Commit Graph

12 Commits

Author SHA1 Message Date
78b8b6f607 cleanup + fixed wall collision when using chorus 2024-04-16 00:24:16 +02:00
6318fdece0 improved caching to use less per-model space and changed cache class for retextured elements 2024-04-16 00:10:53 +02:00
c3e0ab16b7 fixed cache issue with dynamic models from continuity and athena. Finished wall logic + updated to minor version 1.5.7 2024-04-15 20:57:03 +02:00
5fcb983592 fixed small cube and caching for dynamic models items because items rerender often 2024-03-09 15:26:50 +01:00
e6c9ee63cd self culling !! 2024-03-08 20:38:14 +01:00
5f87489939 better caching for both appearances and meshed models 2024-03-06 22:10:11 +01:00
a3ffe17a7e fixed connected texture (might still have bugs) 2024-03-01 23:43:28 +01:00
ce216d1f9f some rework / cleanup with full rework of culling to work by parts. no self culling yet? still missing work on connected textures 2024-03-01 21:56:22 +01:00
6a84a14f3e cleanup to prepare for double camos 2024-02-28 21:21:28 +01:00
5779aa7bee added support for multilayered textures with different coloration's such as grass_block 2024-02-26 16:47:31 +01:00
58d9687ff8 added athena connected texture support (connected blocks do not refresh unless another block is placed next to it) 2024-02-26 16:28:02 +01:00
d0e22d21d4 fully renamed original to ReFramed and removed some api stuffs and cleanups 2024-02-14 19:51:08 +01:00