Double frames #6
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package fr.adrien1106.reframed.mixin;
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import com.llamalad7.mixinextras.sugar.Local;
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import fr.adrien1106.reframed.util.ThemeableBlockEntity;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.entity.BlockEntity;
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import net.minecraft.util.function.BooleanBiFunction;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Direction;
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import net.minecraft.util.shape.VoxelShape;
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import net.minecraft.util.shape.VoxelShapes;
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import net.minecraft.world.BlockView;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.*;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
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@Mixin(Block.class)
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public class BlockMixin {
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@Redirect(method = "shouldDrawSide", at = @At(value = "INVOKE", target = "Lnet/minecraft/block/BlockState;isOpaque()Z"))
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private static boolean isNeighborCamoOpaque(BlockState state, @Local(argsOnly = true) BlockView world, @Local(ordinal = 1, argsOnly = true) BlockPos pos) {
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BlockEntity block_entity = world.getBlockEntity(pos);
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if (!(block_entity instanceof ThemeableBlockEntity frame_entity)) return state.isOpaque();
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return frame_entity.getFirstTheme().isOpaque();
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}
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@Redirect(method = "shouldDrawSide", at = @At(value = "INVOKE", target = "Lnet/minecraft/block/BlockState;isSideInvisible(Lnet/minecraft/block/BlockState;Lnet/minecraft/util/math/Direction;)Z"))
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private static boolean isCamoInvisible(BlockState state, BlockState other_state, Direction direction, @Local(argsOnly = true) BlockView world, @Local(ordinal = 0, argsOnly = true) BlockPos pos, @Local(ordinal = 1, argsOnly = true) BlockPos other_pos) {
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if (world.getBlockEntity(other_pos) instanceof ThemeableBlockEntity entity) other_state = entity.getFirstTheme();
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if (world.getBlockEntity(pos) instanceof ThemeableBlockEntity entity) state = entity.getFirstTheme();
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return state.isSideInvisible(other_state, direction);
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}
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@Inject(method = "shouldDrawSide", at = @At(value = "RETURN", ordinal = 0), cancellable = true)
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private static void shouldDrawGlassCamoSide(BlockState state, BlockView world, BlockPos pos, Direction side, BlockPos other_pos, CallbackInfoReturnable<Boolean> cir, @Local(ordinal = 1) BlockState neighbor) {
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if (!(world.getBlockEntity(pos) instanceof ThemeableBlockEntity) && !(world.getBlockEntity(other_pos) instanceof ThemeableBlockEntity)) return;
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VoxelShape voxel_block = state.getCullingFace(world, pos, side);
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if (voxel_block.isEmpty()) {
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cir.setReturnValue(true);
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return;
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}
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VoxelShape voxel_neighbor = neighbor.getCullingFace(world, pos, side.getOpposite());
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cir.setReturnValue(VoxelShapes.matchesAnywhere(voxel_block, voxel_neighbor, BooleanBiFunction.ONLY_FIRST));
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}
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}
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