Files
ReFramed/src/main/java/fr/adrien1106/reframed/mixin/compat/AxiomChunkedBlockRegionMixin.java

161 lines
6.7 KiB
Java

package fr.adrien1106.reframed.mixin.compat;
import com.llamalad7.mixinextras.sugar.Local;
import com.moulberry.axiom.render.regions.ChunkedBlockRegion;
import com.moulberry.axiom.utils.IntMatrix;
import com.moulberry.axiom.world_modification.CompressedBlockEntity;
import fr.adrien1106.reframed.client.model.MultiRetexturableModel;
import fr.adrien1106.reframed.client.model.RetexturingBakedModel;
import fr.adrien1106.reframed.util.mixin.IAxiomChunkedBlockRegionMixin;
import fr.adrien1106.reframed.util.mixin.IMultipartBakedModelMixin;
import fr.adrien1106.reframed.util.mixin.ThemedBlockEntity;
import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
import net.minecraft.block.BlockState;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.client.render.BufferBuilder;
import net.minecraft.client.render.Camera;
import net.minecraft.client.render.OverlayTexture;
import net.minecraft.client.render.block.BlockRenderManager;
import net.minecraft.client.render.model.BakedModel;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.nbt.NbtCompound;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.math.random.Random;
import net.minecraft.world.BlockRenderView;
import org.jetbrains.annotations.Nullable;
import org.joml.Matrix4f;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import java.util.List;
import java.util.stream.Stream;
import static fr.adrien1106.reframed.block.ReFramedEntity.BLOCKSTATE_KEY;
@Mixin(ChunkedBlockRegion.class) // TODO: Look here for better rotation/flip support
public abstract class AxiomChunkedBlockRegionMixin implements IAxiomChunkedBlockRegionMixin {
@Shadow public abstract BlockState getBlockState(BlockPos pos);
@Shadow public abstract @Nullable BlockEntity getBlockEntity(BlockPos pos);
@Unique
private IntMatrix transform;
@Unique
private IntMatrix inverse_transform;
@Unique
private Long2ObjectMap<CompressedBlockEntity> block_entities;
@Unique
private static boolean isFrameModel(BakedModel model) {
return model instanceof RetexturingBakedModel || model instanceof MultiRetexturableModel;
}
@Unique
private static List<BakedModel> getModels(BakedModel model, BlockState state) {
if (isFrameModel(model))
return List.of(model);
else if (model instanceof IMultipartBakedModelMixin mpm)
return mpm.getModels(state).stream().filter(AxiomChunkedBlockRegionMixin::isFrameModel).toList();
else
return List.of();
}
@Inject(
method = "renderBlock",
at = @At(
value = "INVOKE_ASSIGN",
target = "Lnet/minecraft/client/render/block/BlockRenderManager;getModel(Lnet/minecraft/block/BlockState;)Lnet/minecraft/client/render/model/BakedModel;",
shift = At.Shift.AFTER
),
cancellable = true)
private static void onRenderBlock(BufferBuilder blockBuilder, BlockRenderManager renderer, BlockPos.Mutable pos, Random rand, MatrixStack matrices, BlockRenderView world, Matrix4f currentPoseMatrix, Matrix4f basePoseMatrix, int x, int y, int z, BlockState state, boolean useAmbientOcclusion, CallbackInfo ci, @Local BakedModel model) {
List<BakedModel> models;
if ((models = getModels(model, state)).isEmpty() // not a retexturable model
|| !(world.getBlockEntity(pos) instanceof ThemedBlockEntity block_entity) // not a themed block entity
) return;
models.stream().flatMap(m -> m instanceof MultiRetexturableModel mm
? mm.models().stream()
: Stream.of((RetexturingBakedModel)m)
).forEach(m -> {
m.setCamo(world, block_entity.getTheme(m.getThemeIndex()), pos);
if (useAmbientOcclusion && state.getLuminance() == 0 && m.useAmbientOcclusion()) renderer.getModelRenderer()
.renderSmooth(world, m, state, pos, matrices, blockBuilder, true, rand, state.getRenderingSeed(pos), OverlayTexture.DEFAULT_UV);
else renderer.getModelRenderer()
.renderFlat(world, m, state, pos, matrices, blockBuilder, true, rand, state.getRenderingSeed(pos), OverlayTexture.DEFAULT_UV);
});
ci.cancel();
}
@Inject(
method = "getBlockEntity",
at = @At("HEAD"),
cancellable = true
)
private void onGetBlockEntity(BlockPos pos, CallbackInfoReturnable<BlockEntity> cir) {
if (inverse_transform == null || block_entities == null) return;
long key = BlockPos.asLong(
inverse_transform.transformX(pos.getX(), pos.getY(), pos.getZ()),
inverse_transform.transformY(pos.getX(), pos.getY(), pos.getZ()),
inverse_transform.transformZ(pos.getX(), pos.getY(), pos.getZ())
);
NbtCompound compound;
if (!block_entities.containsKey(key)
|| !(compound = block_entities.get(key).decompress()).contains(BLOCKSTATE_KEY + 1)
) return;
cir.setReturnValue(new ThemedBlockEntity(compound, pos, getBlockState(pos)));
}
@Inject(
method = "uploadDirty",
at = @At("HEAD")
)
private void onUploadDirty(Camera camera, Vec3d translation, boolean canResort, boolean canUseAmbientOcclusion, CallbackInfo ci) {
if (transform == null) inverse_transform = new IntMatrix();
else inverse_transform = transform.copy();
inverse_transform.invert();
}
@Inject(
method = "flip",
at = @At("RETURN")
)
private void onFlip(Direction.Axis axis, CallbackInfoReturnable<ChunkedBlockRegion> cir) {
((IAxiomChunkedBlockRegionMixin) cir.getReturnValue()).setTransform(transform, block_entities);
}
@Inject(
method = "rotate",
at = @At("RETURN")
)
private void onRotate(Direction.Axis axis, int count, CallbackInfoReturnable<ChunkedBlockRegion> cir) {
((IAxiomChunkedBlockRegionMixin) cir.getReturnValue()).setTransform(transform, block_entities);
}
@Override
public void setTransform(IntMatrix transform, Long2ObjectMap<CompressedBlockEntity> block_entities) {
this.transform = transform;
this.block_entities = block_entities;
}
@Override
public IntMatrix getTransform() {
return transform;
}
@Override
public Long2ObjectMap<CompressedBlockEntity> getBlockEntities() {
return block_entities;
}
}