCK_ENTITY_TYPE, id("slope"),
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FabricBlockEntityTypeBuilder.create(Templates::makeSlopeEntity, SLOPE).build(null)
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FabricBlockEntityTypeBuilder.create(Templates::makeSlopeEntity, SLOPE).build(null)
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);
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);
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public static final Block SLAB = Registry.register(Registries.BLOCK, id("slab"), new TemplateSlabBlock());
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public static final Block SLAB = Registry.register(Registries.BLOCK, id("slab"), new TemplateSlabBlock(TemplateInteractionUtil.makeSettings()));
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public static final BlockEntityType<TemplateEntity> SLAB_ENTITY = Registry.register(
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public static final BlockEntityType<TemplateEntity> SLAB_ENTITY = Registry.register(
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Registries.BLOCK_ENTITY_TYPE, id("slab"),
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Registries.BLOCK_ENTITY_TYPE, id("slab"),
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FabricBlockEntityTypeBuilder.create(Templates::makeSlabEntity, SLAB).build(null)
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FabricBlockEntityTypeBuilder.create(Templates::makeSlabEntity, SLAB).build(null)
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@ -1,6 +1,5 @@
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package io.github.cottonmc.templates;
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package io.github.cottonmc.templates;
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import io.github.cottonmc.templates.model.TemplateAppearance;
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import io.github.cottonmc.templates.model.TemplateAppearanceManager;
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import io.github.cottonmc.templates.model.TemplateAppearanceManager;
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import net.fabricmc.fabric.api.client.model.ModelProviderContext;
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import net.fabricmc.fabric.api.client.model.ModelProviderContext;
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import net.fabricmc.fabric.api.client.model.ModelProviderException;
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import net.fabricmc.fabric.api.client.model.ModelProviderException;
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@ -0,0 +1,140 @@
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package io.github.cottonmc.templates.api;
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import io.github.cottonmc.templates.block.entity.TemplateEntity;
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import net.minecraft.block.AbstractBlock;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockEntityProvider;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.BlockItem;
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import net.minecraft.item.ItemPlacementContext;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemUsageContext;
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import net.minecraft.item.Items;
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import net.minecraft.nbt.NbtCompound;
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import net.minecraft.sound.BlockSoundGroup;
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import net.minecraft.sound.SoundCategory;
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import net.minecraft.sound.SoundEvents;
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import net.minecraft.state.StateManager;
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import net.minecraft.state.property.BooleanProperty;
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import net.minecraft.state.property.IntProperty;
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import net.minecraft.util.ActionResult;
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import net.minecraft.util.Hand;
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import net.minecraft.util.ItemScatterer;
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import net.minecraft.util.collection.DefaultedList;
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import net.minecraft.util.hit.BlockHitResult;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Direction;
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import net.minecraft.world.BlockView;
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import net.minecraft.world.World;
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import org.jetbrains.annotations.Nullable;
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public class TemplateInteractionUtil {
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public static final IntProperty LIGHT = IntProperty.of("light", 0, 15);
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public static final BooleanProperty REDSTONE = BooleanProperty.of("redstone");
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public static StateManager.Builder<Block, BlockState> appendProperties(StateManager.Builder<Block, BlockState> builder) {
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return builder.add(LIGHT, REDSTONE);
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}
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public static AbstractBlock.Settings makeSettings() {
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return configureSettings(AbstractBlock.Settings.create());
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}
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public static AbstractBlock.Settings configureSettings(AbstractBlock.Settings s) {
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return s.luminance(TemplateInteractionUtil::luminance).nonOpaque().sounds(BlockSoundGroup.WOOD).hardness(0.2f);
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}
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public static BlockState setDefaultStates(BlockState in) {
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return in.with(LIGHT, 0).with(REDSTONE, false);
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}
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public static ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
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if(!(world.getBlockEntity(pos) instanceof TemplateEntity be)) return ActionResult.PASS;
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if(!player.canModifyBlocks() || !world.canPlayerModifyAt(player, pos)) return ActionResult.PASS;
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ItemStack held = player.getStackInHand(hand);
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//Glowstone
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if(state.contains(LIGHT) && held.getItem() == Items.GLOWSTONE_DUST && state.get(LIGHT) != 15 && !be.hasSpentGlowstoneDust()) {
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world.setBlockState(pos, state.with(LIGHT, 15));
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be.spentGlowstoneDust();
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if(!player.isCreative()) held.decrement(1);
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world.playSound(player, pos, SoundEvents.BLOCK_GLASS_HIT, SoundCategory.BLOCKS, 1f, 1f);
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return ActionResult.SUCCESS;
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}
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//Redstone
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if(state.contains(REDSTONE) && held.getItem() == Blocks.REDSTONE_TORCH.asItem() && !state.get(REDSTONE) && !be.hasSpentRedstoneTorch()) {
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world.setBlockState(pos, state.with(REDSTONE, true));
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be.spentRedstoneTorch();
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if(!player.isCreative()) held.decrement(1);
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world.playSound(player, pos, SoundEvents.BLOCK_LEVER_CLICK, SoundCategory.BLOCKS, 1f, 1f);
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return ActionResult.SUCCESS;
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}
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//Changing the theme
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if(held.getItem() instanceof BlockItem bi && be.getThemeState().getBlock() == Blocks.AIR) {
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Block block = bi.getBlock();
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ItemPlacementContext ctx = new ItemPlacementContext(new ItemUsageContext(player, hand, hit));
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BlockState placementState = block.getPlacementState(ctx);
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if(placementState != null && Block.isShapeFullCube(placementState.getCollisionShape(world, pos)) && !(block instanceof BlockEntityProvider)) {
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if(!world.isClient) be.setRenderedState(placementState);
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world.setBlockState(pos, state
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.with(LIGHT, be.hasSpentGlowstoneDust() ? 15 : placementState.getLuminance())
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.with(REDSTONE, be.hasSpentRedstoneTorch() || placementState.getWeakRedstonePower(world, pos, Direction.NORTH) != 0));
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if(!player.isCreative()) held.decrement(1);
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world.playSound(player, pos, state.getSoundGroup().getPlaceSound(), SoundCategory.BLOCKS, 1f, 1f);
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return ActionResult.SUCCESS;
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}
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}
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return ActionResult.PASS;
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}
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public static void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) {
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if(!state.isOf(newState.getBlock()) && world.getBlockEntity(pos) instanceof TemplateEntity template) {
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DefaultedList<ItemStack> drops = DefaultedList.of();
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//TODO: remember the specific ItemStack
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Block theme = template.getThemeState().getBlock();
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if(theme != Blocks.AIR) drops.add(new ItemStack(theme));
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if(template.hasSpentRedstoneTorch()) drops.add(new ItemStack(Items.REDSTONE_TORCH));
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if(template.hasSpentGlowstoneDust()) drops.add(new ItemStack(Items.GLOWSTONE_DUST));
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ItemScatterer.spawn(world, pos, drops);
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}
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}
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public static void onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack stack) {
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//Load the BlockEntityTag clientside, which fixes the template briefly showing its default state when placing it.
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//I'm surprised this doesn't happen by default; the BlockEntityTag stuff is only done serverside.
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if(world.isClient && world.getBlockEntity(pos) instanceof TemplateEntity be) {
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NbtCompound tag = BlockItem.getBlockEntityNbt(stack);
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if(tag != null) be.readNbt(tag);
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}
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}
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public static boolean emitsRedstonePower(BlockState state) {
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return state.contains(REDSTONE) ? state.get(REDSTONE) : false;
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}
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public static int getWeakRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
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return state.contains(REDSTONE) && state.get(REDSTONE) ? 15 : 0;
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}
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public static int getStrongRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
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return state.contains(REDSTONE) && state.get(REDSTONE) ? 15 : 0;
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}
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public static int luminance(BlockState state) {
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return state.contains(LIGHT) ? state.get(LIGHT) : 0;
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}
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}
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@ -1,27 +1,16 @@
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package io.github.cottonmc.templates.block;
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package io.github.cottonmc.templates.block;
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import io.github.cottonmc.templates.block.entity.TemplateEntity;
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import io.github.cottonmc.templates.api.TemplateInteractionUtil;
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import net.minecraft.block.Block;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockEntityProvider;
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import net.minecraft.block.BlockEntityProvider;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.block.entity.BlockEntity;
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import net.minecraft.entity.LivingEntity;
|
import net.minecraft.entity.LivingEntity;
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
import net.minecraft.item.BlockItem;
|
|
||||||
import net.minecraft.item.ItemPlacementContext;
|
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
import net.minecraft.item.ItemUsageContext;
|
|
||||||
import net.minecraft.item.Items;
|
|
||||||
import net.minecraft.nbt.NbtCompound;
|
|
||||||
import net.minecraft.sound.SoundCategory;
|
|
||||||
import net.minecraft.sound.SoundEvents;
|
|
||||||
import net.minecraft.state.StateManager;
|
import net.minecraft.state.StateManager;
|
||||||
import net.minecraft.state.property.BooleanProperty;
|
|
||||||
import net.minecraft.state.property.IntProperty;
|
|
||||||
import net.minecraft.util.ActionResult;
|
import net.minecraft.util.ActionResult;
|
||||||
import net.minecraft.util.Hand;
|
import net.minecraft.util.Hand;
|
||||||
import net.minecraft.util.ItemScatterer;
|
|
||||||
import net.minecraft.util.collection.DefaultedList;
|
|
||||||
import net.minecraft.util.hit.BlockHitResult;
|
import net.minecraft.util.hit.BlockHitResult;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.Direction;
|
import net.minecraft.util.math.Direction;
|
||||||
@ -30,120 +19,48 @@ import net.minecraft.world.World;
|
|||||||
import org.jetbrains.annotations.Nullable;
|
import org.jetbrains.annotations.Nullable;
|
||||||
|
|
||||||
public abstract class TemplateBlock extends Block implements BlockEntityProvider {
|
public abstract class TemplateBlock extends Block implements BlockEntityProvider {
|
||||||
public static final IntProperty LIGHT = IntProperty.of("light", 0, 15);
|
|
||||||
public static final BooleanProperty REDSTONE = BooleanProperty.of("redstone");
|
|
||||||
|
|
||||||
public TemplateBlock(Settings settings) {
|
public TemplateBlock(Settings settings) {
|
||||||
super(settings);
|
super(settings);
|
||||||
|
setDefaultState(TemplateInteractionUtil.setDefaultStates(getDefaultState()));
|
||||||
setDefaultState(getDefaultState().with(LIGHT, 0).with(REDSTONE, false));
|
|
||||||
}
|
|
||||||
|
|
||||||
public static Settings configureSettings(Settings s) {
|
|
||||||
return s
|
|
||||||
.luminance(state -> ((TemplateBlock) state.getBlock()).luminance(state))
|
|
||||||
.nonOpaque();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public abstract @Nullable BlockEntity createBlockEntity(BlockPos blockPos, BlockState blockState);
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
|
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
|
||||||
super.appendProperties(builder.add(LIGHT, REDSTONE));
|
super.appendProperties(TemplateInteractionUtil.appendProperties(builder));
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
|
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
|
||||||
if(!state.isOf(this) || !(world.getBlockEntity(pos) instanceof TemplateEntity be)) return ActionResult.PASS; //shouldn't happen
|
return TemplateInteractionUtil.onUse(state, world, pos, player, hand, hit);
|
||||||
if(!player.canModifyBlocks() || !world.canPlayerModifyAt(player, pos)) return ActionResult.PASS;
|
|
||||||
|
|
||||||
ItemStack held = player.getStackInHand(hand);
|
|
||||||
|
|
||||||
//Glowstone
|
|
||||||
if(held.getItem() == Items.GLOWSTONE_DUST && state.get(LIGHT) != 15 && !be.hasSpentGlowstoneDust()) {
|
|
||||||
world.setBlockState(pos, state.with(LIGHT, 15));
|
|
||||||
be.spentGlowstoneDust();
|
|
||||||
|
|
||||||
if(!player.isCreative()) held.decrement(1);
|
|
||||||
world.playSound(player, pos, SoundEvents.BLOCK_GLASS_HIT, SoundCategory.BLOCKS, 1f, 1f);
|
|
||||||
return ActionResult.SUCCESS;
|
|
||||||
}
|
|
||||||
|
|
||||||
//Redstone
|
|
||||||
if(held.getItem() == Blocks.REDSTONE_TORCH.asItem() && !state.get(REDSTONE) && !be.hasSpentRedstoneTorch()) {
|
|
||||||
world.setBlockState(pos, state.with(REDSTONE, true));
|
|
||||||
be.spentRedstoneTorch();
|
|
||||||
|
|
||||||
if(!player.isCreative()) held.decrement(1);
|
|
||||||
world.playSound(player, pos, SoundEvents.BLOCK_LEVER_CLICK, SoundCategory.BLOCKS, 1f, 1f);
|
|
||||||
return ActionResult.SUCCESS;
|
|
||||||
}
|
|
||||||
|
|
||||||
//Changing the theme
|
|
||||||
if(held.getItem() instanceof BlockItem bi && be.getThemeState().getBlock() == Blocks.AIR) {
|
|
||||||
Block block = bi.getBlock();
|
|
||||||
ItemPlacementContext ctx = new ItemPlacementContext(new ItemUsageContext(player, hand, hit));
|
|
||||||
BlockState placementState = block.getPlacementState(ctx);
|
|
||||||
if(placementState != null && Block.isShapeFullCube(placementState.getCollisionShape(world, pos)) && !(block instanceof BlockEntityProvider)) {
|
|
||||||
if(!world.isClient) be.setRenderedState(placementState);
|
|
||||||
|
|
||||||
world.setBlockState(pos, state
|
|
||||||
.with(LIGHT, be.hasSpentGlowstoneDust() ? 15 : placementState.getLuminance())
|
|
||||||
.with(REDSTONE, be.hasSpentRedstoneTorch() || placementState.getWeakRedstonePower(world, pos, Direction.NORTH) != 0));
|
|
||||||
|
|
||||||
if(!player.isCreative()) held.decrement(1);
|
|
||||||
world.playSound(player, pos, state.getSoundGroup().getPlaceSound(), SoundCategory.BLOCKS, 1f, 1f);
|
|
||||||
return ActionResult.SUCCESS;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return ActionResult.PASS;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) {
|
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) {
|
||||||
if(!state.isOf(newState.getBlock()) && world.getBlockEntity(pos) instanceof TemplateEntity template) {
|
TemplateInteractionUtil.onStateReplaced(state, world, pos, newState, moved);
|
||||||
DefaultedList<ItemStack> drops = DefaultedList.of();
|
|
||||||
|
|
||||||
//TODO: remember the specific ItemStack
|
|
||||||
Block theme = template.getThemeState().getBlock();
|
|
||||||
if(theme != Blocks.AIR) drops.add(new ItemStack(theme));
|
|
||||||
|
|
||||||
if(template.hasSpentRedstoneTorch()) drops.add(new ItemStack(Items.REDSTONE_TORCH));
|
|
||||||
if(template.hasSpentGlowstoneDust()) drops.add(new ItemStack(Items.GLOWSTONE_DUST));
|
|
||||||
|
|
||||||
ItemScatterer.spawn(world, pos, drops);
|
|
||||||
}
|
|
||||||
|
|
||||||
super.onStateReplaced(state, world, pos, newState, moved);
|
super.onStateReplaced(state, world, pos, newState, moved);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack stack) {
|
public void onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack stack) {
|
||||||
//Load the BlockEntityTag clientside, which fixes the template briefly showing its default state when placing it.
|
TemplateInteractionUtil.onPlaced(world, pos, state, placer, stack);
|
||||||
//I'm surprised this doesn't happen by default; the BlockEntityTag stuff is only done serverside.
|
|
||||||
if(world.isClient && world.getBlockEntity(pos) instanceof TemplateEntity be) {
|
|
||||||
NbtCompound tag = BlockItem.getBlockEntityNbt(stack);
|
|
||||||
if(tag != null) be.readNbt(tag);
|
|
||||||
}
|
|
||||||
|
|
||||||
super.onPlaced(world, pos, state, placer, stack);
|
super.onPlaced(world, pos, state, placer, stack);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean emitsRedstonePower(BlockState state) {
|
public boolean emitsRedstonePower(BlockState state) {
|
||||||
return state.get(REDSTONE);
|
return TemplateInteractionUtil.emitsRedstonePower(state);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public int getWeakRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
|
public int getWeakRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
|
||||||
return state.get(REDSTONE) ? 15 : 0;
|
return TemplateInteractionUtil.getWeakRedstonePower(state, view, pos, dir);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public int getStrongRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
|
public int getStrongRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
|
||||||
return state.get(REDSTONE) ? 15 : 0;
|
return TemplateInteractionUtil.getStrongRedstonePower(state, view, pos, dir);
|
||||||
}
|
|
||||||
|
|
||||||
public int luminance(BlockState state) {
|
|
||||||
return state.get(LIGHT);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,24 +1,29 @@
|
|||||||
package io.github.cottonmc.templates.block;
|
package io.github.cottonmc.templates.block;
|
||||||
|
|
||||||
import io.github.cottonmc.templates.Templates;
|
import io.github.cottonmc.templates.Templates;
|
||||||
|
import io.github.cottonmc.templates.api.TemplateInteractionUtil;
|
||||||
|
import net.minecraft.block.Block;
|
||||||
import net.minecraft.block.BlockEntityProvider;
|
import net.minecraft.block.BlockEntityProvider;
|
||||||
import net.minecraft.block.BlockState;
|
import net.minecraft.block.BlockState;
|
||||||
import net.minecraft.block.SlabBlock;
|
import net.minecraft.block.SlabBlock;
|
||||||
import net.minecraft.block.entity.BlockEntity;
|
import net.minecraft.block.entity.BlockEntity;
|
||||||
import net.minecraft.sound.BlockSoundGroup;
|
import net.minecraft.entity.LivingEntity;
|
||||||
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
|
import net.minecraft.item.ItemStack;
|
||||||
|
import net.minecraft.state.StateManager;
|
||||||
|
import net.minecraft.util.ActionResult;
|
||||||
|
import net.minecraft.util.Hand;
|
||||||
|
import net.minecraft.util.hit.BlockHitResult;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.Direction;
|
||||||
|
import net.minecraft.world.BlockView;
|
||||||
|
import net.minecraft.world.World;
|
||||||
import org.jetbrains.annotations.Nullable;
|
import org.jetbrains.annotations.Nullable;
|
||||||
|
|
||||||
public class TemplateSlabBlock extends SlabBlock implements BlockEntityProvider {
|
public class TemplateSlabBlock extends SlabBlock implements BlockEntityProvider {
|
||||||
public TemplateSlabBlock(Settings settings) {
|
public TemplateSlabBlock(Settings settings) {
|
||||||
super(settings);
|
super(settings);
|
||||||
}
|
setDefaultState(TemplateInteractionUtil.setDefaultStates(getDefaultState()));
|
||||||
|
|
||||||
public TemplateSlabBlock() {
|
|
||||||
//super(TemplateBlock.configureSettings(Settings.create()) //TODO
|
|
||||||
super(Settings.create().nonOpaque()
|
|
||||||
.sounds(BlockSoundGroup.WOOD)
|
|
||||||
.hardness(0.2f)); //TODO: Material.WOOD
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Nullable
|
@Nullable
|
||||||
@ -26,4 +31,40 @@ public class TemplateSlabBlock extends SlabBlock implements BlockEntityProvider
|
|||||||
public BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
|
public BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
|
||||||
return Templates.SLAB_ENTITY.instantiate(pos, state);
|
return Templates.SLAB_ENTITY.instantiate(pos, state);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
|
||||||
|
super.appendProperties(TemplateInteractionUtil.appendProperties(builder));
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
|
||||||
|
return TemplateInteractionUtil.onUse(state, world, pos, player, hand, hit);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) {
|
||||||
|
TemplateInteractionUtil.onStateReplaced(state, world, pos, newState, moved);
|
||||||
|
super.onStateReplaced(state, world, pos, newState, moved);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack stack) {
|
||||||
|
TemplateInteractionUtil.onPlaced(world, pos, state, placer, stack);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean emitsRedstonePower(BlockState state) {
|
||||||
|
return TemplateInteractionUtil.emitsRedstonePower(state);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getWeakRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
|
||||||
|
return TemplateInteractionUtil.getWeakRedstonePower(state, view, pos, dir);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getStrongRedstonePower(BlockState state, BlockView view, BlockPos pos, Direction dir) {
|
||||||
|
return TemplateInteractionUtil.getStrongRedstonePower(state, view, pos, dir);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,13 +1,11 @@
|
|||||||
package io.github.cottonmc.templates.block;
|
package io.github.cottonmc.templates.block;
|
||||||
|
|
||||||
import io.github.cottonmc.templates.Templates;
|
import io.github.cottonmc.templates.Templates;
|
||||||
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
|
|
||||||
import net.minecraft.block.Block;
|
import net.minecraft.block.Block;
|
||||||
import net.minecraft.block.BlockState;
|
import net.minecraft.block.BlockState;
|
||||||
import net.minecraft.block.ShapeContext;
|
import net.minecraft.block.ShapeContext;
|
||||||
import net.minecraft.block.entity.BlockEntity;
|
import net.minecraft.block.entity.BlockEntity;
|
||||||
import net.minecraft.item.ItemPlacementContext;
|
import net.minecraft.item.ItemPlacementContext;
|
||||||
import net.minecraft.sound.BlockSoundGroup;
|
|
||||||
import net.minecraft.state.StateManager;
|
import net.minecraft.state.StateManager;
|
||||||
import net.minecraft.state.property.DirectionProperty;
|
import net.minecraft.state.property.DirectionProperty;
|
||||||
import net.minecraft.state.property.Properties;
|
import net.minecraft.state.property.Properties;
|
||||||
@ -19,7 +17,7 @@ import net.minecraft.world.BlockView;
|
|||||||
|
|
||||||
import javax.annotation.Nullable;
|
import javax.annotation.Nullable;
|
||||||
|
|
||||||
public class SlopeBlock extends TemplateBlock {
|
public class TemplateSlopeBlock extends TemplateBlock {
|
||||||
public static final DirectionProperty FACING = Properties.HORIZONTAL_FACING;
|
public static final DirectionProperty FACING = Properties.HORIZONTAL_FACING;
|
||||||
|
|
||||||
public static final VoxelShape BASE = VoxelShapes.cuboid(0f, 0f, 0f, 1f, 0.5f, 1f);
|
public static final VoxelShape BASE = VoxelShapes.cuboid(0f, 0f, 0f, 1f, 0.5f, 1f);
|
||||||
@ -28,10 +26,8 @@ public class SlopeBlock extends TemplateBlock {
|
|||||||
public static final VoxelShape EAST = VoxelShapes.cuboid(0.5f, 0.5f, 0f, 1f, 1f, 1f);
|
public static final VoxelShape EAST = VoxelShapes.cuboid(0.5f, 0.5f, 0f, 1f, 1f, 1f);
|
||||||
public static final VoxelShape WEST = VoxelShapes.cuboid(0f, 0.5f, 0f, 0.5f, 1f, 1f);
|
public static final VoxelShape WEST = VoxelShapes.cuboid(0f, 0.5f, 0f, 0.5f, 1f, 1f);
|
||||||
|
|
||||||
public SlopeBlock() {
|
public TemplateSlopeBlock(Settings settings) {
|
||||||
super(TemplateBlock.configureSettings(Settings.create())
|
super(settings);
|
||||||
.sounds(BlockSoundGroup.WOOD)
|
|
||||||
.hardness(0.2f)); //TODO: Material.WOOD
|
|
||||||
setDefaultState(getDefaultState().with(FACING, Direction.NORTH));
|
setDefaultState(getDefaultState().with(FACING, Direction.NORTH));
|
||||||
}
|
}
|
||||||
|
|
@ -2,7 +2,6 @@ package io.github.cottonmc.templates.mixin.particles;
|
|||||||
|
|
||||||
import io.github.cottonmc.templates.api.ThemeableBlockEntity;
|
import io.github.cottonmc.templates.api.ThemeableBlockEntity;
|
||||||
import net.minecraft.block.BlockState;
|
import net.minecraft.block.BlockState;
|
||||||
import net.minecraft.block.Blocks;
|
|
||||||
import net.minecraft.entity.Entity;
|
import net.minecraft.entity.Entity;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.world.World;
|
import net.minecraft.world.World;
|
||||||
|
@ -2,7 +2,6 @@ package io.github.cottonmc.templates.mixin.particles;
|
|||||||
|
|
||||||
import io.github.cottonmc.templates.api.ThemeableBlockEntity;
|
import io.github.cottonmc.templates.api.ThemeableBlockEntity;
|
||||||
import net.minecraft.block.BlockState;
|
import net.minecraft.block.BlockState;
|
||||||
import net.minecraft.block.Blocks;
|
|
||||||
import net.minecraft.entity.Entity;
|
import net.minecraft.entity.Entity;
|
||||||
import net.minecraft.entity.LivingEntity;
|
import net.minecraft.entity.LivingEntity;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
@ -17,7 +17,11 @@ import net.minecraft.client.render.model.BakedModel;
|
|||||||
import net.minecraft.client.render.model.BakedQuad;
|
import net.minecraft.client.render.model.BakedQuad;
|
||||||
import net.minecraft.client.texture.Sprite;
|
import net.minecraft.client.texture.Sprite;
|
||||||
import net.minecraft.client.util.SpriteIdentifier;
|
import net.minecraft.client.util.SpriteIdentifier;
|
||||||
|
import net.minecraft.item.BlockItem;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
|
import net.minecraft.nbt.NbtCompound;
|
||||||
|
import net.minecraft.nbt.NbtHelper;
|
||||||
|
import net.minecraft.registry.Registries;
|
||||||
import net.minecraft.screen.PlayerScreenHandler;
|
import net.minecraft.screen.PlayerScreenHandler;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.Direction;
|
import net.minecraft.util.math.Direction;
|
||||||
@ -31,9 +35,10 @@ import java.util.function.Function;
|
|||||||
import java.util.function.Supplier;
|
import java.util.function.Supplier;
|
||||||
|
|
||||||
public class RetexturedJsonModelBakedModel extends ForwardingBakedModel {
|
public class RetexturedJsonModelBakedModel extends ForwardingBakedModel {
|
||||||
public RetexturedJsonModelBakedModel(BakedModel baseModel, TemplateAppearanceManager tam, Function<SpriteIdentifier, Sprite> spriteLookup) {
|
public RetexturedJsonModelBakedModel(BakedModel baseModel, TemplateAppearanceManager tam, Function<SpriteIdentifier, Sprite> spriteLookup, BlockState itemModelState) {
|
||||||
this.wrapped = baseModel;
|
this.wrapped = baseModel;
|
||||||
this.tam = tam;
|
this.tam = tam;
|
||||||
|
this.itemModelState = itemModelState;
|
||||||
|
|
||||||
for(int i = 0; i < DIRECTIONS.length; i++) {
|
for(int i = 0; i < DIRECTIONS.length; i++) {
|
||||||
SpriteIdentifier id = new SpriteIdentifier(PlayerScreenHandler.BLOCK_ATLAS_TEXTURE, Templates.id("templates_special/" + DIRECTIONS[i].getName()));
|
SpriteIdentifier id = new SpriteIdentifier(PlayerScreenHandler.BLOCK_ATLAS_TEXTURE, Templates.id("templates_special/" + DIRECTIONS[i].getName()));
|
||||||
@ -41,11 +46,13 @@ public class RetexturedJsonModelBakedModel extends ForwardingBakedModel {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//TODO: Check that TemplateAppearance equals() behavior is what i want, and also that it's fast
|
||||||
private record CacheKey(BlockState state, TemplateAppearance appearance) {}
|
private record CacheKey(BlockState state, TemplateAppearance appearance) {}
|
||||||
|
|
||||||
private final TemplateAppearanceManager tam;
|
private final TemplateAppearanceManager tam;
|
||||||
private final ConcurrentHashMap<CacheKey, Mesh> meshCache = new ConcurrentHashMap<>();
|
private final ConcurrentHashMap<CacheKey, Mesh> meshCache = new ConcurrentHashMap<>();
|
||||||
private final Sprite[] specialSprites = new Sprite[DIRECTIONS.length];
|
private final Sprite[] specialSprites = new Sprite[DIRECTIONS.length];
|
||||||
|
private final BlockState itemModelState;
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean isVanillaAdapter() {
|
public boolean isVanillaAdapter() {
|
||||||
@ -54,8 +61,8 @@ public class RetexturedJsonModelBakedModel extends ForwardingBakedModel {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void emitBlockQuads(BlockRenderView blockView, BlockState state, BlockPos pos, Supplier<Random> randomSupplier, RenderContext context) {
|
public void emitBlockQuads(BlockRenderView blockView, BlockState state, BlockPos pos, Supplier<Random> randomSupplier, RenderContext context) {
|
||||||
BlockState template = (((RenderAttachedBlockView) blockView).getBlockEntityRenderAttachment(pos) instanceof BlockState s) ? s : null;
|
BlockState theme = (((RenderAttachedBlockView) blockView).getBlockEntityRenderAttachment(pos) instanceof BlockState s) ? s : null;
|
||||||
TemplateAppearance ta = template == null || template.isAir() ? tam.getDefaultAppearance() : tam.getAppearance(template);
|
TemplateAppearance ta = theme == null || theme.isAir() ? tam.getDefaultAppearance() : tam.getAppearance(theme);
|
||||||
|
|
||||||
CacheKey key = new CacheKey(state, ta);
|
CacheKey key = new CacheKey(state, ta);
|
||||||
context.meshConsumer().accept(meshCache.computeIfAbsent(key, this::makeMesh));
|
context.meshConsumer().accept(meshCache.computeIfAbsent(key, this::makeMesh));
|
||||||
@ -63,7 +70,17 @@ public class RetexturedJsonModelBakedModel extends ForwardingBakedModel {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void emitItemQuads(ItemStack stack, Supplier<Random> randomSupplier, RenderContext context) {
|
public void emitItemQuads(ItemStack stack, Supplier<Random> randomSupplier, RenderContext context) {
|
||||||
super.emitItemQuads(stack, randomSupplier, context);
|
TemplateAppearance nbtAppearance = null;
|
||||||
|
|
||||||
|
//cheeky: if the item has NBT data, pluck out the blockstate from it
|
||||||
|
NbtCompound tag = BlockItem.getBlockEntityNbt(stack);
|
||||||
|
if(tag != null && tag.contains("BlockState")) {
|
||||||
|
BlockState theme = NbtHelper.toBlockState(Registries.BLOCK.getReadOnlyWrapper(), tag.getCompound("BlockState"));
|
||||||
|
if(!theme.isAir()) nbtAppearance = tam.getAppearance(theme);
|
||||||
|
}
|
||||||
|
|
||||||
|
CacheKey key = new CacheKey(itemModelState, nbtAppearance == null ? tam.getDefaultAppearance() : nbtAppearance);
|
||||||
|
context.meshConsumer().accept(meshCache.computeIfAbsent(key, this::makeMesh));
|
||||||
}
|
}
|
||||||
|
|
||||||
protected Mesh makeMesh(CacheKey key) {
|
protected Mesh makeMesh(CacheKey key) {
|
||||||
|
@ -1,6 +1,8 @@
|
|||||||
package io.github.cottonmc.templates.model;
|
package io.github.cottonmc.templates.model;
|
||||||
|
|
||||||
import io.github.cottonmc.templates.TemplatesClient;
|
import io.github.cottonmc.templates.TemplatesClient;
|
||||||
|
import net.minecraft.block.BlockState;
|
||||||
|
import net.minecraft.block.Blocks;
|
||||||
import net.minecraft.client.render.model.BakedModel;
|
import net.minecraft.client.render.model.BakedModel;
|
||||||
import net.minecraft.client.render.model.Baker;
|
import net.minecraft.client.render.model.Baker;
|
||||||
import net.minecraft.client.render.model.ModelBakeSettings;
|
import net.minecraft.client.render.model.ModelBakeSettings;
|
||||||
@ -16,10 +18,16 @@ import java.util.function.Function;
|
|||||||
|
|
||||||
public class RetexturedJsonModelUnbakedModel implements UnbakedModel {
|
public class RetexturedJsonModelUnbakedModel implements UnbakedModel {
|
||||||
public RetexturedJsonModelUnbakedModel(Identifier parent) {
|
public RetexturedJsonModelUnbakedModel(Identifier parent) {
|
||||||
|
this(parent, Blocks.AIR.getDefaultState());
|
||||||
|
}
|
||||||
|
|
||||||
|
public RetexturedJsonModelUnbakedModel(Identifier parent, BlockState itemModelState) {
|
||||||
this.parent = parent;
|
this.parent = parent;
|
||||||
|
this.itemModelState = itemModelState;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected final Identifier parent;
|
protected final Identifier parent;
|
||||||
|
protected final BlockState itemModelState;
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public Collection<Identifier> getModelDependencies() {
|
public Collection<Identifier> getModelDependencies() {
|
||||||
@ -37,7 +45,8 @@ public class RetexturedJsonModelUnbakedModel implements UnbakedModel {
|
|||||||
return new RetexturedJsonModelBakedModel(
|
return new RetexturedJsonModelBakedModel(
|
||||||
baker.bake(parent, modelBakeSettings),
|
baker.bake(parent, modelBakeSettings),
|
||||||
TemplatesClient.provider.getOrCreateTemplateApperanceManager(spriteLookup),
|
TemplatesClient.provider.getOrCreateTemplateApperanceManager(spriteLookup),
|
||||||
spriteLookup
|
spriteLookup,
|
||||||
|
itemModelState
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -57,12 +57,12 @@ public final class RetexturedMeshBakedModel extends ForwardingBakedModel {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public @NotNull RenderContext.QuadTransform retexturingBlockTransformer(BlockRenderView blockView, BlockState state, BlockPos pos, Supplier<Random> randomSupplier) {
|
public @NotNull RenderContext.QuadTransform retexturingBlockTransformer(BlockRenderView blockView, BlockState state, BlockPos pos, Supplier<Random> randomSupplier) {
|
||||||
BlockState template = (((RenderAttachedBlockView) blockView).getBlockEntityRenderAttachment(pos) instanceof BlockState s) ? s : null;
|
BlockState theme = (((RenderAttachedBlockView) blockView).getBlockEntityRenderAttachment(pos) instanceof BlockState s) ? s : null;
|
||||||
if(template == null || template.isAir()) return new RetexturingTransformer(tam.getDefaultAppearance(), 0xFFFFFFFF, facePermutation);
|
if(theme == null || theme.isAir()) return new RetexturingTransformer(tam.getDefaultAppearance(), 0xFFFFFFFF, facePermutation);
|
||||||
|
|
||||||
BlockColorProvider prov = ColorProviderRegistry.BLOCK.get(template.getBlock());
|
BlockColorProvider prov = ColorProviderRegistry.BLOCK.get(theme.getBlock());
|
||||||
int globalTint = prov != null ? prov.getColor(state, blockView, pos, 1) : 0xFFFFFFFF;
|
int globalTint = prov != null ? prov.getColor(state, blockView, pos, 1) : 0xFFFFFFFF;
|
||||||
return new RetexturingTransformer(tam.getAppearance(template), globalTint, facePermutation);
|
return new RetexturingTransformer(tam.getAppearance(theme), globalTint, facePermutation);
|
||||||
}
|
}
|
||||||
|
|
||||||
public @NotNull RenderContext.QuadTransform retexturingItemTransformer(ItemStack stack, Supplier<Random> randomSupplier) {
|
public @NotNull RenderContext.QuadTransform retexturingItemTransformer(ItemStack stack, Supplier<Random> randomSupplier) {
|
||||||
|
Before Width: | Height: | Size: 536 B After Width: | Height: | Size: 504 B |
Before Width: | Height: | Size: 528 B After Width: | Height: | Size: 508 B |
Before Width: | Height: | Size: 547 B After Width: | Height: | Size: 511 B |
Before Width: | Height: | Size: 564 B After Width: | Height: | Size: 518 B |
Before Width: | Height: | Size: 525 B After Width: | Height: | Size: 500 B |
Before Width: | Height: | Size: 545 B After Width: | Height: | Size: 505 B |
@ -2,7 +2,8 @@
|
|||||||
"parent": "minecraft:recipes/root",
|
"parent": "minecraft:recipes/root",
|
||||||
"rewards": {
|
"rewards": {
|
||||||
"recipes": [
|
"recipes": [
|
||||||
"minecraft:scaffolding"
|
"templates:slope",
|
||||||
|
"templates:slab"
|
||||||
]
|
]
|
||||||
},
|
},
|
||||||
"criteria": {
|
"criteria": {
|
@ -0,0 +1,19 @@
|
|||||||
|
{
|
||||||
|
"type": "minecraft:block",
|
||||||
|
"pools": [
|
||||||
|
{
|
||||||
|
"rolls": 1,
|
||||||
|
"entries": [
|
||||||
|
{
|
||||||
|
"type": "minecraft:item",
|
||||||
|
"name": "templates:slab"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"conditions": [
|
||||||
|
{
|
||||||
|
"condition": "minecraft:survives_explosion"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
20
src/main/resources/data/templates/recipes/slab.json
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
{
|
||||||
|
"type": "minecraft:crafting_shaped",
|
||||||
|
"pattern": [
|
||||||
|
" ~ ",
|
||||||
|
"III"
|
||||||
|
],
|
||||||
|
"key": {
|
||||||
|
"I": {
|
||||||
|
"item": "minecraft:bamboo"
|
||||||
|
},
|
||||||
|
"~": {
|
||||||
|
"item": "minecraft:string"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"result": {
|
||||||
|
"item": "templates:slab",
|
||||||
|
"count": 6
|
||||||
|
},
|
||||||
|
"group": "templates"
|
||||||
|
}
|
@ -16,5 +16,6 @@
|
|||||||
"result": {
|
"result": {
|
||||||
"item": "templates:slope",
|
"item": "templates:slope",
|
||||||
"count": 4
|
"count": 4
|
||||||
}
|
},
|
||||||
|
"group": "templates"
|
||||||
}
|
}
|
@ -5,7 +5,7 @@
|
|||||||
"name": "Templates",
|
"name": "Templates",
|
||||||
"icon": "assets/templates/icon.png",
|
"icon": "assets/templates/icon.png",
|
||||||
"description": "An API for templated blocks",
|
"description": "An API for templated blocks",
|
||||||
"licence": "MIT",
|
"license": "MIT",
|
||||||
"contact": {
|
"contact": {
|
||||||
"sources": "https://github.com/CottonMC/Templates"
|
"sources": "https://github.com/CottonMC/Templates"
|
||||||
},
|
},
|
||||||
|