package io.github.cottonmc.templates; import io.github.cottonmc.templates.model.UnbakedAutoRetexturedModel; import io.github.cottonmc.templates.model.UnbakedJsonRetexturedModel; import io.github.cottonmc.templates.model.UnbakedMeshRetexturedModel; import io.github.cottonmc.templates.model.SlopeBaseMesh; import net.fabricmc.api.ClientModInitializer; import net.fabricmc.fabric.api.blockrenderlayer.v1.BlockRenderLayerMap; import net.fabricmc.fabric.api.client.model.ModelLoadingRegistry; import net.fabricmc.fabric.api.renderer.v1.Renderer; import net.fabricmc.fabric.api.renderer.v1.RendererAccess; import net.fabricmc.fabric.api.resource.ResourceManagerHelper; import net.fabricmc.fabric.api.resource.SimpleSynchronousResourceReloadListener; import net.minecraft.block.Block; import net.minecraft.client.MinecraftClient; import net.minecraft.client.render.RenderLayer; import net.minecraft.resource.ResourceManager; import net.minecraft.resource.ResourceType; import net.minecraft.util.Identifier; import net.minecraft.util.math.ChunkSectionPos; import org.jetbrains.annotations.NotNull; import java.util.Objects; public class TemplatesClient implements ClientModInitializer { public static TemplatesModelProvider provider = new TemplatesModelProvider(); public static @NotNull Renderer getFabricRenderer() { return Objects.requireNonNull(RendererAccess.INSTANCE.getRenderer(), "A Fabric Rendering API implementation is required to use Templates!"); } @Override public void onInitializeClient() { Templates.chunkRerenderProxy = (world, pos) -> { if(world == MinecraftClient.getInstance().world) { MinecraftClient.getInstance().worldRenderer.scheduleBlockRender( ChunkSectionPos.getSectionCoord(pos.getX()), ChunkSectionPos.getSectionCoord(pos.getY()), ChunkSectionPos.getSectionCoord(pos.getZ()) ); } }; ResourceManagerHelper.get(ResourceType.CLIENT_RESOURCES).registerReloadListener(new SimpleSynchronousResourceReloadListener() { @Override public Identifier getFabricId() { return Templates.id("dump-caches"); } @Override public void reload(ResourceManager resourceManager) { provider.dumpCache(); } }); ModelLoadingRegistry.INSTANCE.registerResourceProvider(rm -> provider); //block models ModelLoadingRegistry.INSTANCE.registerVariantProvider(rm -> provider); //item models BlockRenderLayerMap.INSTANCE.putBlocks(RenderLayer.getCutout(), Templates.BLOCKS.toArray(new Block[0])); //vanilla style models (using "auto" method) provider.addTemplateModel(Templates.id("button_special"), new UnbakedAutoRetexturedModel(new Identifier("block/button"))); provider.addTemplateModel(Templates.id("button_pressed_special"), new UnbakedAutoRetexturedModel(new Identifier("block/button_pressed"))); provider.addTemplateModel(Templates.id("one_candle_special"), new UnbakedAutoRetexturedModel(new Identifier("block/template_candle"))); provider.addTemplateModel(Templates.id("two_candles_special"), new UnbakedAutoRetexturedModel(new Identifier("block/template_two_candles"))); provider.addTemplateModel(Templates.id("three_candles_special"), new UnbakedAutoRetexturedModel(new Identifier("block/template_three_candles"))); provider.addTemplateModel(Templates.id("four_candles_special"), new UnbakedAutoRetexturedModel(new Identifier("block/template_four_candles"))); provider.addTemplateModel(Templates.id("carpet_special"), new UnbakedAutoRetexturedModel(new Identifier("block/carpet"))); provider.addTemplateModel(Templates.id("cube_special"), new UnbakedAutoRetexturedModel(new Identifier("block/cube"))); provider.addTemplateModel(Templates.id("fence_post_special"), new UnbakedAutoRetexturedModel(new Identifier("block/fence_post"))); provider.addTemplateModel(Templates.id("fence_side_special"), new UnbakedAutoRetexturedModel(new Identifier("block/fence_side"))); provider.addTemplateModel(Templates.id("fence_gate_special"), new UnbakedAutoRetexturedModel(new Identifier("block/template_fence_gate"))); provider.addTemplateModel(Templates.id("fence_gate_open_special"), new UnbakedAutoRetexturedModel(new Identifier("block/template_fence_gate_open"))); provider.addTemplateModel(Templates.id("fence_gate_wall_special"), new UnbakedAutoRetexturedModel(new Identifier("block/template_fence_gate_wall"))); provider.addTemplateModel(Templates.id("fence_gate_wall_open_special"), new UnbakedAutoRetexturedModel(new Identifier("block/template_fence_gate_wall_open"))); provider.addTemplateModel(Templates.id("glass_pane_post_special"), new UnbakedAutoRetexturedModel(new Identifier("block/glass_pane_post"))); provider.addTemplateModel(Templates.id("glass_pane_side_special"), new UnbakedAutoRetexturedModel(new Identifier("block/glass_pane_side"))); provider.addTemplateModel(Templates.id("glass_pane_side_alt_special"), new UnbakedAutoRetexturedModel(new Identifier("block/glass_pane_side_alt"))); provider.addTemplateModel(Templates.id("glass_pane_noside_special"), new UnbakedAutoRetexturedModel(new Identifier("block/glass_pane_noside"))); provider.addTemplateModel(Templates.id("glass_pane_noside_alt_special"), new UnbakedAutoRetexturedModel(new Identifier("block/glass_pane_noside_alt"))); provider.addTemplateModel(Templates.id("pressure_plate_up_special"), new UnbakedAutoRetexturedModel(new Identifier("block/pressure_plate_up"))); provider.addTemplateModel(Templates.id("pressure_plate_down_special"), new UnbakedAutoRetexturedModel(new Identifier("block/pressure_plate_down"))); provider.addTemplateModel(Templates.id("slab_bottom_special"), new UnbakedAutoRetexturedModel(new Identifier("block/slab"))); provider.addTemplateModel(Templates.id("slab_top_special"), new UnbakedAutoRetexturedModel(new Identifier("block/slab_top"))); provider.addTemplateModel(Templates.id("stairs_special"), new UnbakedAutoRetexturedModel(new Identifier("block/stairs"))); provider.addTemplateModel(Templates.id("inner_stairs_special"), new UnbakedAutoRetexturedModel(new Identifier("block/inner_stairs"))); provider.addTemplateModel(Templates.id("outer_stairs_special"), new UnbakedAutoRetexturedModel(new Identifier("block/outer_stairs"))); provider.addTemplateModel(Templates.id("trapdoor_bottom_special"), new UnbakedAutoRetexturedModel(new Identifier("block/template_trapdoor_bottom"))); provider.addTemplateModel(Templates.id("trapdoor_top_special"), new UnbakedAutoRetexturedModel(new Identifier("block/template_trapdoor_top"))); provider.addTemplateModel(Templates.id("wall_post_special"), new UnbakedAutoRetexturedModel(new Identifier("block/template_wall_post"))); provider.addTemplateModel(Templates.id("wall_side_special"), new UnbakedAutoRetexturedModel(new Identifier("block/template_wall_side"))); provider.addTemplateModel(Templates.id("wall_side_tall_special"), new UnbakedAutoRetexturedModel(new Identifier("block/template_wall_side_tall"))); //vanilla style models (using "special-sprite replacement" method) provider.addTemplateModel(Templates.id("lever_special"), new UnbakedJsonRetexturedModel(Templates.id("block/lever"))); provider.addTemplateModel(Templates.id("trapdoor_open_special"), new UnbakedJsonRetexturedModel(Templates.id("block/trapdoor_open"))); provider.addTemplateModel(Templates.id("lever_on_special"), new UnbakedJsonRetexturedModel(Templates.id("block/lever_on"))); //mesh models provider.addTemplateModel(Templates.id("slope_special"), new UnbakedMeshRetexturedModel(Templates.id("block/slope_base"), SlopeBaseMesh::makeUpright)); provider.addTemplateModel(Templates.id("slope_side_special"), new UnbakedMeshRetexturedModel(Templates.id("block/slope_base"), SlopeBaseMesh::makeSide)); //item only models provider.addTemplateModel(Templates.id("button_inventory_special"), new UnbakedAutoRetexturedModel(new Identifier("block/button_inventory"))); provider.addTemplateModel(Templates.id("fence_inventory_special"), new UnbakedAutoRetexturedModel(new Identifier("block/fence_inventory"))); provider.addTemplateModel(Templates.id("fence_post_inventory_special"), new UnbakedAutoRetexturedModel(Templates.id("block/fence_post_inventory"))); provider.addTemplateModel(Templates.id("wall_inventory_special"), new UnbakedAutoRetexturedModel(new Identifier("block/wall_inventory"))); //item model assignments (in lieu of models/item/___.json) provider.assignItemModel(Templates.id("button_inventory_special"), Templates.BUTTON); provider.assignItemModel(Templates.id("one_candle_special"), Templates.CANDLE); //TODO vanilla uses its own item model provider.assignItemModel(Templates.id("carpet_special"), Templates.CARPET); provider.assignItemModel(Templates.id("cube_special"), Templates.CUBE); provider.assignItemModel(Templates.id("fence_inventory_special"), Templates.FENCE); provider.assignItemModel(Templates.id("fence_gate_special"), Templates.FENCE_GATE); provider.assignItemModel(Templates.id("lever_special"), Templates.LEVER); //TODO vanilla uses its own item model //provider.assignItemModel(Templates.id("glass_pane_side_special"), Templates.PANE); //Done with a regular json model actually provider.assignItemModel(Templates.id("fence_post_inventory_special"), Templates.POST); provider.assignItemModel(Templates.id("pressure_plate_up_special"), Templates.PRESSURE_PLATE); provider.assignItemModel(Templates.id("slope_special"), Templates.SLOPE); provider.assignItemModel(Templates.id("slab_bottom_special"), Templates.SLAB); provider.assignItemModel(Templates.id("stairs_special"), Templates.STAIRS); provider.assignItemModel(Templates.id("trapdoor_bottom_special"), Templates.TRAPDOOR); provider.assignItemModel(Templates.id("wall_inventory_special"), Templates.WALL); } }