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78b8b6f607
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cleanup + fixed wall collision when using chorus
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2024-04-16 00:24:16 +02:00 |
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6318fdece0
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improved caching to use less per-model space and changed cache class for retextured elements
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2024-04-16 00:10:53 +02:00 |
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c3e0ab16b7
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fixed cache issue with dynamic models from continuity and athena. Finished wall logic + updated to minor version 1.5.7
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2024-04-15 20:57:03 +02:00 |
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5fcb983592
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fixed small cube and caching for dynamic models items because items rerender often
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2024-03-09 15:26:50 +01:00 |
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e6c9ee63cd
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self culling !!
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2024-03-08 20:38:14 +01:00 |
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5f87489939
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better caching for both appearances and meshed models
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2024-03-06 22:10:11 +01:00 |
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a3ffe17a7e
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fixed connected texture (might still have bugs)
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2024-03-01 23:43:28 +01:00 |
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ce216d1f9f
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some rework / cleanup with full rework of culling to work by parts. no self culling yet? still missing work on connected textures
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2024-03-01 21:56:22 +01:00 |
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6a84a14f3e
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cleanup to prepare for double camos
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2024-02-28 21:21:28 +01:00 |
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5779aa7bee
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added support for multilayered textures with different coloration's such as grass_block
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2024-02-26 16:47:31 +01:00 |
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58d9687ff8
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added athena connected texture support (connected blocks do not refresh unless another block is placed next to it)
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2024-02-26 16:28:02 +01:00 |
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d0e22d21d4
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fully renamed original to ReFramed and removed some api stuffs and cleanups
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2024-02-14 19:51:08 +01:00 |
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