quat1024
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ea476662d4
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We have quark posts at home
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2023-07-06 01:44:00 -04:00 |
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quat1024
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8d0e3ea912
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Fence and wall templates!
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2023-07-06 00:45:12 -04:00 |
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quat1024
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b2b18e294c
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Move class, rename blockentity, cube template
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2023-07-05 23:57:19 -04:00 |
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quat1024
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657c597e87
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Don't recreate unbakedmodels
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2023-07-04 23:38:06 -04:00 |
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quat1024
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614be779b8
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Json model retexturing (kinda works)
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2023-07-04 01:00:41 -04:00 |
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quat1024
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e034fae532
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Poke at stuff, documentation especially
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2023-07-03 21:55:32 -04:00 |
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quat1024
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2646ce2df9
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Don't use a random vanilla model for the parent
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2023-07-03 20:02:52 -04:00 |
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quat1024
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1b0fd21481
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Cut more chaff
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2023-07-03 04:45:18 -04:00 |
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quat1024
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97de0d1b9c
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Aggressively cache RenderMaterials
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2023-07-02 06:26:19 -04:00 |
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quat1024
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b257241b5e
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Clunkily fix the item model
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2023-07-02 04:51:39 -04:00 |
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quat1024
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338e45d016
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🦈 GET ROTATED Idiot 🦈
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2023-06-30 04:59:10 -04:00 |
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quat1024
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24765be267
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Rotate the item model so it faces the same way as stairs
But now the lighting looks kinda odd 🤔
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2023-06-15 23:13:19 -04:00 |
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quat1024
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aed37a2aaa
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Refresh unbaked models on f3+t
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2023-06-15 23:09:57 -04:00 |
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quat1024
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f2a60f4e8e
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Remesh chunks on the client when changing the blockstate
And slim down the code a bit
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2023-06-15 22:51:23 -04:00 |
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quat1024
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7928a9de70
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Draw the rest of the fucking owl
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2023-06-15 04:24:11 -04:00 |
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quat1024
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5b369ab95e
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Probably overzealous formatting commit
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2023-06-15 01:59:48 -04:00 |
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Meredith Espinosa
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0063532e03
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oh right check fabric.mod.json for environments too
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2019-06-19 23:40:56 -07:00 |
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Meredith Espinosa
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616502b16e
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rename mod!
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2019-06-19 15:29:15 -07:00 |
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