Commit Graph

15 Commits

Author SHA1 Message Date
5c064176b2 complied with FramedBlock assets License by making this project Multi-Licensed. In addition, wrote a README.md + cache reload fix on resource reload + items for hammer, blueprint and screwdriver + updated to v1.5.5 2024-03-15 23:30:10 +01:00
08bde119b2 updated version for publish 2024-03-14 22:28:45 +01:00
de7acfee50 moved and created data generation for all elements other than models + removed block that aren't working + cleanup 2024-03-05 21:54:36 +01:00
6ca266b676 patched sounds on the frames and made it so that it will take the texture of the block in offhand 2024-03-04 16:57:18 +01:00
dccc01ef49 Added Modrinth Auto Publisher on github workflow 2024-03-03 19:33:25 +01:00
961165104d added support for indium/sodium 2024-03-03 17:43:53 +01:00
9c6e436fe3 fixed culling error and updated version to 1.3 2024-03-02 01:29:08 +01:00
5779aa7bee added support for multilayered textures with different coloration's such as grass_block 2024-02-26 16:47:31 +01:00
58d9687ff8 added athena connected texture support (connected blocks do not refresh unless another block is placed next to it) 2024-02-26 16:28:02 +01:00
d826d17c73 Add deploy gitea task, add some gradle task 2024-02-16 21:34:21 +01:00
d0e22d21d4 fully renamed original to ReFramed and removed some api stuffs and cleanups 2024-02-14 19:51:08 +01:00
3c9ca3f179 updated to 1.20.4 and took possession of the code 2024-02-08 20:36:03 +01:00
quat1024
a58562c8a0 more poking, deprecate a RetexturingBakedModel method 2023-08-31 21:47:00 -04:00
quat1024
11e24ef876 code cleanups (great way to feel productive without doing much of anything) 2023-08-31 21:27:02 -04:00
quat1024
2b949c7e76 oh here we go 2023-06-15 02:06:21 -04:00