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quat1024 24765be267 Rotate the item model so it faces the same way as stairs
But now the lighting looks kinda odd 🤔
2023-06-15 23:13:19 -04:00
gradle/wrapper update gradle wrapper 2023-06-15 01:26:08 -04:00
src/main Rotate the item model so it faces the same way as stairs 2023-06-15 23:13:19 -04:00
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gradlew update gradle wrapper 2023-06-15 01:26:08 -04:00
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icon.png oh right icons are important 2019-06-19 16:04:38 -07:00
LICENSE Initial commit 2019-06-18 02:33:36 -07:00
README.md Remesh chunks on the client when changing the blockstate 2023-06-15 22:51:23 -04:00

Templates

>> Downloads <<

Slopes?

This mod is open source and under a permissive license. As such, it can be included in any modpack on any platform without prior permission. We appreciate hearing about people using our mods, but you do not need to ask to use them. See the LICENSE file for more details.

Templates is an API for Carpenter's Blocks-like templated blocks. Currently, plain slopes are the only built-in template blocks.

Template blocks can be placed in the world, then right-clicked with a full-size block to set the textures for the template. Template blocks will inherit light and redstone values from the blocks they're given, or they can have light or redstone output added to any given block by right-clicking the template with glowstone dust or a redstone torch, respectively.

quat was here - TODO

  • Re-generalize the model system (I removed a layer of indirection while rewriting it, so it's just slopes now)
  • See what I can do about using the vanilla rotation system (ModelBakeSettings.getRotation) instead of manually rotating the Mesh
    • A simplification of the mesh system would definitely reduce the friction of adding new meshes
    • Upside-down slopes would be nice...
  • (if i may): Packages-ish "retexturing" of json blockmodels