More merging logic + 11 new block + Fix server / client sync #23
@ -7,7 +7,6 @@ import fr.adrien1106.reframed.item.ReFramedBlueprintWrittenItem;
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import fr.adrien1106.reframed.item.ReFramedScrewdriverItem;
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import net.fabricmc.api.ModInitializer;
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import net.fabricmc.fabric.api.itemgroup.v1.FabricItemGroup;
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import net.fabricmc.fabric.api.object.builder.v1.block.entity.FabricBlockEntityTypeBuilder;
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import net.minecraft.block.AbstractBlock;
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import net.minecraft.block.Block;
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import net.minecraft.block.Blocks;
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@ -99,7 +98,7 @@ public class ReFramed implements ModInitializer {
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REFRAMED_BLOCK_ENTITY = Registry.register(Registries.BLOCK_ENTITY_TYPE, id("camo"),
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FabricBlockEntityTypeBuilder.create(
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BlockEntityType.Builder.create(
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(pos, state) -> new ReFramedEntity(REFRAMED_BLOCK_ENTITY, pos, state),
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BLOCKS.stream()
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.filter(block -> !(block instanceof ReFramedDoubleBlock))
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@ -107,7 +106,7 @@ public class ReFramed implements ModInitializer {
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);
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REFRAMED_DOUBLE_BLOCK_ENTITY = Registry.register(Registries.BLOCK_ENTITY_TYPE, id("double_camo"),
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FabricBlockEntityTypeBuilder.create(
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BlockEntityType.Builder.create(
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(pos, state) -> new ReFramedDoubleEntity(REFRAMED_DOUBLE_BLOCK_ENTITY, pos, state),
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BLOCKS.stream()
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.filter(block -> block instanceof ReFramedDoubleBlock)
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