diff --git a/src/battleship/model/Game.java b/src/battleship/model/Game.java index 21b1dc0..3efd11d 100644 --- a/src/battleship/model/Game.java +++ b/src/battleship/model/Game.java @@ -23,6 +23,10 @@ public class Game { return this.currentPlayer; } + public Player getOtherPlayer() { + return this.currentPlayer == players[0] ? players[1] : players[0]; + } + public void changeCurrentPlayer(){ currentPlayer = (currentPlayer == players[1])? players[0] : players[1]; } diff --git a/src/battleship/model/player/Player.java b/src/battleship/model/player/Player.java index 33789be..3be161f 100644 --- a/src/battleship/model/player/Player.java +++ b/src/battleship/model/player/Player.java @@ -15,7 +15,7 @@ public abstract class Player { protected int id; protected final int[] bato = { 5, 4, 3, 3, 2}; - public boolean setShips(Ship ship){ + public boolean setShips(Ship ship) { for(int i = 0; i < ship.getSize(); i++){ int x = ship.getCoords().getLeft() + i * ship.getDirection().getDirection().getLeft(); int y = ship.getCoords().getRight()+ i * ship.getDirection().getDirection().getRight(); @@ -44,7 +44,7 @@ public abstract class Player { return this; } - public boolean isItDrown(Ship ship){ + public boolean isItDrown(Ship ship) { int cpt = 0; for(Triplet move : moves){ for(int i = 1; i <= ship.getSize(); i++){ @@ -75,7 +75,7 @@ public abstract class Player { public ArrayList> validMoves() { ArrayList> validMovesList = new ArrayList<>(); for(Integer i = 0; i<10;i++){ - for(Integer y = 0;y<10;y++){ + for(Integer y = 0;y<10;y++) { if(!moves.contains(new Triplet<>(i,y,true)) ||!moves.contains(new Triplet<>(i,y,false))){ validMovesList.add(new Pair<>(i,y)); } @@ -95,8 +95,8 @@ public abstract class Player { public void placeShipRandomly() { Random rand = new Random(); for(int i : bato) { - Ship ship = null; - while(ship == null || !setShips(ship)) { + Ship ship = new Ship(new Pair<>(-1, -1), i, Direction.DEFAULT); + while(!setShips(ship)) { ship = new Ship(new Pair<>(rand.nextInt(10), rand.nextInt(10)), i, Direction.values()[rand.nextInt(Direction.values().length)]); } } diff --git a/src/battleship/view/View.java b/src/battleship/view/View.java index 263b05e..15d46d5 100644 --- a/src/battleship/view/View.java +++ b/src/battleship/view/View.java @@ -1,15 +1,13 @@ package battleship.view; -import battleship.model.Direction; import battleship.model.Game; import battleship.model.Ship; import battleship.model.player.Player; import battleship.utils.Pair; import battleship.utils.Triplet; +import java.awt.*; import java.util.ArrayList; -import java.util.Random; -import java.util.concurrent.atomic.AtomicInteger; public abstract class View { @@ -23,31 +21,36 @@ public abstract class View { public abstract void setShips(Player player); - public abstract void displayBoard(); + public abstract void displayBoard(/*Graphics g*/); @Override public String toString() { // String chain = "A vous de joueur "+game.currentPlayer.toString()+ "\n+ - - - - - - - - - - +\n"; String chain = ""; for(int u = 0; u < 2; ++u) { - ArrayList> moves = game.players[u].getMoves(); + Player player = game.players[u]; + ArrayList ships = game.players[u].getShips(); chain += "Player " + (u + 1) + " :\n"; chain += "+ - - - - - - - - - - +\n"; for(int i = 0; i < 10;++i) { chain += "|"; for(int y = 0;y < 10; ++y) { - if(!moves.isEmpty()) { - for(Triplet move : moves) { - if(move.getLeft() == i && move.getMiddle() == y) { - if (move.getRight()) + Pair pair = new Pair<>(i, y); + if(!ships.isEmpty()) { + boolean isPosition = false; + for(Ship ship : ships) { + if(isShipPosition(ship, pair)) { + isPosition = true; + if(isPositionDrowned(game.players[u == 0 ? 1 : 0], ship, pair)) { chain += " !"; - else + } else { chain += " ."; - } else { - chain += " _"; + } + break; } - break; } + if(!isPosition) + chain += " _"; } else { chain += " _"; } @@ -59,5 +62,32 @@ public abstract class View { return chain; } + + private boolean isShipPosition(Ship ship, Pair pair) { + if(ship.getCoords().equals(pair)) + return true; + for(int a = 0; a < ship.getSize(); ++a) { + if(new Pair<>(ship.getCoords().getLeft() + a * ship.getDirection().getDirection().getLeft(), ship.getCoords().getRight() + a * ship.getDirection().getDirection().getRight()).equals(pair)) { + return true; + } + } + return false; + } + + + private boolean isPositionDrowned(Player other, Pair pair) { + for(Triplet move : other.getMoves()) { + if(move.getRight() && pair.getLeft().equals(move.getLeft()) && pair.getRight().equals(move.getMiddle())) { + return true; + } + } + return false; + } + + private boolean isPositionDrowned(Player other, Ship ship, Pair pair) { + if(ship.isDrown()) + return true; + return isPositionDrowned(other, pair); + } } diff --git a/src/battleship/view/Window.java b/src/battleship/view/Window.java index ca67a7c..c0a35b1 100644 --- a/src/battleship/view/Window.java +++ b/src/battleship/view/Window.java @@ -3,9 +3,8 @@ package battleship.view; import battleship.model.Game; import battleship.model.player.Player; -import java.awt.Graphics; - import javax.swing.*; +import java.awt.*; public class Window extends View {