106 lines
4.0 KiB
Java
106 lines
4.0 KiB
Java
package fr.adrien1106.reframed.block;
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import fr.adrien1106.reframed.util.VoxelHelper;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.FenceGateBlock;
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import net.minecraft.block.ShapeContext;
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import net.minecraft.entity.ai.pathing.NavigationType;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.Items;
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import net.minecraft.item.LeadItem;
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import net.minecraft.registry.tag.BlockTags;
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import net.minecraft.util.ActionResult;
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import net.minecraft.util.Hand;
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import net.minecraft.util.function.BooleanBiFunction;
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import net.minecraft.util.hit.BlockHitResult;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Direction;
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import net.minecraft.util.shape.VoxelShape;
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import net.minecraft.util.shape.VoxelShapes;
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import net.minecraft.world.BlockView;
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import net.minecraft.world.World;
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public class ReFramedFenceBlock extends ConnectingReFramedBlock {
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public static final VoxelShape[] FENCE_VOXELS;
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public ReFramedFenceBlock(Settings settings) {
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super(settings);
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}
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@Override
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protected boolean connectsTo(BlockState state, boolean fs, Direction dir) {
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return fs || state.isIn(BlockTags.FENCES)
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|| (state.getBlock() instanceof FenceGateBlock && FenceGateBlock.canWallConnect(state, dir));
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}
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@Override
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public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
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VoxelShape shape = FENCE_VOXELS[0];
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for (Direction dir: Direction.Type.HORIZONTAL) {
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if (state.get(getConnectionProperty(dir)))
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shape = VoxelShapes.union(shape, FENCE_VOXELS[dir.ordinal() - 1]);
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}
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return shape;
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}
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@Override
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public VoxelShape getCollisionShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ctx) {
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VoxelShape shape = FENCE_VOXELS[5];
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for (Direction dir: Direction.Type.HORIZONTAL) {
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if (state.get(getConnectionProperty(dir)))
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shape = VoxelShapes.union(shape, FENCE_VOXELS[dir.ordinal() + 4]);
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}
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return shape;
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}
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@Override
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public VoxelShape getCameraCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
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return getOutlineShape(state, world, pos, context);
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}
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@Override
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public VoxelShape getCullingShape(BlockState state, BlockView view, BlockPos pos) {
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return getOutlineShape(state, view, pos, ShapeContext.absent());
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}
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@Override
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public boolean canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type) {
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return false;
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}
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public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
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ActionResult result = super.onUse(state, world, pos, player, hand, hit);
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if (result.isAccepted()) return result;
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if (world.isClient) {
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ItemStack itemStack = player.getStackInHand(hand);
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return itemStack.isOf(Items.LEAD) ? ActionResult.SUCCESS : ActionResult.PASS;
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} else {
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return LeadItem.attachHeldMobsToBlock(player, world, pos);
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}
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}
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static {
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VoxelShape POST = createCuboidShape(6, 0, 6, 10, 16, 10);
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VoxelShape POST_COLLISION = createCuboidShape(6, 0, 6, 10, 24, 10);
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VoxelShape SIDE = VoxelShapes.combineAndSimplify(
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createCuboidShape(7, 12, 0, 9, 15, 6),
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createCuboidShape(7, 6, 0, 9, 9, 6),
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BooleanBiFunction.OR
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);
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VoxelShape SIDE_COLLISION = createCuboidShape(7, 0, 0, 9, 24, 6);
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FENCE_VOXELS = VoxelHelper.VoxelListBuilder.create(POST, 5)
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.add(SIDE)
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.add(VoxelHelper::mirrorZ)
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.add(VoxelHelper::rotateY)
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.add(VoxelHelper::mirrorX)
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.add(POST_COLLISION)
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.add(SIDE_COLLISION)
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.add(VoxelHelper::mirrorZ)
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.add(VoxelHelper::rotateY)
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.add(VoxelHelper::mirrorX)
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.build();
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}
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}
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