package fr.adrien1106.reframed.block; import net.minecraft.block.Block; import net.minecraft.block.BlockState; import net.minecraft.block.ShapeContext; import net.minecraft.item.ItemPlacementContext; import net.minecraft.state.StateManager; import net.minecraft.state.property.BooleanProperty; import net.minecraft.util.BlockMirror; import net.minecraft.util.BlockRotation; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.Direction; import net.minecraft.util.shape.VoxelShape; import net.minecraft.world.BlockView; import net.minecraft.world.World; import net.minecraft.world.WorldAccess; import org.apache.commons.lang3.function.TriFunction; import org.jetbrains.annotations.Nullable; import static net.minecraft.state.property.Properties.*; import static net.minecraft.state.property.Properties.SOUTH; public abstract class ConnectingReFramedBlock extends WaterloggableReFramedBlock { public ConnectingReFramedBlock(Settings settings) { super(settings); setDefaultState(getDefaultState() .with(EAST, false) .with(NORTH, false) .with(WEST, false) .with(SOUTH, false) ); } @Override protected void appendProperties(StateManager.Builder builder) { super.appendProperties(builder.add(EAST, NORTH, SOUTH, WEST)); } @Override public BlockState getStateForNeighborUpdate(BlockState state, Direction dir, BlockState other_state, WorldAccess world, BlockPos pos, BlockPos moved) { BlockState new_state = super.getStateForNeighborUpdate(state, dir, other_state, world, pos, moved); if (dir == Direction.DOWN) return new_state; return placementState(new_state, world, pos, this::connectsTo); } @Override public @Nullable BlockState getPlacementState(ItemPlacementContext ctx) { BlockState state = super.getPlacementState(ctx); World world = ctx.getWorld(); BlockPos pos = ctx.getBlockPos(); return placementState(state, world, pos, this::connectsTo); } @Override @SuppressWarnings("deprecation") public BlockState rotate(BlockState state, BlockRotation rotation) { return Direction.Type.HORIZONTAL.stream().reduce(state, (s, dir) -> s.with(getConnectionProperty(rotation.rotate(dir)), state.get(getConnectionProperty(dir))) , (prev, next) -> next); } @Override @SuppressWarnings("deprecation") public BlockState mirror(BlockState state, BlockMirror mirror) { return Direction.Type.HORIZONTAL.stream().reduce(state, (s, dir) -> s.with(getConnectionProperty(mirror.apply(dir)), state.get(getConnectionProperty(dir))) , (prev, next) -> next); } protected abstract boolean connectsTo(BlockState state, boolean fs, Direction dir); @Override @SuppressWarnings("deprecation") public abstract VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context); public static BooleanProperty getConnectionProperty(Direction dir) { return switch (dir) { case NORTH -> NORTH; case EAST -> EAST; case SOUTH -> SOUTH; case WEST -> WEST; default -> null; }; } public static BlockState placementState(BlockState state, BlockView world, BlockPos pos, TriFunction connectsTo) { for (Direction dir: Direction.Type.HORIZONTAL) { BlockState neighbor = world.getBlockState(pos.offset(dir)); state = state.with(getConnectionProperty(dir), connectsTo.apply( neighbor, neighbor.isSideSolidFullSquare(world, pos.offset(dir), dir.getOpposite()), dir )); } return state; } }