Commit Graph

92 Commits

Author SHA1 Message Date
e0b04f0efd feat: added complex shape raycasting 2024-07-22 18:54:46 +02:00
12924579a5 feat: added half slab and half slabs slab 2024-06-19 14:26:43 +02:00
d325e3c5a5 feat: added 3 blocks and some refactoring 2024-06-19 02:42:03 +02:00
6f8304d638 feat: added HalfStairsCubeStair and HalfStairsStepStair 2024-06-18 14:56:46 +02:00
3bf9fc2268 feat: added StepCross 2024-06-17 21:10:57 +02:00
5812812bd9 feat: added missing models 2024-06-17 19:19:36 +02:00
1e6cab04cc feat: added SlabsInnerStair and SlabsOuterStair with additive logic + depreciation warning suppressing on AbstractBlock Methods 2024-06-17 19:19:13 +02:00
8a9fbd9109 feat: added SlabsStair block 2024-06-16 18:17:04 +02:00
b88a4abfe5 feat: more axiom support (connected textures and culling in selections) + newer version 2024-06-13 22:51:05 +02:00
535fd6151e feat: added post fence and postfence frames 2024-06-13 01:28:28 +02:00
520430d5bc feat: Axiom now renders frames in selections properly 2024-06-12 00:13:38 +02:00
5430016be4 feat: added support for ReFramed block entities with axiom 2024-05-23 12:33:54 +02:00
6b2ee1dc83 added added Door, Trapdoor and Pane 2024-05-14 15:21:18 +02:00
d5369823d9 added pillars wall and fixed issues related to multimodel self culling when using multiple models for the same state + unseless caching removed + still no dyn ao :( 2024-04-28 23:19:00 +02:00
d8e4153754 added all wall models 2024-04-12 19:23:35 +02:00
6f394bbe6f wip wall logic and models + moved generation for block into separate classes for better readability 2024-04-12 01:03:47 +02:00
4309310c02 added missing receipe cleaned up model names creating W.I.P. wall + typo 2024-04-11 00:05:47 +02:00
74a290fd16 improved additivity of blocks and added pillar 2024-03-28 19:01:33 +01:00
3afee9e501 added continuity to optional modrinth dependencies + made blocks addition possible by placing correct shape on existing frame 2024-03-27 23:14:24 +01:00
f222e4dc24 fixed incompatibility with MoreCulling + fixed server crash with clientside classes import + continuity connected textures support 2024-03-25 15:22:28 +01:00
5c064176b2 complied with FramedBlock assets License by making this project Multi-Licensed. In addition, wrote a README.md + cache reload fix on resource reload + items for hammer, blueprint and screwdriver + updated to v1.5.5 2024-03-15 23:30:10 +01:00
6922dcc9d9 improved naming + added new voxel list builder + Half Stairs Slab + Half Stairs Stair + Layer + coherence in model orientations 2024-03-14 22:05:14 +01:00
bd412bfccd added missing shape 2024-03-08 23:50:50 +01:00
96f08bdd3e w.i.p more shapes + more coherent properties name (yes changing again) 2024-03-08 23:50:17 +01:00
e6c9ee63cd self culling !! 2024-03-08 20:38:14 +01:00
de7acfee50 moved and created data generation for all elements other than models + removed block that aren't working + cleanup 2024-03-05 21:54:36 +01:00
6ca266b676 patched sounds on the frames and made it so that it will take the texture of the block in offhand 2024-03-04 16:57:18 +01:00
e8ce990955 removed w.i.p. mixins 2024-03-03 21:57:22 +01:00
961165104d added support for indium/sodium 2024-03-03 17:43:53 +01:00
53107d090b added double stair and found a culling error 2024-03-02 01:14:28 +01:00
ce216d1f9f some rework / cleanup with full rework of culling to work by parts. no self culling yet? still missing work on connected textures 2024-03-01 21:56:22 +01:00
58d9687ff8 added athena connected texture support (connected blocks do not refresh unless another block is placed next to it) 2024-02-26 16:28:02 +01:00
4ec8f4903a complexified stairs models for better transparent renders hopping to not deteriorate the performances too much 2024-02-26 16:09:19 +01:00
aef1cfbf43 Fix mixin trying to inject code in server not available (because the class is client only) 2024-02-17 22:29:44 +01:00
016fa46c79 Fix resources process gradle task 2024-02-16 21:42:26 +01:00
36985288a8 fixed models and added generation of the outer models just missing outer top 2024-02-16 15:45:09 +01:00
57936aa8de update LICENSE referencing the previous one as needed 2024-02-16 00:04:28 +01:00
ffd9e17001 I wanted tio dies but it now works. Featuring culling based on block camos as well as renderLayers 2024-02-15 23:16:17 +01:00
d0e22d21d4 fully renamed original to ReFramed and removed some api stuffs and cleanups 2024-02-14 19:51:08 +01:00
7b4c465c66 started new stairs reimplementation shapes are not all there for generation and inner shapes are badly oriented 2024-02-13 16:55:42 +01:00
a788176ffc added some datagen 2024-02-13 16:54:48 +01:00
f0d72ff8c8 removed unused element 2024-02-09 21:13:50 +01:00
2402e86ea7 more removal and made slabs with vertical slabs into the same block 2024-02-09 19:51:48 +01:00
953e79f388 removed slopes 2024-02-09 18:58:14 +01:00
4315314593 started support for weighted models to support texture randomness. still W.I.P. (textures are normalized) 2024-02-09 18:42:16 +01:00
7ae4858bb4 naming + texture change and cleanup 2024-02-09 00:03:46 +01:00
3c9ca3f179 updated to 1.20.4 and took possession of the code 2024-02-08 20:36:03 +01:00
quat1024
ef405062a6 Tiny slopes !!!!!! 2023-07-31 03:31:09 -04:00
quat1024
3ad97d652d Tweaky tweak 2023-07-31 02:06:11 -04:00
quat1024
6eb8da2bcd Vertical slabs ! 2023-07-31 02:00:31 -04:00