v1.5 new shapes + self culling + caching + coding tools/cleanup #10
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{
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"credit": "Made with Blockbench",
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"parent": "block/block",
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"textures": {
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"particle": "#side"
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},
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"elements": [
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{
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"from": [8, 0, 8],
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"to": [16, 8, 16],
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"faces": {
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"north": {"uv": [0, 8, 8, 16], "texture": "#side"},
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"east": {"uv": [8, 8, 16, 16], "texture": "#side", "cullface": "east"},
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"south": {"uv": [8, 8, 16, 16], "texture": "#side", "cullface": "south"},
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"west": {"uv": [0, 8, 8, 16], "texture": "#side"},
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"up": {"uv": [8, 0, 16, 8], "texture": "#top"},
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"down": {"uv": [8, 8, 16, 16], "texture": "#bottom", "cullface": "down"}
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}
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}
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],
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"display": {
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"thirdperson_lefthand": {
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"rotation": [75, -135, 0],
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"translation": [0, 2.5, 0],
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"scale": [0.375, 0.375, 0.375]
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},
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"gui": {
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"rotation": [30, 135, 0],
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"scale": [0.625, 0.625, 0.625]
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},
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"head": {
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"rotation": [0, -90, 0]
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}
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}
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}
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