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e0b04f0efd
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feat: added complex shape raycasting
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2024-07-22 18:54:46 +02:00 |
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12924579a5
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feat: added half slab and half slabs slab
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2024-06-19 14:26:43 +02:00 |
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d325e3c5a5
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feat: added 3 blocks and some refactoring
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2024-06-19 02:42:03 +02:00 |
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6f8304d638
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feat: added HalfStairsCubeStair and HalfStairsStepStair
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2024-06-18 14:56:46 +02:00 |
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3bf9fc2268
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feat: added StepCross
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2024-06-17 21:10:57 +02:00 |
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5812812bd9
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feat: added missing models
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2024-06-17 19:19:36 +02:00 |
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1e6cab04cc
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feat: added SlabsInnerStair and SlabsOuterStair with additive logic + depreciation warning suppressing on AbstractBlock Methods
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2024-06-17 19:19:13 +02:00 |
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8a9fbd9109
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feat: added SlabsStair block
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2024-06-16 18:17:04 +02:00 |
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b88a4abfe5
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feat: more axiom support (connected textures and culling in selections) + newer version
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2024-06-13 22:51:05 +02:00 |
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535fd6151e
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feat: added post fence and postfence frames
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2024-06-13 01:28:28 +02:00 |
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520430d5bc
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feat: Axiom now renders frames in selections properly
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2024-06-12 00:13:38 +02:00 |
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5430016be4
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feat: added support for ReFramed block entities with axiom
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2024-05-23 12:33:54 +02:00 |
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6b2ee1dc83
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added added Door, Trapdoor and Pane
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2024-05-14 15:21:18 +02:00 |
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d5369823d9
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added pillars wall and fixed issues related to multimodel self culling when using multiple models for the same state + unseless caching removed + still no dyn ao :(
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2024-04-28 23:19:00 +02:00 |
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d8e4153754
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added all wall models
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2024-04-12 19:23:35 +02:00 |
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6f394bbe6f
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wip wall logic and models + moved generation for block into separate classes for better readability
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2024-04-12 01:03:47 +02:00 |
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4309310c02
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added missing receipe cleaned up model names creating W.I.P. wall + typo
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2024-04-11 00:05:47 +02:00 |
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74a290fd16
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improved additivity of blocks and added pillar
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2024-03-28 19:01:33 +01:00 |
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3afee9e501
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added continuity to optional modrinth dependencies + made blocks addition possible by placing correct shape on existing frame
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2024-03-27 23:14:24 +01:00 |
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f222e4dc24
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fixed incompatibility with MoreCulling + fixed server crash with clientside classes import + continuity connected textures support
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2024-03-25 15:22:28 +01:00 |
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5c064176b2
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complied with FramedBlock assets License by making this project Multi-Licensed. In addition, wrote a README.md + cache reload fix on resource reload + items for hammer, blueprint and screwdriver + updated to v1.5.5
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2024-03-15 23:30:10 +01:00 |
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6922dcc9d9
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improved naming + added new voxel list builder + Half Stairs Slab + Half Stairs Stair + Layer + coherence in model orientations
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2024-03-14 22:05:14 +01:00 |
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bd412bfccd
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added missing shape
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2024-03-08 23:50:50 +01:00 |
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96f08bdd3e
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w.i.p more shapes + more coherent properties name (yes changing again)
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2024-03-08 23:50:17 +01:00 |
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e6c9ee63cd
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self culling !!
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2024-03-08 20:38:14 +01:00 |
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de7acfee50
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moved and created data generation for all elements other than models + removed block that aren't working + cleanup
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2024-03-05 21:54:36 +01:00 |
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6ca266b676
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patched sounds on the frames and made it so that it will take the texture of the block in offhand
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2024-03-04 16:57:18 +01:00 |
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e8ce990955
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removed w.i.p. mixins
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2024-03-03 21:57:22 +01:00 |
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961165104d
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added support for indium/sodium
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2024-03-03 17:43:53 +01:00 |
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53107d090b
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added double stair and found a culling error
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2024-03-02 01:14:28 +01:00 |
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ce216d1f9f
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some rework / cleanup with full rework of culling to work by parts. no self culling yet? still missing work on connected textures
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2024-03-01 21:56:22 +01:00 |
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58d9687ff8
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added athena connected texture support (connected blocks do not refresh unless another block is placed next to it)
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2024-02-26 16:28:02 +01:00 |
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4ec8f4903a
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complexified stairs models for better transparent renders hopping to not deteriorate the performances too much
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2024-02-26 16:09:19 +01:00 |
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aef1cfbf43
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Fix mixin trying to inject code in server not available (because the class is client only)
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2024-02-17 22:29:44 +01:00 |
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016fa46c79
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Fix resources process gradle task
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2024-02-16 21:42:26 +01:00 |
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36985288a8
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fixed models and added generation of the outer models just missing outer top
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2024-02-16 15:45:09 +01:00 |
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57936aa8de
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update LICENSE referencing the previous one as needed
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2024-02-16 00:04:28 +01:00 |
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ffd9e17001
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I wanted tio dies but it now works. Featuring culling based on block camos as well as renderLayers
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2024-02-15 23:16:17 +01:00 |
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d0e22d21d4
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fully renamed original to ReFramed and removed some api stuffs and cleanups
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2024-02-14 19:51:08 +01:00 |
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7b4c465c66
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started new stairs reimplementation shapes are not all there for generation and inner shapes are badly oriented
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2024-02-13 16:55:42 +01:00 |
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a788176ffc
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added some datagen
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2024-02-13 16:54:48 +01:00 |
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f0d72ff8c8
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removed unused element
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2024-02-09 21:13:50 +01:00 |
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2402e86ea7
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more removal and made slabs with vertical slabs into the same block
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2024-02-09 19:51:48 +01:00 |
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953e79f388
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removed slopes
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2024-02-09 18:58:14 +01:00 |
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4315314593
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started support for weighted models to support texture randomness. still W.I.P. (textures are normalized)
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2024-02-09 18:42:16 +01:00 |
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7ae4858bb4
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naming + texture change and cleanup
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2024-02-09 00:03:46 +01:00 |
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3c9ca3f179
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updated to 1.20.4 and took possession of the code
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2024-02-08 20:36:03 +01:00 |
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quat1024
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ef405062a6
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Tiny slopes !!!!!!
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2023-07-31 03:31:09 -04:00 |
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quat1024
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3ad97d652d
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Tweaky tweak
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2023-07-31 02:06:11 -04:00 |
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quat1024
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6eb8da2bcd
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Vertical slabs !
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2023-07-31 02:00:31 -04:00 |
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