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overview.html
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7
overview.html
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@ -0,0 +1,7 @@
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<!DOCTYPE html>
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<html lang="en">
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<head></head>
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<body>
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BattleShip package
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</body>
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</html>
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@ -6,8 +6,8 @@ import battleship.model.player.Human;
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import battleship.model.player.Player;
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import battleship.model.player.Random;
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import battleship.utils.Pair;
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import battleship.view.AbstractView;
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import battleship.view.Terminal;
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import battleship.view.View;
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import battleship.view.Window;
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import java.lang.reflect.InvocationTargetException;
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@ -15,9 +15,13 @@ import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.NoSuchElementException;
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/**
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* Main class
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* Given arguments are importants, please give attention to {@link Main#parseArgs(String[])} about this
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*/
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public class Main {
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public static AbstractView view;
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public static View view;
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public static Game game;
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public static void main(String[] args) {
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@ -36,6 +40,20 @@ public class Main {
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game.Play(view);
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}
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/**
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* <p>Read and parse launch arguments.<br>
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* launch arguments need to follow this syntax:<br></p>
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* <p><strong>{@code <player1_instance> <player2_instance> [nogui]}</strong></p>
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* <p><strong><arg></strong> -> mandatory parameter<br>
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* <strong>[arg]</strong> -> optional parameter<br>
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* player_instance values are: <strong>"Human"</strong> or <strong>"Random"</strong><br>
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* nogui to launch the game in terminal or nothing to launch in graphical interface</p>
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* @param args launch arguments
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* @throws NoSuchMethodException reflect exception
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* @throws IllegalAccessException reflect exception
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* @throws InvocationTargetException reflect exception
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* @throws InstantiationException reflect exception
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*/
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private static void parseArgs(String[] args) throws NoSuchMethodException, IllegalAccessException, InvocationTargetException, InstantiationException {
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Player[] players = new Player[2];
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ArrayList<Pair<String, Class<? extends AbstractPlayer>>> playerClass = new ArrayList<>(2);
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4
src/battleship/control/package-info.java
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4
src/battleship/control/package-info.java
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@ -0,0 +1,4 @@
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/**
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* Contains keyboard and mouse listeners
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*/
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package battleship.control;
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@ -3,8 +3,11 @@ package battleship.model;
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import battleship.model.player.Player;
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import battleship.utils.Pair;
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import battleship.utils.Triplet;
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import battleship.view.AbstractView;
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import battleship.view.View;
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/**
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* Main game class
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*/
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public class Game {
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public Player[] players;
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@ -17,7 +20,6 @@ public class Game {
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players[1].setId(2);
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}
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public Player getCurrentPlayer(){
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return this.currentPlayer;
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}
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@ -34,6 +36,9 @@ public class Game {
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currentPlayer = getOtherPlayer();
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}
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/**
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* Update ship to know if they're drowned
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*/
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public void checkDrownedShips(){
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Player otherPlayer = getOtherPlayer();
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for(Ship ship : otherPlayer.getShips()){
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@ -42,6 +47,9 @@ public class Game {
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}
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}
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/**
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* @return player 1 if player 2' ships are drowned, or player 2 if player1' ships are drowned, null otherwise
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*/
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public Player getWinner(){
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Ship remainingShip = players[0].getShips().parallelStream().filter(ship -> !ship.isDrown()).findFirst().orElse(null);
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if(remainingShip == null)
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@ -52,6 +60,11 @@ public class Game {
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return null;
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}
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/**
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* Play the selected move from current player in grid
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* @param move selected player move
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*/
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public void move(Pair<Integer,Integer> move){
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boolean bool = false;
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Player otherPlayer = getOtherPlayer();
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@ -68,7 +81,11 @@ public class Game {
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currentPlayer.addMove(new Triplet<>(move, bool));
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}
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public void Play(AbstractView view) {
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/**
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* game loop
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* @param view can be {@link battleship.view.Terminal} or {@link battleship.view.Window}
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*/
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public void Play(View view) {
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try {
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view.setShips(players[0]);
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view.setShips(players[1]);
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4
src/battleship/model/package-info.java
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4
src/battleship/model/package-info.java
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/**
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* Contains all main Game classes
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*/
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package battleship.model;
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4
src/battleship/model/player/package-info.java
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4
src/battleship/model/player/package-info.java
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/**
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* Contains all players classes instances and theirs super classes and interface
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*/
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package battleship.model.player;
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4
src/battleship/package-info.java
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4
src/battleship/package-info.java
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/**
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* Contains Main Class
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*/
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package battleship;
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@ -3,7 +3,7 @@ package battleship.utils;
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import java.util.Objects;
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/**
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* tuple containing 2 unknown type elements
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* tuple containing 2 generic type elements
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*
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* @param <U> left
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* @param <K> right
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@ -3,10 +3,11 @@ package battleship.utils;
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import java.util.Objects;
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/**
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* tuple containing 2 unknown type elements
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* tuple containing 3 generic type elements
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*
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* @param <U> left
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* @param <K> right
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* @param <K> middle
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* @param <V> right
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*/
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public class Triplet<U, K, V> {
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4
src/battleship/utils/package-info.java
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4
src/battleship/utils/package-info.java
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/**
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* Utility classes
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*/
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package battleship.utils;
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@ -9,18 +9,26 @@ import battleship.utils.Triplet;
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import java.util.ArrayList;
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/**
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* Abstract view class
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* @see View
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* @see Window
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* @see Terminal
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*/
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public abstract class AbstractView implements View {
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protected Game game;
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public AbstractView(Game game) {
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this.game = game;
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}
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/**
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* Used during debugging, used in terminal to display grids too
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* @return all player grids
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*/
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@Override
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public String toString() {
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// String chain = "A vous de joueur "+game.currentPlayer.toString()+ "\n+ - - - - - - - - - - +\n";
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String chain = "";
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for(int u = 0; u < 2; ++u) {
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Player player = game.players[u];
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@ -63,6 +71,10 @@ public abstract class AbstractView implements View {
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return chain;
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}
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/**
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*
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* @return {@code true} if {@link Ship#getFullCoords()} contains {@code boardsCoords}, {@code false} otherwise
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*/
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private boolean isShipPosition(Ship ship, Pair<Integer, Integer> boardsCoords) {
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for(Pair<Integer, Integer> coords : ship.getFullCoords()) {
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if(boardsCoords.equals(coords))
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@ -71,6 +83,12 @@ public abstract class AbstractView implements View {
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return false;
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}
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/**
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* ask player for keyboard input and parse it into one of {@link Direction} value
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* @return Direction depending of player input
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* @throws InterruptedException see {@link Window#getDirectionFromChar()}
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* @see Window#getDirectionFromChar()
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*/
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protected Direction getDirectionFromChar() throws InterruptedException {
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String dir;
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while (true) {
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@ -84,21 +102,37 @@ public abstract class AbstractView implements View {
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}
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}
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/**
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* ask player for keyboard input and return result
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* @return String given by player
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* @throws InterruptedException see {@link Window#getKeyInput()}
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*/
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protected abstract String getKeyInput() throws InterruptedException;
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/**
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* Display a text above the grid on {@link Window}, simply print text on {@link Terminal}
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* @param s text to display
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* @see Window#setUpperText(String)
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* @see Terminal#setUpperText(String)
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*/
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protected abstract void setUpperText(String s);
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/**
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* used if {@code player} instance of {@link battleship.model.player.Computer}
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* @param player player we ask to set position of its ships
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* @throws InterruptedException see {@link Window#setShips(Player)}
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*/
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@Override
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public void setShips(Player player) throws InterruptedException {
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player.placeShips();
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}
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/**
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*
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* @param other other than the current player
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* @param ship check if this ship at this position is touch
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* @param ship check if this ship at this position has been hit
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* @param pair coords
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* @return 1 if ship fully drowned, 2 if only damaged, 0 if not
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* @see
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*/
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private int isPositionDrowned(Player other, Ship ship, Pair<Integer, Integer> pair) {
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if(ship.isDrown())
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@ -106,6 +140,11 @@ public abstract class AbstractView implements View {
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return isPositionDrowned(other, pair);
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}
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/**
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* @param other other than the current player
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* @param pair coords to check
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* @return 2 if player already played here, 0 otherwise
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*/
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private int isPositionDrowned(Player other, Pair<Integer, Integer> pair) {
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for(Triplet<Integer, Integer, Boolean> move : other.getMoves()) {
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if(pair.getLeft().equals(move.getLeft()) && pair.getRight().equals(move.getMiddle())) {
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@ -115,12 +154,33 @@ public abstract class AbstractView implements View {
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return 0;
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}
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/**
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* used by {@link battleship.model.player.Computer} player to play a move in the grid depending of its algorithm
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* @param player {@link battleship.model.Game#currentPlayer}
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* @return a couple ({@link Pair} containing the x and y coordinate (left side store Y and right side X)
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* @throws InterruptedException see {@link Window#chooseMove(Player)}
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*/
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@Override
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public Pair<Integer, Integer> chooseMove(Player player) throws InterruptedException {
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return player.chooseMove();
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}
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/**
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* ask {@code player} for mouse input
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* @param player {@link Game#currentPlayer}
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* @return coordinate of {@code player} opponent grid
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* @see Window#mouseInput(Player)
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* @throws InterruptedException see {@link Window#mouseInput(Player)}
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*/
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protected abstract Pair<Integer, Integer> mouseInput(Player player) throws InterruptedException;
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/**
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* ask {@link Game#currentPlayer} for keyboard input
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* @return String given by player
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* @throws InterruptedException see {@link Window#keyboardInput()}
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* @see Window#keyboardInput()
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* @see Terminal#keyboardInput()
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* @see Terminal#keyboardInputInteger()
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*/
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protected abstract String keyboardInput() throws InterruptedException;
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}
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@ -10,6 +10,11 @@ import battleship.utils.Pair;
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import java.util.Scanner;
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/**
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* Terminal view, instanced if argument 2 equals to "nogui"
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* @see View
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* @see AbstractView
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*/
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public class Terminal extends AbstractView {
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public static Scanner scanner = null;
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@ -22,16 +27,28 @@ public class Terminal extends AbstractView {
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keyboardComponent = new TerminalKeyboardListener(scanner);
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}
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/**
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* @return given string in terminal
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*/
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@Override
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protected String getKeyInput() {
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return scanner.next().toUpperCase();
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}
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/**
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* print string
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* @param s text to display
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*/
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@Override
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protected void setUpperText(String s) {
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System.out.println(s);
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}
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/**
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* Ask {@code player} to set position of its ships
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* @param player player we ask to set position of its ships
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* @throws InterruptedException see {@link AbstractView#getDirectionFromChar()}
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*/
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@Override
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public void setShips(Player player) throws InterruptedException {
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setUpperText("Joueur " + player.getId() + ", placez vos navires");
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@ -69,11 +86,22 @@ public class Terminal extends AbstractView {
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}
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}
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/**
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* print board in terminal
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*/
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@Override
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public void displayBoard() {
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System.out.println(this);
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}
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/**
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* ask player to choose a coords on its opponent grid, call {@link AbstractView#chooseMove(Player)} if instance of
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* player is {@link battleship.model.player.Computer}
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* if {@code player} isn't {@link Human} instance
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* @param player {@link battleship.model.Game#currentPlayer}
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* @return a element containing the x and y coordinate (left side store Y and right side X)
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* @throws InterruptedException see {@link AbstractView#chooseMove(Player)}
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*/
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@Override
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public Pair<Integer, Integer> chooseMove(Player player) throws InterruptedException {
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if(player instanceof Human) {
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@ -97,20 +125,38 @@ public class Terminal extends AbstractView {
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}
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/**
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* Never call in Terminal
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* @param player {@link Game#currentPlayer}
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* @return {@code null}
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*/
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@Override
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protected Pair<Integer, Integer> mouseInput(Player player) {
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return null;
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}
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/**
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* @see TerminalKeyboardListener#keyboardInput()
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* @return given string in terminal
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*/
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@Override
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protected String keyboardInput() {
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return keyboardComponent.keyboardInput();
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}
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/**
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* @see Terminal#keyboardInput()
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* @return convert string from keyboardInput() and convert it into an integer
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* @throws NumberFormatException if given string can't be parse into an integer
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*/
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protected int keyboardInputInteger() throws NumberFormatException {
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return Integer.parseInt(keyboardComponent.keyboardInput());
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}
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/**
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* print grid, winner player and close scanner, game automatically close after this
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* @param winner the winner of the game.
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*/
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@Override
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public void displayWinner(Player winner) {
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displayBoard();
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|
@ -3,15 +3,44 @@ package battleship.view;
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import battleship.model.player.Player;
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import battleship.utils.Pair;
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/**
|
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* <p>View interface, used as an API<br>
|
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* This model (interface(s) -> abstract class(es) -> concrete classes) prevent hard code.</p>
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* <p>This is the only object which interact with other object<br>
|
||||
* Allows an outside person easily change the code or add a view easily without modifying existing classes</p>
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* @see AbstractView
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* @see Terminal
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* @see Window
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*/
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public interface View {
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||||
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||||
int[] shipsSize = { 5, 4, 3, 3, 2};
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|
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/**
|
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* Ask {@code player} to set position of its ships
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* @param player player instance we ask
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||||
* @throws InterruptedException see {@link Window#setShips(Player)}
|
||||
*/
|
||||
void setShips(Player player) throws InterruptedException;
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||||
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||||
/**
|
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* Display all grids
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||||
*/
|
||||
void displayBoard();
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||||
/**
|
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* ask the player the choose a position on its opponent grid
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||||
* @param player {@link battleship.model.Game#currentPlayer}
|
||||
* @return a element containing the x and y coordinate (left side store Y and right side X)
|
||||
* @throws InterruptedException see {@link Window#chooseMove(Player)}
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||||
*/
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||||
Pair<Integer,Integer> chooseMove(Player player) throws InterruptedException;
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||||
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||||
/**
|
||||
* Display the winner of the game and then close the game
|
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* @param winner the winner of the game.
|
||||
* @see Window#displayWinner(Player)
|
||||
* @see Terminal#displayWinner(Player)
|
||||
*/
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||||
void displayWinner(Player winner);
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}
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||||
|
@ -15,11 +15,22 @@ import java.awt.*;
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||||
import java.awt.event.KeyEvent;
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||||
import java.awt.geom.RoundRectangle2D;
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|
||||
/**
|
||||
* Window view, instanced if argument 2 equals to "nogui"
|
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* @see View
|
||||
* @see AbstractView
|
||||
*/
|
||||
public class Window extends AbstractView {
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||||
|
||||
final JFrame frame;
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||||
|
||||
/**
|
||||
* grids height, do no represent frame size
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||||
*/
|
||||
public final int height = 600;
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||||
/**
|
||||
* grids width, do no represent frame size
|
||||
*/
|
||||
public final int width = 1200;
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||||
private final WindowMouseListener mouseComponent;
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||||
private final WindowKeyboardListener keyboardComponent;
|
||||
@ -46,11 +57,20 @@ public class Window extends AbstractView {
|
||||
return keyboardInput();
|
||||
}
|
||||
|
||||
/**
|
||||
* Display a text above the grid
|
||||
* @param s text to display
|
||||
*/
|
||||
@Override
|
||||
protected void setUpperText(String s) {
|
||||
upperTitle = s;
|
||||
}
|
||||
|
||||
/**
|
||||
* Ask {@code player} to set position of its ships
|
||||
* @param player player we ask
|
||||
* @throws InterruptedException see {@link Window#mouseInput(Player)} and {@link Window#getDirectionFromChar()}
|
||||
*/
|
||||
@Override
|
||||
public void setShips(Player player) throws InterruptedException {
|
||||
if(player instanceof Human) {
|
||||
@ -80,6 +100,11 @@ public class Window extends AbstractView {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* ask {@link Game#currentPlayer} for keyboard input
|
||||
* @return String given by player
|
||||
* @throws InterruptedException throw if this Thread is interrupted while {@link Thread#sleep(long) sleeping}
|
||||
*/
|
||||
@Override
|
||||
protected String keyboardInput() throws InterruptedException {
|
||||
keyboardComponent.requestInput = true;
|
||||
@ -94,6 +119,12 @@ public class Window extends AbstractView {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* ask {@code player} for mouse input
|
||||
* @param player {@link Game#currentPlayer}
|
||||
* @return coordinate of {@code player} opponent grid
|
||||
* @throws InterruptedException throw if this Thread is interrupted while {@link Thread#sleep(long) sleeping}
|
||||
*/
|
||||
@Override
|
||||
protected Pair<Integer, Integer> mouseInput(Player player) throws InterruptedException {
|
||||
mouseComponent.requestInput = true;
|
||||
@ -105,7 +136,6 @@ public class Window extends AbstractView {
|
||||
mouseComponent.playerIdLastInput = 0;
|
||||
Pair<Integer, Integer> value = mouseComponent.lastInput;
|
||||
mouseComponent.lastInput = null;
|
||||
System.out.println(value);
|
||||
return value;
|
||||
} else {
|
||||
openDialog("Vous avez cliquer sur une zone de jeu qui n'est pas la votre");
|
||||
@ -116,21 +146,40 @@ public class Window extends AbstractView {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Open a window with {@code message} as content and with a "OK" button
|
||||
* @param message message to display
|
||||
* @param exitOnClose {@code true} if when user close this window, the program exit, {@code false} otherwise
|
||||
*/
|
||||
public void openDialog(String message, boolean exitOnClose) {
|
||||
JOptionPane.showMessageDialog(frame, message);
|
||||
if(exitOnClose)
|
||||
System.exit(0);
|
||||
}
|
||||
|
||||
/**
|
||||
* Open a window with {@code message} as content and with a "OK" button
|
||||
* @param message message to display
|
||||
* @see Window#openDialog(String, boolean)
|
||||
*/
|
||||
public void openDialog(String message) {
|
||||
openDialog(message, false);
|
||||
}
|
||||
|
||||
/**
|
||||
* refresh windows to display updated content
|
||||
*/
|
||||
@Override
|
||||
public void displayBoard() {
|
||||
frame.paintComponents(frame.getGraphics());
|
||||
}
|
||||
|
||||
/**
|
||||
* ask player to choose a position in its opponent grid
|
||||
* @param player {@link battleship.model.Game#currentPlayer}
|
||||
* @return a couple ({@link Pair} containing the x and y coordinate (left side store Y and right side X)
|
||||
* @throws InterruptedException see {@link Window#mouseInput(Player)}
|
||||
*/
|
||||
@Override
|
||||
public Pair<Integer, Integer> chooseMove(Player player) throws InterruptedException {
|
||||
setUpperText("Joueur " + player.getId() + " cliquer sur l'emplacement ou vous souhaitez tirer");
|
||||
@ -150,11 +199,19 @@ public class Window extends AbstractView {
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* open a dialog to display the winner and exit the program when window is closed
|
||||
* @param winner the winner of the game.
|
||||
*/
|
||||
@Override
|
||||
public void displayWinner(Player winner) {
|
||||
openDialog("Le joueur " + winner.getId() + " a gagné(e)", true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Panel where we paint the board
|
||||
* @see JPanel
|
||||
*/
|
||||
class Draw extends JPanel {
|
||||
|
||||
private final Window window;
|
||||
@ -240,11 +297,8 @@ public class Window extends AbstractView {
|
||||
g2d.rotate(Math.toRadians(45), x1 + initialWidth - 9, y1 - 9);
|
||||
g2d.fill(cross2);
|
||||
g2d.rotate(Math.toRadians(-45), x1 + initialWidth - 9, y1 - 9);
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
System.out.println(window);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
4
src/battleship/view/package-info.java
Normal file
4
src/battleship/view/package-info.java
Normal file
@ -0,0 +1,4 @@
|
||||
/**
|
||||
* Contains terminal and windows view classes and theirs super class and interface
|
||||
*/
|
||||
package battleship.view;
|
Loading…
Reference in New Issue
Block a user