Files
ReFramed/src/main/java/fr/adrien1106/reframed/mixin/compat/IndiumBlockRenderInfoMixin.java

64 lines
2.3 KiB
Java

package fr.adrien1106.reframed.mixin.compat;
import fr.adrien1106.reframed.client.util.RenderHelper;
import fr.adrien1106.reframed.util.blocks.ThemeableBlockEntity;
import fr.adrien1106.reframed.util.mixin.IBlockRenderInfoMixin;
import link.infra.indium.renderer.render.BlockRenderInfo;
import net.minecraft.block.BlockState;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.BlockRenderView;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(BlockRenderInfo.class)
public abstract class IndiumBlockRenderInfoMixin implements IBlockRenderInfoMixin {
@Shadow public abstract void prepareForBlock(BlockState blockState, BlockPos blockPos, long seed, boolean modelAo);
@Shadow public BlockPos blockPos;
@Shadow public BlockRenderView blockView;
@Shadow public BlockState blockState;
@Unique private int theme_index = 0;
@Unique private int model_hash = 0;
@Inject(
method = "shouldDrawFace",
at = @At(
value = "INVOKE_ASSIGN",
target = "Lnet/minecraft/util/math/Direction;getId()I",
shift = At.Shift.AFTER
),
cancellable = true
)
private void shouldDrawInnerFace(Direction face, CallbackInfoReturnable<Boolean> cir) {
BlockPos other_pos = blockPos.offset(face);
if (!(blockView.getBlockEntity(blockPos) instanceof ThemeableBlockEntity
|| blockView.getBlockEntity(other_pos) instanceof ThemeableBlockEntity)
) return;
cir.setReturnValue(RenderHelper.shouldDrawSide(blockState, blockView, blockPos, face, other_pos, theme_index));
}
@Override
public void prepareForBlock(BlockState blockState, BlockPos blockPos, long seed, boolean modelAo, int theme_index, int model_hash) {
this.theme_index = theme_index;
this.model_hash = model_hash;
prepareForBlock(blockState, blockPos, seed, modelAo);
}
@Override
public int getThemeIndex() {
return theme_index;
}
@Override
public int getModelHash() {
return model_hash;
}
}