moving placeShip to Player
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7fc9fb462c
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@ -1,16 +1,19 @@
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package battleship.model.player;
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package battleship.model.player;
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import battleship.model.Direction;
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import battleship.model.Ship;
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import battleship.model.Ship;
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import battleship.utils.Pair;
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import battleship.utils.Pair;
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import battleship.utils.Triplet;
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import battleship.utils.Triplet;
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import java.util.ArrayList;
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import java.util.ArrayList;
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import java.util.Random;
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public abstract class Player {
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public abstract class Player {
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protected ArrayList<Ship> ships = new ArrayList<>();
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protected ArrayList<Ship> ships = new ArrayList<>();
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protected ArrayList<Triplet<Integer,Integer,Boolean>> moves = new ArrayList<>();
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protected ArrayList<Triplet<Integer,Integer,Boolean>> moves = new ArrayList<>();
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protected int id;
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protected int id;
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protected final int[] bato = { 5, 4, 3, 3, 2};
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public boolean setShips(Ship ship){
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public boolean setShips(Ship ship){
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for(int i = 0; i < ship.getSize(); i++){
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for(int i = 0; i < ship.getSize(); i++){
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@ -88,5 +91,14 @@ public abstract class Player {
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public int getId() {
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public int getId() {
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return id;
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return id;
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}
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}
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public void placeShipRandomly(Player player) {
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Random rand = new Random();
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for(int i : bato) {
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Ship ship = null;
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while(ship == null || !player.setShips(ship)) {
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ship = new Ship(new Pair<>(rand.nextInt(10), rand.nextInt(10)), i, Direction.values()[rand.nextInt(Direction.values().length)]);
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}
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}
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}
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}
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}
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@ -3,6 +3,8 @@ package battleship.view;
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import battleship.model.Game;
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import battleship.model.Game;
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import battleship.model.player.Player;
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import battleship.model.player.Player;
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import java.awt.Graphics;
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import javax.swing.*;
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import javax.swing.*;
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public class Window extends View {
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public class Window extends View {
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@ -26,4 +28,8 @@ public class Window extends View {
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public void displayBoard() {
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public void displayBoard() {
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}
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}
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public void designBoard(Graphics g) {
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//super.paintComponent(g);
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}
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}
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}
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