Commit Graph

21 Commits

Author SHA1 Message Date
quat1024
85aa01dc05 update metadata 2023-07-20 20:02:56 -04:00
quat1024
9698c61810 Simplify slope placement a lot 2023-07-11 02:30:51 -04:00
quat1024
db3730bb21 Automatic face identifying vastly cuts down the amount of custom models needed 2023-07-09 00:43:55 -04:00
quat1024
30a7fae3cb Texture rotation/uvlock 2023-07-05 23:05:31 -04:00
quat1024
c073a71527 Cache ALL the things 2023-07-05 19:12:38 -04:00
quat1024
657c597e87 Don't recreate unbakedmodels 2023-07-04 23:38:06 -04:00
quat1024
a981cd28c2 Hardcode the particle
The default texture is hardcoded and making that settable per-block
would be a big pain. Just hardcode it.
2023-07-04 03:15:46 -04:00
quat1024
e3dc78fa6a docs, TemplateInteractionUtil, recipes, loottable, tweaks 2023-07-04 02:51:41 -04:00
quat1024
614be779b8 Json model retexturing (kinda works) 2023-07-04 01:00:41 -04:00
quat1024
e034fae532 Poke at stuff, documentation especially 2023-07-03 21:55:32 -04:00
quat1024
2646ce2df9 Don't use a random vanilla model for the parent 2023-07-03 20:02:52 -04:00
quat1024
3c57778ea1 Permute faces 2023-07-03 04:58:26 -04:00
quat1024
ed42e4da9f cute trick (probably too cute) 2023-07-02 05:41:40 -04:00
quat1024
b257241b5e Clunkily fix the item model 2023-07-02 04:51:39 -04:00
quat1024
24c8c97f00 SlopeBakedModel is now threadsafe - but at what cost 2023-07-02 04:26:37 -04:00
quat1024
338e45d016 🦈 GET ROTATED Idiot 🦈 2023-06-30 04:59:10 -04:00
quat1024
c671a68354 hmm 2023-06-30 03:00:49 -04:00
quat1024
f2a60f4e8e Remesh chunks on the client when changing the blockstate
And slim down the code a bit
2023-06-15 22:51:23 -04:00
quat1024
7928a9de70 Draw the rest of the fucking owl 2023-06-15 04:24:11 -04:00
Meredith Espinosa
e37f5971d2 add readme, assets, and data! 2019-06-19 15:57:15 -07:00
Meredith Espinosa
56ee01d42b Initial commit 2019-06-18 02:33:36 -07:00