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LICENSE.LGPL-3.0 complied with FramedBlock assets License by making this project Multi-Licensed. In addition, wrote a README.md + cache reload fix on resource reload + items for hammer, blueprint and screwdriver + updated to v1.5.5 2024-03-15 23:30:10 +01:00
LICENSE.MIT complied with FramedBlock assets License by making this project Multi-Licensed. In addition, wrote a README.md + cache reload fix on resource reload + items for hammer, blueprint and screwdriver + updated to v1.5.5 2024-03-15 23:30:10 +01:00
README.md complied with FramedBlock assets License by making this project Multi-Licensed. In addition, wrote a README.md + cache reload fix on resource reload + items for hammer, blueprint and screwdriver + updated to v1.5.5 2024-03-15 23:30:10 +01:00
settings.gradle updated to 1.20.4 and took possession of the code 2024-02-08 20:36:03 +01:00

ReFramed

Overview

This Project is an unofficial port of FramedBlocks forked from Templates 2. It aims to add the same mechanics as FramedBlocks into Fabric.

For a complete Feature list please have a look at the Modrinth page.

Information

Where to get it?

The mod can be downloaded on Modrinth.

Issues/requests

Any issues/requests may be addressed on this repository in the Issues section.

Out of date?

I will be adding new shapes as time passes, but I am currently not planing on keeping up with the newer versions of the game. That said this mod is under permissive licenses and make it easy for anyone to create their own fork. If anyone in the future plans to do so, I will gladly either link it from here and the modrinth page, or based on preferences add the person(s) to the project

What Shapes are planed to be added

Currently, the list of shapes to be added is pretty simple as the mod is still under development:

  • Wall
  • Fence
  • Pane
  • Button
  • Pressure Plate
  • Trapdoor
  • Door
  • Carpet
  • Post
  • Half Slab (maybe redundant with Layer)
  • Slabs Stair (a stair with one end being of a second theme, might be done in multiple blocks)

Any Ideas feel free to make a suggestion here.

License

This work is dual-licensed under MIT and LGPL 3.0 both applying to different part of this project:

  • The LGPL 3.0 license applies to all the textures that can be found in assets/reframed/textures
  • The MIT license applied to everything else so including all the code present within this project

SPDX-License-Identifier: MIT AND LGPL-3.0