Improve mouse support (untested)

This commit is contained in:
Quentin Legot 2021-04-27 14:50:47 +02:00
parent c8d2d5ae25
commit 3d11240037
6 changed files with 56 additions and 27 deletions

View File

@ -9,6 +9,9 @@ import java.awt.event.MouseListener;
public class WindowMouseListener implements MouseListener {
private final Window window;
public boolean requestInput = false;
public Pair<Integer, Integer> lastInput = null;
public int playerIdLastInput = 0;
public WindowMouseListener(Window view) {
this.window = view;
@ -16,25 +19,24 @@ public class WindowMouseListener implements MouseListener {
@Override
public void mouseClicked(MouseEvent e) {
int x = e.getX() - 7;
int y = e.getY() - 30;
int initialHeight = window.height / 12;
int initialWidth = window.width / 23;
if(y >= initialHeight * 2 && y <= window.height) {
y -= initialHeight * 2;
if(x >= initialWidth && x <= initialWidth * 11) {
x -= initialWidth;
System.out.println("Player 1");
Pair<Integer, Integer> location = new Pair<>(y / initialHeight, x / initialWidth);
System.out.println(location);
} else if(x >= initialHeight * 13 && x <= window.width) {
x -= initialWidth * 13;
System.out.println("Player 2");
Pair<Integer, Integer> location = new Pair<>(y / initialHeight, x / initialWidth);
System.out.println("location: " + location);
if(requestInput) {
int x = e.getX() - 7;
int y = e.getY() - 30;
int initialHeight = window.height / 12;
int initialWidth = window.width / 23;
if(y >= initialHeight * 2 && y <= window.height) {
y -= initialHeight * 2;
if(x >= initialWidth && x <= initialWidth * 11) {
x -= initialWidth;
lastInput = new Pair<>(y / initialHeight, x / initialWidth);
playerIdLastInput = 1;
} else if(x >= initialHeight * 13 && x <= window.width) {
x -= initialWidth * 13;
lastInput = new Pair<>(y / initialHeight, x / initialWidth);
playerIdLastInput = 2;
}
}
}
System.out.println("(" + x + ", " + y + ")");
}
@Override

View File

@ -65,8 +65,14 @@ public class Game {
}
public void Play(AbstractView view){
view.setShips(players[0]);
view.setShips(players[1]);
try {
view.setShips(players[0]);
view.setShips(players[1]);
} catch (InterruptedException e) {
System.out.println("Une erreur est survenue");
e.printStackTrace();
System.exit(1);
}
Player winner = null;
while(winner == null) {
System.out.println("Au tour du joueur " + currentPlayer.getId());

View File

@ -71,7 +71,7 @@ public abstract class AbstractView implements View {
}
@Override
public void setShips(Player player) {
public void setShips(Player player) throws InterruptedException {
player.placeShips();
}

View File

@ -18,7 +18,7 @@ public class Terminal extends AbstractView {
}
@Override
public void setShips(Player player) {
public void setShips(Player player) throws InterruptedException {
System.out.println("Joueur " + player.getId() + ", placez vos navires");
int x, y;
String dir;
@ -61,7 +61,7 @@ public class Terminal extends AbstractView {
@Override
public void displayBoard() {
System.out.println(toString());
System.out.println(this);
}
@Override

View File

@ -7,7 +7,7 @@ public interface View {
int[] shipsSize = { 5, 4, 3, 3, 2};
void setShips(Player player);
void setShips(Player player) throws InterruptedException;
void displayBoard();

View File

@ -16,6 +16,7 @@ public class Window extends AbstractView {
public final int height = 600;
public final int width = 1200;
private final WindowMouseListener mouseComponent;
String upperText = "";
public Window(Game game) {
@ -26,16 +27,20 @@ public class Window extends AbstractView {
frame.setContentPane(new Draw(this));
frame.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
frame.setVisible(true);
frame.addMouseListener(new WindowMouseListener(this));
this.mouseComponent = new WindowMouseListener(this);
frame.addMouseListener(mouseComponent);
}
@Override
public void setShips(Player player) {
public void setShips(Player player) throws InterruptedException {
if(player instanceof Human) {
for(int i : shipsSize) {
upperText = "joueur " + player.getId() + ", Placez votre premier navire de taille " + i + " à l'aide de la souris";
Pair<Integer, Integer> coords = waitingForMouseInput(player);
upperText = "joueur " + player.getId() + ", Choisissez la direction de votre navire avec le clavier\n" +
"H, B, G, D pour respectivement Haut, Bas, Gauche, Droite";
// TODO: 27/04/2021 implementer clavier
}
} else {
@ -43,7 +48,23 @@ public class Window extends AbstractView {
}
}
@Override
private Pair<Integer, Integer> waitingForMouseInput(Player player) throws InterruptedException {
mouseComponent.requestInput = true;
while(true) {
Thread.sleep(33);
if(mouseComponent.playerIdLastInput != 0) {
if(player.getId() == mouseComponent.playerIdLastInput) {
return mouseComponent.lastInput;
} else {
JOptionPane.showMessageDialog(frame, "Vous avez cliquer sur une zone de jeu qui n'est pas la votre");
mouseComponent.playerIdLastInput = 0;
}
}
}
}
@Override
public void displayBoard() {
frame.paintComponents(frame.getGraphics());
}