Double frames #6
@ -6,5 +6,5 @@ import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.BlockRenderView;
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public interface DynamicBakedModel {
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BakedModel computeQuads(BlockRenderView level, BlockState state, BlockPos pos);
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BakedModel computeQuads(BlockRenderView level, BlockState state, BlockPos pos, int theme_index);
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}
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@ -91,7 +91,7 @@ public abstract class RetexturingBakedModel extends ForwardingBakedModel {
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}
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if(theme.getBlock() == Blocks.BARRIER) return;
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CamoAppearance camo = tam.getCamoAppearance(world, theme, pos);
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CamoAppearance camo = tam.getCamoAppearance(world, theme, pos, theme_index);
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long seed = theme.getRenderingSeed(pos);
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int model_id = 0;
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if (camo instanceof WeightedComputedAppearance wca) model_id = wca.getAppearanceIndex(seed);
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@ -124,7 +124,7 @@ public abstract class RetexturingBakedModel extends ForwardingBakedModel {
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int tint;
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BlockState theme = ReFramedEntity.readStateFromItem(stack, theme_index);
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if(!theme.isAir()) {
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nbtAppearance = tam.getCamoAppearance(null, theme, null);
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nbtAppearance = tam.getCamoAppearance(null, theme, null, theme_index);
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tint = 0xFF000000 | ((MinecraftAccessor) MinecraftClient.getInstance()).getItemColors().getColor(new ItemStack(theme.getBlock()), 0);
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} else {
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nbtAppearance = tam.getDefaultAppearance(theme_index);
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@ -74,12 +74,12 @@ public class CamoAppearanceManager {
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return appearance == 2 ? accent_appearance: default_appearance;
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}
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public CamoAppearance getCamoAppearance(BlockRenderView world, BlockState state, BlockPos pos) {
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public CamoAppearance getCamoAppearance(BlockRenderView world, BlockState state, BlockPos pos, int theme_index) {
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BakedModel model = MinecraftClient.getInstance().getBlockRenderManager().getModel(state);
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// add support for connected textures and more generally any compatible models injected so that they return baked quads
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if (model instanceof DynamicBakedModel dynamic_model) {
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return computeAppearance(dynamic_model.computeQuads(world, state, pos), state);
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return computeAppearance(dynamic_model.computeQuads(world, state, pos, theme_index), state);
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}
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return appearanceCache.computeIfAbsent(state, block_state -> computeAppearance(model, block_state));
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}
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@ -6,6 +6,7 @@ import earth.terrarium.athena.api.client.models.AthenaBlockModel;
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import fr.adrien1106.reframed.client.ReFramedClient;
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import fr.adrien1106.reframed.client.model.DynamicBakedModel;
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import fr.adrien1106.reframed.compat.RebakedAthenaModel;
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import fr.adrien1106.reframed.util.ThemeableBlockEntity;
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import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
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import net.fabricmc.fabric.api.renderer.v1.Renderer;
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import net.fabricmc.fabric.api.renderer.v1.mesh.MutableQuadView;
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@ -39,7 +40,7 @@ public abstract class AthenaBakedModelMixin implements DynamicBakedModel, BakedM
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* @return - the rebakedmodel containing the computed quads
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*/
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@Override
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public BakedModel computeQuads(BlockRenderView level, BlockState state, BlockPos pos) {
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public BakedModel computeQuads(BlockRenderView level, BlockState state, BlockPos pos, int theme_index) {
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Map<Direction, List<BakedQuad>> face_quads = new HashMap<>();
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Renderer r = ReFramedClient.HELPER.getFabricRenderer();
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QuadEmitter emitter = r.meshBuilder().getEmitter();
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@ -50,7 +51,12 @@ public abstract class AthenaBakedModelMixin implements DynamicBakedModel, BakedM
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(level == null || pos == null
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? model.getDefaultQuads(direction).get(direction)
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: model.getQuads(getter, state, pos, direction))
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: model.getQuads(
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getter,
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level.getBlockEntity(pos) instanceof ThemeableBlockEntity framed_entity
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? framed_entity.getTheme(theme_index)
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: state, pos, direction)
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)
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.forEach(sprite -> face_quads.computeIfPresent(direction, (d, quads) -> {
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Sprite texture = textures.get(sprite.sprite());
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if (texture == null) return quads;
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@ -1,46 +1,30 @@
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package fr.adrien1106.reframed.mixin.compat;
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import com.llamalad7.mixinextras.sugar.Local;
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import earth.terrarium.athena.api.client.fabric.WrappedGetter;
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import fr.adrien1106.reframed.util.ThemeableBlockEntity;
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import net.minecraft.block.BlockState;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.BlockRenderView;
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import org.spongepowered.asm.mixin.Final;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.Redirect;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
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@Mixin(WrappedGetter.class)
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public class AthenaWrappedGetterMixin {
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// TODO return only the state that might be of interest
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@Shadow @Final private BlockRenderView getter;
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@Inject(method = "getBlockState", at = @At(value = "HEAD"), cancellable = true)
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private void getCamoState(BlockPos pos, CallbackInfoReturnable<BlockState> cir) {
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if (!(getter.getBlockEntity(pos) instanceof ThemeableBlockEntity framed_entity)) return;
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cir.setReturnValue(framed_entity.getTheme(1)); // TODO theme
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}
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@Redirect(method = "getAppearance(Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/Direction;)" +
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"Lnet/minecraft/block/BlockState;",
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at = @At(value = "INVOKE", target = "Lnet/minecraft/world/BlockRenderView;" +
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"getBlockState(Lnet/minecraft/util/math/BlockPos;)" +
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"Lnet/minecraft/block/BlockState;"))
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private BlockState appearanceCamoState(BlockRenderView world, BlockPos pos) {
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if (world.getBlockEntity(pos) instanceof ThemeableBlockEntity framed_entity) return framed_entity.getTheme(1); // TODO theme
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return world.getBlockState(pos);
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}
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@Redirect(method = "query",
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at = @At(value = "INVOKE", target = "Lnet/minecraft/world/BlockRenderView;" +
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"getBlockState(Lnet/minecraft/util/math/BlockPos;)" +
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"Lnet/minecraft/block/BlockState;"))
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private BlockState queryCamoState(BlockRenderView world, BlockPos pos) {
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if (world.getBlockEntity(pos) instanceof ThemeableBlockEntity framed_entity) return framed_entity.getTheme(1); // TODO theme
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private BlockState queryCamoState(BlockRenderView world, BlockPos pos, @Local(argsOnly = true) BlockState reference_state) {
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// get Any that will connect or return any other (/!\ isOf is an uncertain check)
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if (world.getBlockEntity(pos) instanceof ThemeableBlockEntity framed_entity)
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return framed_entity.getThemes()
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.stream()
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.filter(state -> reference_state.isOf(state.getBlock()))
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.findAny()
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.orElse(framed_entity.getTheme(1));
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return world.getBlockState(pos);
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}
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}
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Reference in New Issue
Block a user