fix and new block #22

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Adrien1106 merged 3 commits from dev into master 2024-06-16 18:22:11 +02:00
2 changed files with 3 additions and 5 deletions
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@ -22,8 +22,6 @@ or based on preferences add the person(s) to the project
### What Shapes are planed to be added ### What Shapes are planed to be added
Currently, the list of shapes to be added is pretty simple as the mod is still under development: Currently, the list of shapes to be added is pretty simple as the mod is still under development:
- Pressure Plate - Pressure Plate
- Carpet (maybe redundant with Layer)
- Half Slab (maybe redundant with Layer)
- Slabs Stair (a stair with one end being of a second theme, might be done in multiple blocks) - Slabs Stair (a stair with one end being of a second theme, might be done in multiple blocks)
Any Ideas feel free to make a suggestion [here](https://github.com/DriHut/ReFramed/issues). Any Ideas feel free to make a suggestion [here](https://github.com/DriHut/ReFramed/issues).

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@ -28,10 +28,10 @@ import java.util.stream.Stream;
import static fr.adrien1106.reframed.util.blocks.BlockProperties.LIGHT; import static fr.adrien1106.reframed.util.blocks.BlockProperties.LIGHT;
/** /**
* TODO Dynamic Ambient Occlusion -> for v1.6 * TODO Dynamic Ambient Occlusion -> not scheduled
* TODO add minecraft models like wall fence etc -> for v1.6 * TODO better connected textures -> not scheduled
* TODO better connected textures -> maybe v1.6 ?
* TODO support continuity overlays -> not scheduled * TODO support continuity overlays -> not scheduled
* TODO slopes -> thinking about it
*/ */
public class ReFramed implements ModInitializer { public class ReFramed implements ModInitializer {
public static final String MODID = "reframed"; public static final String MODID = "reframed";